Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Bromosapien
Anubis
Platinum V
Level 86
God Stats
28W - 27L
1,640 SR
Queue Stats
178W - 186L
1,722 MMR
Solo
King Arthur
King Arthur
Gold II
NeoCaoz
King Arthur
Gold II
Level 131
God Stats
3W - 3L
1,506 SR
Queue Stats
65W - 68L
1,648 MMR
Party 2
Freya
Freya
Platinum IV
NeoGore
Freya
Platinum IV
Level 146
God Stats
27W - 28L
1,567 SR
Queue Stats
167W - 168L
1,666 MMR
Party 2
Apollo
Apollo
Gold I
jetski1200
Apollo
Gold I
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
331W - 332L
1,714 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,543 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,616 SR
1,679 MMR
Martichoras
Martichoras
Platinum V
GESB
Martichoras
Platinum V
Level 123
God Stats
7W - 2L
1,581 SR
Queue Stats
349W - 349L
1,644 MMR
Solo
Agni
Agni
Platinum II
Holy Makima
Agni
Platinum II
Level 146
God Stats
6W - 5L
1,657 SR
Queue Stats
82W - 72L
1,908 MMR
Party 1
Charon
Charon
Gold II
IveGot I B S
Charon
Gold II
Level 149
God Stats
11W - 6L
1,796 SR
Queue Stats
76W - 65L
1,684 MMR
Solo
Bastet
Bastet
Gold IV
Wheres Dope
Bastet
Gold IV
Level 152
God Stats
6W - 5L
1,544 SR
Queue Stats
65W - 63L
1,485 MMR
Party 1
Shiva
Shiva
Platinum IV
mikeymike03
Shiva
Platinum IV
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
164W - 156L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 1
6,556
504
3,720
13,668
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
13
1 / 3 / 0
7,152
550
6,871
11,261
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
NeoCaoz
King Arthur
13
1 / 3 / 0
7,414
570
9,587
14,358
13,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
NeoGore
Freya
11
0 / 3 / 0
6,100
469
4,686
8,365
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
jetski1200
Apollo
12
0 / 2 / 1
6,674
513
4,844
9,878
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
BakasuraAo KuangJanus

VS

Bans
KaliRamaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GESB
Martichoras
14
3 / 1 / 2
8,383
645
10,192
9,714
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,711
593
10,430
5,118
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
11
1 / 0 / 6
7,354
566
6,627
7,623
5,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
13
3 / 1 / 3
7,539
580
5,361
10,632
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 2
8,273
636
8,989
14,951
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
12
12
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
L
Anubis
1
3
0
0.33
W
Martichoras
GESB
Martichoras
3
1
2
4
W
3
0
2
4
W
Charon
1
0
6
4
L
King Arthur
NeoCaoz
King Arthur
1
3
0
0.33
L
Freya
NeoGore
Freya
0
3
0
0
W
Bastet
3
1
3
4.5
L
Apollo
jetski1200
Apollo
0
2
1
0.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
41,599
57,530
Taken
48,038
33,499
Mitigated
25,296
16,029
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,720
321
0
2,436
13,668
7,729
0
6,078
7,590
0
40,680
L
Anubis
6,871
148
0
5,128
11,261
6,109
0
2,226
9,035
79,876
0
W
Martichoras
GESB
Martichoras
10,192
4,432
0
2,688
9,714
3,822
0
2,457
7,245
0
69,171
W
10,430
759
0
1,131
5,118
1,746
345
2,079
2,793
65,943
0
W
Charon
6,627
1,323
0
2,096
7,623
5,899
0
2,825
4,594
20,065
0
L
King Arthur
NeoCaoz
King Arthur
9,587
1,466
0
2,430
14,358
13,095
0
1,203
13,155
1,146
65,409
L
Freya
NeoGore
Freya
4,686
1,114
0
2,535
8,365
2,855
0
5,591
2,774
35,722
0
W
Bastet
5,361
1,091
0
3,463
10,632
3,562
0
3,287
7,281
0
55,661
L
Apollo
jetski1200
Apollo
4,844
3,554
0
3,500
9,878
3,711
0
1,959
7,919
0
48,926
W
8,989
1,001
105
5,853
14,951
10,267
0
788
14,145
0
69,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
39,260
456
Minions Killed
475
0
Camps Cleared
0
1,303,951
Distance Traveled
1,414,850
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,556
504
76
6
0
248,519
1
L
Anubis
7,152
550
124
10
0
269,020
2
W
Martichoras
8,383
645
131
10
0
255,344
4
W
Agni
7,711
593
127
10
0
285,851
2
W
Charon
7,354
566
8
1
0
296,035
6
L
King Arthur
7,414
570
103
8
0
277,564
4
L
Freya
6,100
469
71
5
0
252,197
0
W
Bastet
7,539
580
83
6
0
304,597
1
L
Apollo
6,674
513
82
6
0
256,651
0
W
Shiva
8,273
636
126
10
0
273,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role