Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Degee
Jing Wei
Level 153
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 5L
1,506 Elo+
Solo
Chang'e
Chang'e
Havain
Chang'e
Level 124
God Stats
3W - 1L
1,312 SR
Queue Stats
239W - 223L
1,512 Elo+
Solo
Bastet
Bastet
Nuneseu
Bastet
Level 107
God Stats
19W - 17L
1,547 SR
Queue Stats
267W - 260L
1,536 Elo+
Solo
Awilix
Awilix
Wesleyteti
Awilix
Level 62
God Stats
9W - 12L
1,388 SR
Queue Stats
189W - 189L
1,450 Elo+
Party 1
Team Averages
Level 121
1,493 SR
1,501 Elo+

VS

Team Averages
Level 153
1,532 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Shanø
Chernobog
Level 193
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 126L
1,573 Elo+
Solo
Ares
Ares
SnorW
Ares
Level 128
God Stats
2W - 4L
1,404 SR
Queue Stats
399W - 397L
1,527 Elo+
Solo
Osiris
Osiris
nikeboysportz
Osiris
Level 136
God Stats
4W - 4L
1,758 SR
Queue Stats
403W - 415L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 1 / 0
7,961
724
4,108
5,364
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Degee
Jing Wei
11
0 / 1 / 2
6,713
610
5,518
9,268
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
Havain
Chang'e
11
0 / 0 / 2
6,356
578
4,073
6,941
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Nuneseu
Bastet
10
2 / 0 / 2
6,011
546
6,743
8,148
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Wesleyteti
Awilix
13
2 / 0 / 2
7,017
638
4,200
7,894
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 1
6,295
572
3,631
6,713
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
 
Zeus
7
0 / 2 / 0
5,119
465
4,351
5,435
1,386
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Shanø
Chernobog
13
1 / 0 / 0
6,939
631
4,283
6,197
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
SnorW
Ares
8
0 / 2 / 0
5,128
466
4,751
10,760
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,706
610
6,645
9,920
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
0
2
L
Janus
 
Janus
1
1
1
1.5
L
Zeus
 
Zeus
0
2
0
0
W
Jing Wei
Degee
Jing Wei
0
1
2
1
W
Chang'e
Havain
Chang'e
0
0
2
1
W
Bastet
Nuneseu
Bastet
2
0
2
3
L
Chernobog
Shanø
Chernobog
1
0
0
1
L
Ares
SnorW
Ares
0
2
0
0
W
Awilix
Wesleyteti
Awilix
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
23,661
37,615
Taken
39,025
14,604
Mitigated
21,188
17,803
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,108
2,323
180
2,937
5,364
2,388
1,150
1,354
4,010
65,899
0
L
Janus
 
Janus
3,631
235
0
3,527
6,713
2,166
0
491
6,222
49,673
0
L
Zeus
 
Zeus
4,351
152
0
2,515
5,435
1,386
0
1,161
4,274
33,159
0
W
Jing Wei
Degee
Jing Wei
5,518
4,370
0
2,515
9,268
3,413
0
843
8,425
0
44,107
W
Chang'e
Havain
Chang'e
4,073
344
461
5,244
6,941
2,692
752
4,602
2,339
43,859
0
W
Bastet
Nuneseu
Bastet
6,743
1,906
0
2,672
8,148
3,006
0
3,331
4,817
0
32,245
L
Chernobog
Shanø
Chernobog
4,283
2,626
0
2,790
6,197
2,321
0
2,277
3,920
0
59,267
L
Ares
SnorW
Ares
4,751
76
0
2,002
10,760
8,420
0
4,252
6,508
18,430
0
W
Awilix
Wesleyteti
Awilix
4,200
1,756
0
3,794
7,894
3,105
0
2,603
5,291
0
56,752
L
6,645
2,002
0
3,844
9,920
6,895
0
0
9,920
0
54,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
30,187
410
Minions Killed
381
0
Camps Cleared
0
1,246,369
Distance Traveled
1,117,768
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,961
724
123
11
0
209,264
1
L
Janus
6,295
572
84
8
0
237,311
0
L
Zeus
5,119
465
64
6
0
146,405
2
W
Jing Wei
6,713
610
75
7
0
226,783
0
W
Chang'e
6,356
578
78
7
0
242,455
0
W
Bastet
6,011
546
40
4
0
278,321
0
L
Chernobog
6,939
631
137
12
0
237,250
3
L
Ares
5,128
466
10
1
0
254,607
1
W
Awilix
7,017
638
94
9
0
289,546
0
L
Osiris
6,706
610
86
8
0
242,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role