Player Matchup

Merlin
Merlin
Gold III
rempaalago
Merlin
Gold III
Level 95
God Stats
5W - 4L
1,611 SR
Queue Stats
62W - 59L
1,536 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,611 SR
1,536 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,500 MMR
Chronos
Chronos
Bronze III
Yuuino
Chronos
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
rempaalago
Merlin
15
1 / 3 / 0
10,003
909
6,524
8,433
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabBakasuraSkadiHe BoHades

VS

Bans
KaliAnubisBastetUllrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Yuuino
Chronos
16
3 / 1 / 0
10,479
953
6,086
8,710
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Yuuino
Chronos
3
1
0
3
L
Merlin
rempaalago
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,524
Damage
6,086
8,433
Taken
8,710
4,881
Mitigated
4,254
375
Healing
990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Yuuino
Chronos
6,086
2,263
0
990
8,710
4,254
0
6,821
1,889
50,518
0
L
Merlin
rempaalago
Merlin
6,524
213
0
375
8,433
4,881
0
6,190
2,131
53,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,003
Gold Earned
10,479
121
Minions Killed
108
5
Camps Cleared
4
206,751
Distance Traveled
203,740
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,479
953
108
10
4
203,740
0
L
Merlin
10,003
909
121
11
5
206,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role