Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ZoMyGo0dNeSs
Gilgamesh
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,418 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,473 Elo+

VS

Team Averages
Level 122
1,531 SR
1,368 Elo+
Ares
Ares
Gees973
Ares
Level 144
God Stats
13W - 12L
1,619 SR
Queue Stats
341W - 350L
1,500 Elo+
Solo
Artemis
Artemis
cafemocha0213
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,204 Elo+
Party 2
Freya
Freya
furiten1203
Freya
Level 114
God Stats
1W - 3L
1,473 SR
Queue Stats
75W - 75L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
7 / 0 / 7
9,875
898
8,454
6,182
3,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
 
Merlin
13
4 / 1 / 9
9,454
859
13,985
5,924
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ZoMyGo0dNeSs
Gilgamesh
11
3 / 2 / 10
8,917
811
5,998
9,229
9,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gees973
Ares
10
2 / 4 / 1
7,826
711
5,055
12,672
12,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
10
0 / 5 / 3
7,544
686
5,639
8,664
3,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
7,822
711
5,634
10,687
4,218
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
7
10.5
W
Merlin
 
Merlin
4
1
9
8.5
L
Ares
Gees973
Ares
2
4
1
0.63
W
Gilgamesh
ZoMyGo0dNeSs
Gilgamesh
3
2
10
4
L
Artemis
0
5
3
0.3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,437
Damage
16,328
21,335
Taken
32,023
14,953
Mitigated
20,472
1,590
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,454
1,342
0
260
6,182
3,036
1,004
2,953
3,229
0
29,675
W
Merlin
 
Merlin
13,985
1,056
0
794
5,924
2,765
247
3,610
2,314
43,738
0
L
Ares
Gees973
Ares
5,055
452
0
500
12,672
12,964
0
4,309
8,363
9,177
0
W
Gilgamesh
ZoMyGo0dNeSs
Gilgamesh
5,998
1,511
0
536
9,229
9,152
42
4,549
4,680
0
15,110
L
Artemis
5,639
1,634
0
600
8,664
3,290
384
4,405
4,259
0
29,469
L
5,634
1,818
277
3,193
10,687
4,218
0
5,336
5,351
28,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
23,192
108
Minions Killed
92
0
Camps Cleared
0
655,672
Distance Traveled
579,452
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,875
898
34
3
0
248,057
5
W
Merlin
9,454
859
58
5
0
200,746
0
L
Ares
7,826
711
4
0
0
199,085
1
W
Gilgamesh
8,917
811
16
1
0
206,869
0
L
Artemis
7,544
686
47
4
0
187,472
0
L
Freya
7,822
711
41
4
0
192,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role