Player Matchup

Martichoras
Martichoras
INTROVERTCEO
Martichoras
Level 96
God Stats
1W - 3L
1,288 SR
Queue Stats
106W - 118L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Tsuki-_2
Sun Wukong
Level 42
God Stats
11W - 6L
1,646 SR
Queue Stats
42W - 45L
1,395 Elo+
Solo
Zeus
Zeus
znyck14
Zeus
Level 86
God Stats
3W - 3L
1,696 SR
Queue Stats
90W - 102L
1,352 Elo+
Solo
Team Averages
Level 75
1,543 SR
1,398 Elo+

VS

Team Averages
Level 93
1,496 SR
1,367 Elo+
Kukulkan
Kukulkan
Immort_Draconis
Kukulkan
Level 48
God Stats
96W - 108L
1,365 SR
Queue Stats
97W - 112L
1,257 Elo+
Solo
Ra
Ra
SOUNDOFSANA1432
Ra
Level 127
God Stats
3,517W - 3,516L
1,478 SR
Queue Stats
3,723W - 3,872L
1,418 Elo+
Solo
Surtr
Surtr
shaman___new
Surtr
Level 105
God Stats
59W - 55L
1,644 SR
Queue Stats
674W - 686L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
INTROVERTCEO
Martichoras
13
1 / 3 / 1
10,684
668
10,784
13,650
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Tsuki-_2
Sun Wukong
12
1 / 3 / 1
10,237
640
10,162
19,474
13,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
znyck14
Zeus
12
1 / 7 / 1
10,516
657
10,100
11,481
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 0 / 3
11,852
741
15,391
11,078
4,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 6
11,072
692
7,733
7,542
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 8
11,763
735
12,292
22,096
19,573
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Martichoras
INTROVERTCEO
Martichoras
1
3
1
0.5
W
Kukulkan
6
0
3
7.5
W
2
1
6
5
L
Sun Wukong
Tsuki-_2
Sun Wukong
1
3
1
0.5
W
4
2
8
4
L
Zeus
znyck14
Zeus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
35,416
44,605
Taken
40,716
24,102
Mitigated
28,778
5,951
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
INTROVERTCEO
Martichoras
10,784
4,058
0
1,987
13,650
6,009
126
7,530
6,034
0
58,833
W
Kukulkan
15,391
691
0
4,613
11,078
4,926
313
4,112
6,966
48,833
0
W
7,733
127
4,383
2,221
7,542
4,279
0
1,425
6,117
40,230
0
L
Sun Wukong
Tsuki-_2
Sun Wukong
10,162
2,476
0
3,661
19,474
13,622
116
10,662
8,612
0
34,548
W
12,292
5,092
110
7,273
22,096
19,573
519
5,295
16,801
1,362
41,218
L
Zeus
znyck14
Zeus
10,100
1,273
0
303
11,481
4,471
87
5,578
5,738
46,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
34,687
194
Minions Killed
159
0
Camps Cleared
0
780,946
Distance Traveled
891,030
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,684
668
80
5
0
245,433
3
W
Kukulkan
11,852
741
65
4
0
315,814
0
W
Ra
11,072
692
39
2
0
273,882
6
L
Sun Wukong
10,237
640
46
3
0
278,493
0
W
Surtr
11,763
735
55
3
0
301,334
0
L
Zeus
10,516
657
68
4
0
257,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role