Player Matchup

Horus
Horus
JayyTrace
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 154L
1,481 Elo+
Party 2
Achilles
Achilles
Nobleattempt
Achilles
Level 127
God Stats
0W - 6L
1,259 SR
Queue Stats
163W - 175L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
noweezy
Morgan Le Fay
Level 123
God Stats
0W - 2L
1,250 SR
Queue Stats
264W - 264L
1,488 Elo+
Party 2
Izanami
Izanami
olocciP
Izanami
Level 51
God Stats
2W - 1L
1,691 SR
Queue Stats
18W - 14L
1,560 Elo+
Party 2
Cerberus
Cerberus
qpxxxqp
Cerberus
Level 19
God Stats
1W - 1L
1,733 SR
Queue Stats
90W - 115L
1,395 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,487 Elo+

VS

Team Averages
Level 83
1,504 SR
1,563 Elo+
Anubis
Anubis
EviiLise
Anubis
Level 49
God Stats
6W - 8L
1,610 SR
Queue Stats
444W - 425L
1,537 Elo+
Solo
Discordia
Discordia
NickyPapers
Discordia
Level 27
God Stats
2W - 1L
1,531 SR
Queue Stats
58W - 61L
1,547 Elo+
Solo
Hun Batz
Hun Batz
OmgItsPeaches
Hun Batz
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpawnOfSlug
Morgan Le Fay
Level 145
God Stats
2W - 4L
1,172 SR
Queue Stats
267W - 229L
1,602 Elo+
Party 1
Ix Chel
Ix Chel
justdi3alr3ady5
Ix Chel
Level 117
God Stats
1W - 2L
1,708 SR
Queue Stats
116W - 84L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JayyTrace
Horus
18
4 / 5 / 10
10,057
718
6,375
21,420
26,434
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Nobleattempt
Achilles
18
8 / 5 / 7
10,674
762
10,547
16,466
13,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
noweezy
Morgan Le Fay
16
3 / 6 / 11
9,506
679
23,537
13,651
5,427
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
olocciP
Izanami
14
0 / 6 / 7
8,236
588
3,679
12,436
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
qpxxxqp
Cerberus
17
1 / 5 / 12
9,761
697
9,446
20,821
22,370
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EviiLise
Anubis
18
6 / 3 / 11
10,832
774
15,688
11,356
6,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
NickyPapers
Discordia
17
4 / 2 / 18
10,893
778
16,221
8,687
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
OmgItsPeaches
Hun Batz
16
4 / 5 / 12
10,052
718
13,446
12,744
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SpawnOfSlug
Morgan Le Fay
19
13 / 3 / 12
11,804
843
23,621
16,079
7,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 13
9,871
705
8,773
12,886
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
93
16
Kills
27
27
Deaths
17
47
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anubis
EviiLise
Anubis
6
3
11
3.83
L
Horus
JayyTrace
Horus
4
5
10
1.8
W
Discordia
NickyPapers
Discordia
4
2
18
6.5
L
Achilles
Nobleattempt
Achilles
8
5
7
2.3
W
Hun Batz
OmgItsPeaches
Hun Batz
4
5
12
2
W
Morgan Le Fay
SpawnOfSlug
Morgan Le Fay
13
3
12
6.33
W
0
4
13
1.63
L
Morgan Le Fay
noweezy
Morgan Le Fay
3
6
11
1.42
L
Izanami
olocciP
Izanami
0
6
7
0.58
L
Cerberus
qpxxxqp
Cerberus
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
77,749
84,794
Taken
61,752
71,401
Mitigated
28,592
28,589
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EviiLise
Anubis
15,688
760
1,494
2,886
11,356
6,237
918
4,196
7,160
30,134
0
L
Horus
JayyTrace
Horus
6,375
2,802
7,872
7,485
21,420
26,434
21
15,499
5,921
0
13,027
W
Discordia
NickyPapers
Discordia
16,221
1,755
1,582
1,430
8,687
3,719
1,554
4,809
3,878
30,229
0
L
Achilles
Nobleattempt
Achilles
10,547
1,145
1,287
2,205
16,466
13,063
0
12,301
4,165
0
16,679
W
Hun Batz
OmgItsPeaches
Hun Batz
13,446
1,763
624
799
12,744
6,475
642
6,897
5,847
0
23,665
W
Morgan Le Fay
SpawnOfSlug
Morgan Le Fay
23,621
1,735
553
4,040
16,079
7,257
318
8,516
7,563
34,979
0
W
8,773
1,077
5,792
4,021
12,886
4,904
751
7,607
5,279
23,746
0
L
Morgan Le Fay
noweezy
Morgan Le Fay
23,537
1,524
2,055
2,341
13,651
5,427
0
9,634
4,017
45,907
0
L
Izanami
olocciP
Izanami
3,679
1,662
711
1,205
12,436
4,107
0
10,114
2,322
0
12,678
L
Cerberus
qpxxxqp
Cerberus
9,446
66
0
3,428
20,821
22,370
24
16,755
4,066
21,612
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
53,452
139
Minions Killed
163
0
Camps Cleared
0
1,247,229
Distance Traveled
1,299,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,832
774
38
3
0
240,327
0
L
Horus
10,057
718
15
1
0
264,690
0
W
Discordia
10,893
778
28
2
0
253,177
0
L
Achilles
10,674
762
16
1
0
282,180
0
W
Hun Batz
10,052
718
26
2
0
255,085
0
W
Morgan Le Fay
11,804
843
28
2
0
295,378
0
W
Ix Chel
9,871
705
43
3
0
255,124
0
L
Morgan Le Fay
9,506
679
30
2
0
241,523
0
L
Izanami
8,236
588
32
2
0
221,315
0
L
Cerberus
9,761
697
46
3
0
237,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role