Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AkimboSwagga
Thor
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 30L
1,526 Elo+
Party 2
Bacchus
Bacchus
FormableZero
Bacchus
Level 127
God Stats
11W - 12L
1,684 SR
Queue Stats
240W - 222L
1,527 Elo+
Solo
Hou Yi
Hou Yi
SeanHamilton455
Hou Yi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,436 Elo+
Party 2
Olorun
Olorun
ZupherrX
Olorun
Level 37
God Stats
1W - 1L
1,721 SR
Queue Stats
10W - 16L
1,351 Elo+
Party 2
Team Averages
Level 85
1,581 SR
1,468 Elo+

VS

Team Averages
Level 152
1,548 SR
1,510 Elo+
Agni
Agni
SB_juanpa2108-01
Agni
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
526W - 506L
1,422 Elo+
Solo
Sylvanus
Sylvanus
ji哥哥
Sylvanus
Level 146
God Stats
5W - 3L
1,432 SR
Queue Stats
160W - 170L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
明日之神
Zhong Kui
Level 133
God Stats
95W - 70L
1,586 SR
Queue Stats
490W - 527L
1,507 Elo+
Party 1
Loki
Loki
渐渐的楚门
Loki
Level 184
God Stats
136W - 134L
1,590 SR
Queue Stats
423W - 424L
1,490 Elo+
Party 1
Anhur
Anhur
漫画店属羊的奔波儿灞
Anhur
Level 159
God Stats
6W - 7L
1,630 SR
Queue Stats
152W - 137L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 2 / 0
5,905
537
6,552
9,581
3,427
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 0
5,297
482
1,524
7,618
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
FormableZero
Bacchus
9
1 / 1 / 1
5,989
544
5,113
8,764
7,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
5,232
476
2,176
7,306
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ZupherrX
Olorun
8
0 / 4 / 0
4,997
454
1,532
6,296
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,314
574
2,478
5,643
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ji哥哥
Sylvanus
12
0 / 0 / 2
6,629
603
5,077
8,717
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
明日之神
Zhong Kui
11
4 / 0 / 0
5,958
542
7,008
5,806
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
5 / 0 / 1
6,806
619
5,282
8,521
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 2
5,995
545
5,192
6,366
2,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
1
1
0
1
L
Bacchus
FormableZero
Bacchus
1
1
1
1.5
W
0
1
3
1.5
L
0
1
1
0.5
L
Olorun
ZupherrX
Olorun
0
4
0
0
W
Sylvanus
ji哥哥
Sylvanus
0
0
2
1
W
Zhong Kui
明日之神
Zhong Kui
4
0
0
4
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
25,037
39,565
Taken
35,053
17,486
Mitigated
17,011
11,996
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,552
4,286
0
4,059
9,581
3,427
0
4,804
4,777
0
27,979
L
1,524
0
0
1,000
7,618
2,480
0
1,808
5,698
0
27,632
L
Bacchus
FormableZero
Bacchus
5,113
877
0
3,049
8,764
7,485
0
2,981
5,683
21,472
0
W
2,478
303
0
680
5,643
2,122
54
2,196
3,447
44,986
0
L
2,176
787
0
3,122
7,306
2,003
0
1,974
5,332
0
32,237
L
Olorun
ZupherrX
Olorun
1,532
935
0
766
6,296
2,091
676
2,343
3,785
29,749
0
W
Sylvanus
ji哥哥
Sylvanus
5,077
1,495
0
2,990
8,717
4,968
0
0
7,034
44,724
10,598
W
Zhong Kui
明日之神
Zhong Kui
7,008
639
0
2,302
5,806
4,767
0
2,787
3,019
44,006
0
W
5,282
1,542
0
5,729
8,521
2,968
0
620
7,724
0
56,229
W
5,192
3,236
0
2,379
6,366
2,186
566
1,042
5,324
0
48,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
31,702
275
Minions Killed
418
0
Camps Cleared
0
1,109,193
Distance Traveled
1,108,328
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,905
537
86
8
0
220,158
0
L
Thor
5,297
482
51
5
0
238,330
0
L
Bacchus
5,989
544
32
3
0
235,120
2
W
Agni
6,314
574
84
8
0
212,038
0
L
Hou Yi
5,232
476
53
5
0
210,291
0
L
Olorun
4,997
454
53
5
0
205,294
0
W
Sylvanus
6,629
603
87
8
0
193,865
2
W
Zhong Kui
5,958
542
66
6
0
225,308
0
W
Loki
6,806
619
101
9
0
262,243
1
W
Anhur
5,995
545
80
7
0
214,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role