Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Caseyy-_a
Bastet
Level 114
God Stats
3W - 3L
1,446 SR
Queue Stats
56W - 52L
1,496 Elo+
Solo
Janus
Janus
Polo_MarkY_
Janus
Level 129
God Stats
77W - 74L
1,544 SR
Queue Stats
731W - 719L
1,404 Elo+
Solo
Heimdallr
Heimdallr
fluffi95
Heimdallr
Level 169
God Stats
2W - 8L
1,038 SR
Queue Stats
62W - 64L
1,470 Elo+
Solo
Arachne
Arachne
isoichi
Arachne
Level 169
God Stats
6W - 11L
1,504 SR
Queue Stats
598W - 552L
1,533 Elo+
Solo
Team Averages
Level 133
1,406 SR
1,481 Elo+

VS

Team Averages
Level 124
1,526 SR
1,484 Elo+
Ah Puch
Ah Puch
Battle-Bash1
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 102L
1,497 Elo+
Solo
Apollo
Apollo
KAG7787
Apollo
Level 151
God Stats
4W - 4L
1,578 SR
Queue Stats
288W - 283L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
KnowMedz89
Kuzenbo
Level 97
God Stats
8W - 10L
1,739 SR
Queue Stats
72W - 77L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
W11-x44LH
Zhong Kui
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 149L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
Zombie-k316
Ne Zha
Level 126
God Stats
0W - 2L
1,313 SR
Queue Stats
286W - 283L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 1 / 0
6,441
537
4,188
9,960
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Caseyy-_a
Bastet
10
2 / 0 / 5
6,157
513
7,949
9,708
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 1
7,329
611
6,625
4,548
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
fluffi95
Heimdallr
12
0 / 1 / 1
6,524
544
3,658
7,853
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
isoichi
Arachne
9
0 / 0 / 2
5,830
486
1,949
9,426
5,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Battle-Bash1
Ah Puch
10
0 / 5 / 0
5,750
479
5,790
10,207
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
KAG7787
Apollo
12
1 / 0 / 0
6,457
538
3,960
5,850
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
KnowMedz89
Kuzenbo
9
0 / 0 / 0
5,610
468
2,600
8,574
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
W11-x44LH
Zhong Kui
13
1 / 0 / 0
7,488
624
6,161
8,384
7,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
11
0 / 2 / 1
6,101
508
3,605
11,830
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
L
Ah Puch
Battle-Bash1
Ah Puch
0
5
0
0
W
Bastet
Caseyy-_a
Bastet
2
0
5
4.5
L
Apollo
KAG7787
Apollo
1
0
0
1
L
Kuzenbo
KnowMedz89
Kuzenbo
0
0
0
0
W
5
0
1
5.5
L
Zhong Kui
W11-x44LH
Zhong Kui
1
0
0
1
L
Ne Zha
0
2
1
0.25
W
Heimdallr
fluffi95
Heimdallr
0
1
1
0.5
W
Arachne
isoichi
Arachne
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
22,116
41,495
Taken
44,845
20,147
Mitigated
24,786
15,707
Healing
23,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,188
369
0
2,419
9,960
5,908
0
5,350
4,610
0
51,788
L
Ah Puch
Battle-Bash1
Ah Puch
5,790
100
0
3,329
10,207
3,471
0
3,529
6,426
44,886
0
W
Bastet
Caseyy-_a
Bastet
7,949
1,928
0
3,453
9,708
3,334
0
3,993
5,715
0
34,918
L
Apollo
KAG7787
Apollo
3,960
2,163
0
4,008
5,850
2,016
495
0
5,850
0
57,769
L
Kuzenbo
KnowMedz89
Kuzenbo
2,600
898
0
3,660
8,574
7,795
0
816
7,670
21,761
0
W
6,625
378
0
970
4,548
1,699
0
2,977
1,571
55,028
0
L
Zhong Kui
W11-x44LH
Zhong Kui
6,161
709
0
5,543
8,384
7,338
207
0
8,384
64,533
0
L
Ne Zha
3,605
1,430
0
7,451
11,830
4,166
0
1,786
9,890
0
43,043
W
Heimdallr
fluffi95
Heimdallr
3,658
1,842
0
4,469
7,853
3,507
476
537
7,316
0
62,194
W
Arachne
isoichi
Arachne
1,949
1,622
1,103
3,293
9,426
5,699
0
1,694
7,732
0
22,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
31,406
389
Minions Killed
442
0
Camps Cleared
0
1,173,281
Distance Traveled
1,145,544
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,441
537
95
8
0
218,600
0
L
Ah Puch
5,750
479
89
7
0
211,507
0
W
Bastet
6,157
513
47
4
0
287,764
0
L
Apollo
6,457
538
116
10
0
214,763
0
L
Kuzenbo
5,610
468
37
3
0
254,250
2
W
Janus
7,329
611
116
10
0
257,762
2
L
Zhong Kui
7,488
624
121
10
0
211,808
0
L
Ne Zha
6,101
508
79
7
0
253,216
0
W
Heimdallr
6,524
544
101
8
0
201,069
3
W
Arachne
5,830
486
30
3
0
208,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role