Player Matchup

Vulcan
Vulcan
Silver II
AlohaCoyote
Vulcan
Silver II
Level 147
God Stats
82W - 60L
1,563 SR
Queue Stats
186W - 195L
1,012 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
BuzzyJr89
Sylvanus
Silver IV
Level 53
God Stats
23W - 17L
1,512 SR
Queue Stats
131W - 141L
951 MMR
Solo
Shiva
Shiva
Silver II
Filipim123
Shiva
Silver II
Level 157
God Stats
1W - 7L
1,499 SR
Queue Stats
314W - 337L
1,039 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,525 SR
1,001 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,346 SR
976 MMR
Pele
Pele
Silver III
FiendishFaerie
Pele
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
564W - 736L
1,150 MMR
Solo
Jormungandr
Jormungandr
Bronze II
SergioBM02
Jormungandr
Bronze II
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
889 MMR
Party 2
Anubis
Anubis
Bronze II
albertoBM
Anubis
Bronze II
Level 49
God Stats
9W - 15L
1,037 SR
Queue Stats
29W - 50L
889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 0 / 5
12,140
809
19,525
4,648
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
BuzzyJr89
Sylvanus
13
0 / 1 / 8
10,467
698
5,789
19,424
23,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shiva
14
5 / 1 / 5
11,616
774
7,451
17,524
11,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasAphroditeAchillesAo KuangBacchus

VS

Bans
TyrKumbhakarnaYmirKuzenboArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
9,183
612
3,504
9,613
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SergioBM02
Jormungandr
14
1 / 0 / 1
10,043
670
10,568
14,312
16,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
albertoBM
Anubis
13
1 / 5 / 1
10,279
685
10,036
15,266
7,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
0
5
7.5
W
Sylvanus
BuzzyJr89
Sylvanus
0
1
8
4
L
0
5
2
0.2
W
Shiva
5
1
5
7.5
L
Jormungandr
SergioBM02
Jormungandr
1
0
1
1.5
L
Anubis
albertoBM
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,765
Damage
24,108
41,596
Taken
39,191
37,829
Mitigated
26,329
16,679
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
19,525
8,665
101
1,288
4,648
2,234
1,045
2,680
1,968
78,010
0
W
Sylvanus
BuzzyJr89
Sylvanus
5,789
854
2,623
5,841
19,424
23,785
654
10,583
8,841
24,450
0
L
3,504
561
0
828
9,613
2,773
0
3,760
5,741
0
15,163
W
Shiva
7,451
1,444
617
6,209
17,524
11,810
1,336
8,535
8,989
0
39,785
L
Jormungandr
SergioBM02
Jormungandr
10,568
2,665
136
1,702
14,312
16,504
0
9,156
4,856
51,947
0
L
Anubis
albertoBM
Anubis
10,036
401
0
3,396
15,266
7,052
0
12,221
2,704
53,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
29,505
189
Minions Killed
142
0
Camps Cleared
0
832,423
Distance Traveled
626,788
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,140
809
121
8
0
308,241
0
W
Sylvanus
10,467
698
26
2
0
242,967
0
L
Pele
9,183
612
20
1
0
133,135
0
W
Shiva
11,616
774
42
3
0
281,215
0
L
Jormungandr
10,043
670
59
4
0
261,937
0
L
Anubis
10,279
685
63
4
0
231,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role