Player Matchup

Nu Wa
Nu Wa
Gnz2000x
Nu Wa
Level 149
God Stats
1W - 2L
1,669 SR
Queue Stats
10W - 5L
1,570 Elo+
Solo
Sobek
Sobek
Nonsensickle
Sobek
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
17W - 23L
1,491 Elo+
Party 1
Chiron
Chiron
RighteousBaller
Chiron
Level 110
God Stats
2W - 1L
1,573 SR
Queue Stats
15W - 15L
1,706 Elo+
Party 1
Team Averages
Level 129
1,594 SR
1,589 Elo+

VS

Team Averages
Level 45
1,555 SR
1,449 Elo+
Aphrodite
Aphrodite
DirtyBlondeMedic
Aphrodite
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 2
Horus
Horus
RavenKing34
Horus
Level 103
God Stats
7W - 6L
1,666 SR
Queue Stats
507W - 461L
1,564 Elo+
Solo
Izanami
Izanami
grayscalejpg
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gnz2000x
Nu Wa
13
6 / 1 / 6
9,831
819
14,252
6,024
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 9
8,898
742
5,185
12,629
11,923
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
4 / 0 / 7
9,547
796
9,266
5,753
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
2 / 4 / 1
8,295
691
5,643
12,324
6,038
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
2 / 2 / 2
8,429
702
9,632
11,206
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
grayscalejpg
Izanami
9
0 / 6 / 3
7,630
636
2,481
9,261
2,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
2
4
1
0.63
W
Nu Wa
Gnz2000x
Nu Wa
6
1
6
9
W
2
3
9
2.17
L
2
2
2
1.5
W
4
0
7
7.5
L
Izanami
grayscalejpg
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
17,756
24,406
Taken
32,791
15,987
Mitigated
18,264
6,033
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
5,643
675
2,901
4,203
12,324
6,038
266
8,150
4,174
32,090
0
W
Nu Wa
Gnz2000x
Nu Wa
14,252
3,163
0
130
6,024
2,073
536
814
4,865
44,215
0
W
5,185
61
0
4,003
12,629
11,923
76
3,454
8,800
18,526
0
L
9,632
3,646
584
1,826
11,206
9,273
0
6,062
5,144
0
35,719
W
9,266
3,485
527
1,373
5,753
1,991
924
1,675
3,960
0
34,839
L
Izanami
grayscalejpg
Izanami
2,481
1,682
0
121
9,261
2,953
349
5,643
3,618
0
13,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
24,354
110
Minions Killed
108
0
Camps Cleared
0
615,608
Distance Traveled
546,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,295
691
44
4
0
185,210
0
W
Nu Wa
9,831
819
45
4
0
200,693
0
W
Sobek
8,898
742
14
1
0
204,066
0
L
Horus
8,429
702
44
4
0
211,347
0
W
Chiron
9,547
796
51
4
0
210,849
0
L
Izanami
7,630
636
20
2
0
149,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role