Player Matchup

Cthulhu
Cthulhu
CodΣx
Cthulhu
Level 157
God Stats
2W - 2L
1,463 SR
Queue Stats
103W - 108L
1,470 Elo+
Solo
Agni
Agni
Drumpley
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo
Raijin
Raijin
KingDrPimp
Raijin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 54L
1,486 Elo+
Party 1
Scylla
Scylla
Pickylaa
Scylla
Level 117
God Stats
4W - 4L
1,544 SR
Queue Stats
101W - 106L
1,471 Elo+
Solo
Hera
Hera
Thundermou
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,487 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,458 Elo+

VS

Team Averages
Level 120
1,595 SR
1,463 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Koco974
Xbalanque
Level 165
God Stats
12W - 7L
1,544 SR
Queue Stats
433W - 475L
1,480 Elo+
Solo
Sol
Sol
pince-coupante
Sol
Level 158
God Stats
4W - 4L
1,450 SR
Queue Stats
411W - 454L
1,470 Elo+
Solo
Scylla
Scylla
smiker
Scylla
Level 123
God Stats
5W - 0L
1,822 SR
Queue Stats
97W - 97L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
xMOCx9082
Tsukuyomi
Level 30
God Stats
11W - 7L
1,659 SR
Queue Stats
478W - 517L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CodΣx
Cthulhu
9
0 / 1 / 1
6,739
562
608
2,242
2,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
16
2 / 8 / 2
8,660
722
8,156
12,421
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
KingDrPimp
Raijin
13
0 / 7 / 3
7,104
592
5,900
12,328
4,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Pickylaa
Scylla
16
2 / 5 / 0
8,501
708
6,549
9,218
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 1
8,214
685
7,165
9,650
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
8 / 3 / 5
10,316
860
7,728
9,894
4,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Koco974
Xbalanque
16
7 / 1 / 8
10,214
851
8,765
8,205
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 1 / 15
10,407
867
9,397
13,762
10,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
smiker
Scylla
18
6 / 2 / 11
10,647
887
10,930
7,245
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xMOCx9082
Tsukuyomi
16
1 / 0 / 12
9,608
801
7,440
8,762
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
6
Kills
27
27
Deaths
7
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
3
5
3.5
L
Cthulhu
CodΣx
Cthulhu
0
1
1
0.5
L
Agni
2
8
2
0.38
L
Raijin
KingDrPimp
Raijin
0
7
3
0.21
W
Xbalanque
Koco974
Xbalanque
7
1
8
11
L
Scylla
Pickylaa
Scylla
2
5
0
0.4
L
2
6
1
0.42
W
5
1
15
12.5
W
Scylla
smiker
Scylla
6
2
11
5.75
W
Tsukuyomi
xMOCx9082
Tsukuyomi
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
44,260
45,859
Taken
47,868
20,241
Mitigated
25,442
3,236
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,728
3,746
2,570
2,653
9,894
4,495
1,838
5,882
4,012
0
17,151
L
Cthulhu
CodΣx
Cthulhu
608
36
135
0
2,242
2,445
0
1,391
851
2,580
0
L
Agni
8,156
380
0
240
12,421
5,297
0
4,898
7,523
19,862
0
L
Raijin
KingDrPimp
Raijin
5,900
718
861
901
12,328
4,640
0
5,234
7,094
6,965
0
W
Xbalanque
Koco974
Xbalanque
8,765
1,250
1,826
2,642
8,205
3,424
1,972
5,054
3,151
0
21,951
L
Scylla
Pickylaa
Scylla
6,549
110
286
286
9,218
3,818
0
4,667
4,551
20,006
0
L
7,165
816
287
240
9,650
4,041
0
4,137
5,513
18,027
0
W
9,397
734
1,008
8,710
13,762
10,657
1,625
6,161
7,601
28,376
0
W
Scylla
smiker
Scylla
10,930
731
146
1,573
7,245
3,235
923
5,841
1,404
27,583
0
W
Tsukuyomi
xMOCx9082
Tsukuyomi
7,440
1,293
410
3,490
8,762
3,631
568
5,440
3,322
0
25,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
51,192
87
Minions Killed
152
0
Camps Cleared
0
798,305
Distance Traveled
1,246,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,316
860
29
2
0
235,000
0
L
Cthulhu
6,739
562
2
0
0
53,332
0
L
Agni
8,660
722
18
2
0
183,184
0
L
Raijin
7,104
592
2
0
0
183,160
0
W
Xbalanque
10,214
851
20
2
0
255,854
0
L
Scylla
8,501
708
44
4
0
196,180
0
L
Hera
8,214
685
21
2
0
182,449
0
W
Sol
10,407
867
18
2
0
267,488
0
W
Scylla
10,647
887
64
5
0
218,586
0
W
Tsukuyomi
9,608
801
21
2
0
269,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role