Player Matchup

Ymir
Ymir
 
Ymir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Adrinhunter
Horus
Level 96
God Stats
72W - 76L
1,533 SR
Queue Stats
159W - 161L
1,499 Elo+
Party 1
Lancelot
Lancelot
Angeliosis
Lancelot
Level 85
God Stats
22W - 10L
1,582 SR
Queue Stats
142W - 142L
1,480 Elo+
Party 1
Team Averages
Level 78
1,538 SR
1,493 Elo+

VS

Team Averages
Level 80
1,695 SR
1,452 Elo+
Sun Wukong
Sun Wukong
ITz_VK14
Sun Wukong
Level 89
God Stats
7W - 5L
1,759 SR
Queue Stats
83W - 81L
1,456 Elo+
Solo
Hou Yi
Hou Yi
KingPhoenixxx
Hou Yi
Level 117
God Stats
3W - 1L
1,786 SR
Queue Stats
6W - 4L
1,599 Elo+
Solo
Ra
Ra
mihailosimic21
Ra
Level 35
God Stats
1W - 2L
1,538 SR
Queue Stats
14W - 32L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 6
7,048
705
2,573
7,532
5,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 5
7,136
714
6,663
6,578
6,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Angeliosis
Lancelot
10
6 / 0 / 1
8,081
808
10,049
8,872
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ITz_VK14
Sun Wukong
10
0 / 0 / 0
6,593
659
5,348
8,696
5,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
6,476
648
8,035
6,773
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 6 / 0
6,407
641
3,412
6,451
1,587
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
6
3
W
1
0
5
3.5
W
Lancelot
Angeliosis
Lancelot
6
0
1
6.5
L
Sun Wukong
ITz_VK14
Sun Wukong
0
0
0
0
L
0
1
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
16,795
22,982
Taken
21,920
18,827
Mitigated
9,697
5,403
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,573
227
0
250
7,532
5,810
0
1,517
6,015
19,288
0
W
6,663
3,198
1,570
3,083
6,578
6,304
0
1,535
5,043
0
22,993
W
Lancelot
Angeliosis
Lancelot
10,049
2,009
0
500
8,872
6,713
0
720
8,152
0
25,934
L
Sun Wukong
ITz_VK14
Sun Wukong
5,348
975
0
3,080
8,696
5,983
0
1,598
7,098
0
15,113
L
8,035
3,570
0
1,074
6,773
2,127
48
581
6,192
0
27,092
L
3,412
673
178
326
6,451
1,587
0
760
5,691
20,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,265
Gold Earned
19,476
83
Minions Killed
84
0
Camps Cleared
0
554,462
Distance Traveled
517,225
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,048
705
27
3
0
163,326
0
W
Horus
7,136
714
17
2
0
198,243
2
W
Lancelot
8,081
808
39
4
0
192,893
0
L
Sun Wukong
6,593
659
23
2
0
197,167
1
L
Hou Yi
6,476
648
37
4
0
158,547
3
L
Ra
6,407
641
24
2
0
161,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role