Player Matchup

Terra
Terra
Ageusia
Terra
Level 157
God Stats
1W - 1L
1,210 SR
Queue Stats
152W - 142L
1,483 Elo+
Solo
Bastet
Bastet
Androstrack
Bastet
Level 155
God Stats
7W - 2L
1,568 SR
Queue Stats
212W - 229L
1,569 Elo+
Solo
Zeus
Zeus
MixueL
Zeus
Level 138
God Stats
17W - 9L
1,631 SR
Queue Stats
503W - 497L
1,494 Elo+
Solo
Shiva
Shiva
Retrax 666
Shiva
Level 141
God Stats
4W - 3L
1,435 SR
Queue Stats
370W - 362L
1,503 Elo+
Solo
Persephone
Persephone
xDroMethazine
Persephone
Level 88
God Stats
12W - 20L
1,433 SR
Queue Stats
835W - 886L
1,405 Elo+
Solo
Team Averages
Level 136
1,455 SR
1,491 Elo+

VS

Team Averages
Level 66
1,414 SR
1,470 Elo+
Sobek
Sobek
CiskieFriskie
Sobek
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 185L
1,521 Elo+
Party 1
Maui
Maui
EddaShredda
Maui
Level 108
God Stats
4W - 2L
1,440 SR
Queue Stats
297W - 304L
1,450 Elo+
Party 1
Terra
Terra
FinestSeeker4
Terra
Level 149
God Stats
1W - 4L
1,378 SR
Queue Stats
204W - 224L
1,538 Elo+
Solo
Apollo
Apollo
Lambdadeltadgb
Apollo
Level 29
God Stats
0W - 2L
1,253 SR
Queue Stats
25W - 34L
1,417 Elo+
Solo
Athena
Athena
Owl3709
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ageusia
Terra
13
1 / 1 / 14
7,922
792
5,516
8,175
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
4 / 1 / 10
7,752
775
9,040
6,791
3,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
MixueL
Zeus
16
12 / 2 / 9
9,423
942
22,457
9,579
4,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
15
2 / 3 / 17
8,528
853
12,570
12,227
11,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xDroMethazine
Persephone
13
4 / 2 / 11
8,104
810
5,699
5,592
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,663
666
4,955
13,811
13,666
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 4
6,920
692
2,298
10,758
10,399
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 4
7,924
792
4,121
14,976
12,821
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 5 / 3
7,867
787
9,740
9,563
5,213
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Owl3709
Athena
13
2 / 5 / 2
7,252
725
5,703
14,687
14,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
23
Kills
8
9
Deaths
23
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
Ageusia
Terra
1
1
14
8
W
Bastet
4
1
10
9
L
0
5
4
0.4
L
1
3
4
1
L
3
5
4
1
L
2
5
3
0.7
W
Zeus
MixueL
Zeus
12
2
9
8.25
L
Athena
Owl3709
Athena
2
5
2
0.6
W
Shiva
2
3
17
3.5
W
Persephone
xDroMethazine
Persephone
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
26,817
42,364
Taken
63,795
29,797
Mitigated
56,554
16,224
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ageusia
Terra
5,516
160
2,394
2,011
8,175
7,280
376
2,793
5,382
8,497
0
W
Bastet
9,040
1,496
1,366
2,730
6,791
3,174
290
2,740
4,051
0
11,182
L
4,955
0
972
2,785
13,811
13,666
0
7,295
6,516
12,289
0
L
2,298
191
994
2,322
10,758
10,399
0
6,065
4,693
6,365
0
L
4,121
479
3,629
2,799
14,976
12,821
52
8,392
6,584
7,937
0
L
9,740
3,661
0
362
9,563
5,213
140
6,264
3,299
0
23,202
W
Zeus
MixueL
Zeus
22,457
1,593
192
2,760
9,579
4,856
1,728
4,200
5,379
36,336
0
L
Athena
Owl3709
Athena
5,703
1,078
470
2,980
14,687
14,455
0
8,442
6,245
12,285
0
W
Shiva
12,570
680
1,812
1,651
12,227
11,890
772
5,280
6,947
4,581
20,945
W
Persephone
xDroMethazine
Persephone
5,699
707
224
1,084
5,592
2,597
747
2,048
3,528
15,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
36,626
100
Minions Killed
70
0
Camps Cleared
0
882,942
Distance Traveled
864,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,922
792
14
1
0
187,943
0
W
Bastet
7,752
775
3
0
0
173,469
0
L
Sobek
6,663
666
15
2
0
176,870
0
L
Maui
6,920
692
11
1
0
170,701
0
L
Terra
7,924
792
8
1
0
156,859
0
L
Apollo
7,867
787
25
3
0
169,413
0
W
Zeus
9,423
942
36
4
0
179,913
0
L
Athena
7,252
725
11
1
0
190,516
0
W
Shiva
8,528
853
34
3
0
173,976
0
W
Persephone
8,104
810
13
1
0
167,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role