Player Matchup

Baron Samedi
Baron Samedi
BloodyHatchet060
Baron Samedi
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 13L
1,134 Elo+
Party 1
Ne Zha
Ne Zha
CrabbinDuck
Ne Zha
Level 67
God Stats
11W - 18L
1,441 SR
Queue Stats
301W - 322L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Cruvk
Cernunnos
Level 79
God Stats
4W - 4L
1,730 SR
Queue Stats
162W - 137L
1,439 Elo+
Solo
Hercules
Hercules
SIX_4_
Hercules
Level 74
God Stats
0W - 1L
1,240 SR
Queue Stats
50W - 71L
1,307 Elo+
Party 1
Achilles
Achilles
WraithhCooper
Achilles
Level 80
God Stats
67W - 56L
1,547 SR
Queue Stats
108W - 105L
1,462 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,358 Elo+

VS

Team Averages
Level 113
1,507 SR
1,407 Elo+
Medusa
Medusa
BrownieFive
Medusa
Level 76
God Stats
1W - 0L
1,293 SR
Queue Stats
65W - 62L
1,344 Elo+
Solo
King Arthur
King Arthur
DimmerCreator39
King Arthur
Level 100
God Stats
11W - 5L
1,575 SR
Queue Stats
205W - 194L
1,419 Elo+
Solo
Aphrodite
Aphrodite
Frost_Witch28
Aphrodite
Level 127
God Stats
19W - 15L
1,510 SR
Queue Stats
135W - 141L
1,443 Elo+
Solo
Kukulkan
Kukulkan
longfeather 517
Kukulkan
Level 126
God Stats
4W - 7L
1,440 SR
Queue Stats
90W - 86L
1,392 Elo+
Solo
Bacchus
Bacchus
sakanarai
Bacchus
Level 137
God Stats
9W - 6L
1,716 SR
Queue Stats
350W - 396L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodyHatchet060
Baron Samedi
14
2 / 6 / 2
7,938
418
7,811
13,567
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
6 / 6 / 0
9,747
513
10,904
15,833
9,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Cruvk
Cernunnos
14
2 / 4 / 5
8,878
467
15,056
18,365
8,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SIX_4_
Hercules
15
0 / 1 / 2
8,435
444
2,794
9,904
9,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
WraithhCooper
Achilles
13
2 / 3 / 4
8,965
472
7,968
16,653
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 4 / 7
8,624
454
9,997
17,828
7,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
DimmerCreator39
King Arthur
18
3 / 1 / 2
10,940
576
7,660
16,885
18,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Frost_Witch28
Aphrodite
15
2 / 3 / 7
10,589
557
9,942
17,122
10,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
16
4 / 3 / 4
10,700
563
10,119
11,308
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
sakanarai
Bacchus
18
11 / 4 / 2
11,899
626
12,469
18,085
13,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
20
20
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BloodyHatchet060
Baron Samedi
2
6
2
0.5
W
Medusa
0
4
7
0.88
L
Ne Zha
6
6
0
1
L
Cernunnos
Cruvk
Cernunnos
2
4
5
1.13
W
King Arthur
DimmerCreator39
King Arthur
3
1
2
4
W
Aphrodite
Frost_Witch28
Aphrodite
2
3
7
1.83
L
Hercules
SIX_4_
Hercules
0
1
2
1
L
Achilles
WraithhCooper
Achilles
2
3
4
1.33
W
Kukulkan
4
3
4
2
W
Bacchus
sakanarai
Bacchus
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
50,187
74,322
Taken
81,228
50,693
Mitigated
55,169
19,722
Healing
27,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BloodyHatchet060
Baron Samedi
7,811
1,368
603
1,773
13,567
7,084
0
9,152
4,335
30,150
0
W
Medusa
9,997
4,121
0
6,633
17,828
7,235
689
1,492
16,336
0
64,198
L
Ne Zha
10,904
4,383
0
928
15,833
9,276
0
6,681
9,034
0
74,196
L
Cernunnos
Cruvk
Cernunnos
15,056
6,982
0
7,443
18,365
8,964
2,394
7,326
11,008
0
77,119
W
King Arthur
DimmerCreator39
King Arthur
7,660
660
0
2,830
16,885
18,295
274
821
16,064
0
75,094
W
Aphrodite
Frost_Witch28
Aphrodite
9,942
788
4,511
9,035
17,122
10,412
794
1,156
15,966
60,728
0
L
Hercules
SIX_4_
Hercules
2,794
699
0
2,982
9,904
9,112
158
444
9,460
0
46,113
L
Achilles
WraithhCooper
Achilles
7,968
804
290
5,703
16,653
16,257
0
8,582
7,955
0
27,602
W
Kukulkan
10,119
163
0
0
11,308
5,375
1,807
4,185
7,123
71,960
0
W
Bacchus
sakanarai
Bacchus
12,469
1,747
0
4,053
18,085
13,852
0
978
17,107
91,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
52,752
333
Minions Killed
525
0
Camps Cleared
0
1,725,333
Distance Traveled
1,855,994
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,938
418
35
2
0
302,656
0
W
Medusa
8,624
454
85
4
0
356,041
3
L
Ne Zha
9,747
513
101
5
0
411,684
0
L
Cernunnos
8,878
467
109
6
0
316,006
0
W
King Arthur
10,940
576
113
6
0
361,066
0
W
Aphrodite
10,589
557
89
5
0
356,018
2
L
Hercules
8,435
444
70
4
0
342,089
0
L
Achilles
8,965
472
18
1
0
352,898
1
W
Kukulkan
10,700
563
120
6
0
354,260
1
W
Bacchus
11,899
626
118
6
0
428,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role