Player Matchup

Fafnir
Fafnir
Darnell_The_One
Fafnir
Level 27
God Stats
1W - 2L
1,239 SR
Queue Stats
5W - 20L
1,170 Elo+
Party 2
Hades
Hades
Havok_Payaso
Hades
Level 87
God Stats
0W - 3L
1,534 SR
Queue Stats
22W - 29L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
Nobaraa
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,744 Elo+
Solo
Ishtar
Ishtar
Troublesome95
Ishtar
Level 29
God Stats
2W - 7L
1,315 SR
Queue Stats
13W - 22L
1,351 Elo+
Party 2
Ymir
Ymir
kingchad640
Ymir
Level 27
God Stats
4W - 5L
1,349 SR
Queue Stats
5W - 13L
1,303 Elo+
Party 2
Team Averages
Level 35
1,388 SR
1,388 Elo+

VS

Team Averages
Level 21
1,442 SR
1,534 Elo+
Tiamat
Tiamat
Aldrela
Tiamat
Level 18
God Stats
1W - 3L
1,272 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Anhur
Anhur
Bongskies
Anhur
Level 27
God Stats
2W - 0L
1,716 SR
Queue Stats
6W - 1L
1,605 Elo+
Solo
Hercules
Hercules
TorchCoral3
Hercules
Level 32
God Stats
1W - 2L
1,221 SR
Queue Stats
85W - 28L
1,697 Elo+
Solo
Ullr
Ullr
Yashero
Ullr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 1
Heimdallr
Heimdallr
lehm3
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,467
647
2,209
8,740
9,793
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 1
7,391
739
10,931
10,678
6,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Nobaraa
Jormungandr
14
1 / 3 / 2
6,952
695
7,505
11,234
6,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
6,890
689
3,392
5,904
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 1
6,338
634
3,896
9,652
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aldrela
Tiamat
15
4 / 0 / 6
8,039
804
12,176
6,182
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Bongskies
Anhur
15
4 / 0 / 2
8,549
855
6,027
5,539
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TorchCoral3
Hercules
14
3 / 0 / 8
7,753
775
9,977
8,669
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Yashero
Ullr
13
1 / 1 / 2
7,160
716
3,811
9,232
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
lehm3
Heimdallr
13
1 / 2 / 7
7,506
751
4,985
8,112
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aldrela
Tiamat
4
0
6
7
W
Anhur
Bongskies
Anhur
4
0
2
5
L
0
1
1
0.5
L
2
5
1
0.5
L
Jormungandr
Nobaraa
Jormungandr
1
3
2
0.67
W
Hercules
TorchCoral3
Hercules
3
0
8
7
L
0
0
0
0
W
Ullr
Yashero
Ullr
1
1
2
2
L
0
4
1
0.13
W
Heimdallr
lehm3
Heimdallr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
36,976
46,208
Taken
37,734
30,576
Mitigated
21,762
6,991
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aldrela
Tiamat
12,176
830
0
1,576
6,182
4,188
565
4,757
1,425
27,796
0
W
Anhur
Bongskies
Anhur
6,027
3,024
0
2,504
5,539
2,471
1,154
2,358
3,181
0
42,176
L
2,209
698
0
1,871
8,740
9,793
0
2,534
5,738
8,738
0
L
10,931
217
344
2,053
10,678
6,399
210
1,947
8,223
30,388
0
L
Jormungandr
Nobaraa
Jormungandr
7,505
2,435
0
1,784
11,234
6,984
0
2,721
8,197
23,499
0
W
Hercules
TorchCoral3
Hercules
9,977
2,722
0
3,499
8,669
8,142
132
5,514
3,155
0
17,182
L
3,392
2,139
0
939
5,904
2,324
0
951
4,811
0
23,477
W
Ullr
Yashero
Ullr
3,811
1,518
0
888
9,232
3,675
996
5,644
3,588
0
16,604
L
3,896
799
0
0
9,652
5,076
0
3,063
6,218
11,021
0
W
Heimdallr
lehm3
Heimdallr
4,985
2,657
0
1,080
8,112
3,286
627
6,268
1,844
0
20,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
39,007
170
Minions Killed
214
0
Camps Cleared
0
850,053
Distance Traveled
976,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,039
804
48
5
0
206,663
0
W
Anhur
8,549
855
85
9
0
197,703
0
L
Fafnir
6,467
647
13
1
0
193,241
0
L
Hades
7,391
739
61
6
0
201,434
0
L
Jormungandr
6,952
695
26
3
0
168,112
0
W
Hercules
7,753
775
17
2
0
213,591
0
L
Ishtar
6,890
689
46
5
0
149,063
0
W
Ullr
7,160
716
31
3
0
199,643
0
L
Ymir
6,338
634
24
2
0
138,203
0
W
Heimdallr
7,506
751
33
3
0
158,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role