Player Matchup

Pele
Pele
HamaKurdGamer
Pele
Level 65
God Stats
3W - 8L
1,298 SR
Queue Stats
42W - 56L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
IM-_-FlaSh03
Sylvanus
Level 102
God Stats
4W - 3L
1,457 SR
Queue Stats
85W - 110L
1,412 Elo+
Party 1
Poseidon
Poseidon
KWTAHMADYT
Poseidon
Level 65
God Stats
11W - 9L
1,555 SR
Queue Stats
116W - 158L
1,376 Elo+
Party 1
Sol
Sol
Strumming Nanss
Sol
Level 125
God Stats
6W - 3L
1,881 SR
Queue Stats
96W - 87L
1,575 Elo+
Solo
Nike
Nike
YAN1607
Nike
Level 126
God Stats
2W - 0L
1,748 SR
Queue Stats
55W - 51L
1,476 Elo+
Solo
Team Averages
Level 97
1,588 SR
1,448 Elo+

VS

Team Averages
Level 110
1,504 SR
1,480 Elo+
Khepri
Khepri
BoabyBB
Khepri
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 90L
1,501 Elo+
Solo
Olorun
Olorun
HBhachu
Olorun
Level 115
God Stats
16W - 11L
1,588 SR
Queue Stats
185W - 187L
1,510 Elo+
Solo
Chronos
Chronos
Ro0LiOaMaRu
Chronos
Level 82
God Stats
8W - 11L
1,556 SR
Queue Stats
422W - 386L
1,475 Elo+
Solo
Martichoras
Martichoras
guixito14
Martichoras
Level 142
God Stats
2W - 3L
1,460 SR
Queue Stats
704W - 710L
1,474 Elo+
Solo
Loki
Loki
xNathanzzy
Loki
Level 61
God Stats
34W - 52L
1,417 SR
Queue Stats
224W - 245L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,621
552
6,643
11,200
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
IM-_-FlaSh03
Sylvanus
11
1 / 1 / 5
6,159
513
3,973
9,377
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
KWTAHMADYT
Poseidon
11
0 / 2 / 2
6,029
502
4,517
9,035
2,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 1
8,098
675
8,423
5,864
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
YAN1607
Nike
12
2 / 0 / 0
7,277
606
7,214
8,677
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BoabyBB
Khepri
9
3 / 1 / 0
5,899
492
5,197
7,633
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
HBhachu
Olorun
11
0 / 3 / 0
5,948
496
3,450
6,675
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Ro0LiOaMaRu
Chronos
10
0 / 2 / 0
5,692
474
4,565
8,022
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
guixito14
Martichoras
11
0 / 2 / 1
6,143
512
6,037
9,230
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 1
5,744
479
4,378
9,136
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
BoabyBB
Khepri
3
1
0
3
L
Olorun
HBhachu
Olorun
0
3
0
0
W
4
1
1
4.5
W
Sylvanus
IM-_-FlaSh03
Sylvanus
1
1
5
3.5
W
Poseidon
KWTAHMADYT
Poseidon
0
2
2
0.5
L
Chronos
Ro0LiOaMaRu
Chronos
0
2
0
0
W
4
0
1
4.5
W
Nike
YAN1607
Nike
2
0
0
2
L
Martichoras
guixito14
Martichoras
0
2
1
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
23,627
44,153
Taken
40,696
21,681
Mitigated
17,961
14,248
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BoabyBB
Khepri
5,197
543
0
1,585
7,633
6,122
0
4,779
2,854
13,147
0
L
Olorun
HBhachu
Olorun
3,450
2,133
0
2,327
6,675
2,426
0
4,697
1,978
50,466
0
W
6,643
2,165
72
3,049
11,200
4,121
0
2,955
8,245
0
50,739
W
Sylvanus
IM-_-FlaSh03
Sylvanus
3,973
1,476
984
2,933
9,377
7,034
35
4,031
5,346
23,229
5,949
W
Poseidon
KWTAHMADYT
Poseidon
4,517
1,124
50
3,274
9,035
2,798
0
980
8,055
51,001
0
L
Chronos
Ro0LiOaMaRu
Chronos
4,565
1,403
0
1,404
8,022
2,434
0
0
8,022
39,935
0
W
8,423
4,613
0
2,810
5,864
2,196
782
1,726
4,138
68,174
0
W
Nike
YAN1607
Nike
7,214
636
0
1,076
8,677
5,532
0
3,520
5,157
0
52,119
L
Martichoras
guixito14
Martichoras
6,037
2,207
0
1,803
9,230
3,868
0
5,013
4,217
0
53,364
L
4,378
363
0
2,844
9,136
3,111
0
2,079
7,057
0
36,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
29,426
426
Minions Killed
321
0
Camps Cleared
0
1,233,474
Distance Traveled
1,208,614
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,899
492
11
1
0
256,217
4
L
Olorun
5,948
496
91
8
0
226,851
0
W
Pele
6,621
552
74
6
0
291,671
0
W
Sylvanus
6,159
513
40
3
0
230,959
0
W
Poseidon
6,029
502
86
7
0
236,939
0
L
Chronos
5,692
474
65
5
0
226,263
1
W
Sol
8,098
675
127
11
0
240,994
0
W
Nike
7,277
606
99
8
0
232,911
0
L
Martichoras
6,143
512
95
8
0
213,988
0
L
Loki
5,744
479
59
5
0
285,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role