Player Matchup

Anubis
Anubis
DanielS2155
Anubis
Level 75
God Stats
1W - 1L
1,553 SR
Queue Stats
67W - 67L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GamingRaptor55
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 131L
1,422 Elo+
Solo
Ne Zha
Ne Zha
MxsterZ
Ne Zha
Level 98
God Stats
1W - 1L
1,298 SR
Queue Stats
121W - 116L
1,532 Elo+
Party 2
Hel
Hel
amorek88
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
603W - 592L
1,554 Elo+
Solo
Hachiman
Hachiman
kershOn
Hachiman
Level 47
God Stats
18W - 11L
1,622 SR
Queue Stats
98W - 102L
1,467 Elo+
Solo
Team Averages
Level 93
1,495 SR
1,513 Elo+

VS

Team Averages
Level 99
1,516 SR
1,530 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CBRR2004
King Arthur
Level 86
God Stats
4W - 4L
1,578 SR
Queue Stats
194W - 191L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Elrendyl
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
KinderAbuser
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,531 Elo+
Party 3
Ymir
Ymir
kinai500
Ymir
Level 125
God Stats
1W - 2L
1,502 SR
Queue Stats
64W - 56L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
9 / 0 / 4
9,013
693
10,957
9,650
4,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
GamingRaptor55
Morgan Le Fay
12
2 / 1 / 4
7,401
569
8,556
10,517
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
MxsterZ
Ne Zha
12
2 / 2 / 5
7,246
557
6,005
10,863
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 1 / 6
7,713
593
6,049
11,106
7,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
kershOn
Hachiman
12
3 / 2 / 2
7,243
557
8,643
11,324
3,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 3 / 1
7,036
541
6,883
12,197
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
CBRR2004
King Arthur
11
1 / 7 / 0
6,090
468
3,939
12,681
6,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Elrendyl
Nu Wa
11
0 / 4 / 2
6,138
472
6,393
8,870
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KinderAbuser
Cliodhna
10
1 / 2 / 1
6,023
463
3,723
8,572
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
2 / 4 / 0
6,375
490
4,990
14,136
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
5
6
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
L
King Arthur
CBRR2004
King Arthur
1
7
0
0.14
W
Anubis
9
0
4
11
L
Nu Wa
Elrendyl
Nu Wa
0
4
2
0.25
W
Morgan Le Fay
GamingRaptor55
Morgan Le Fay
2
1
4
4
L
Cliodhna
KinderAbuser
Cliodhna
1
2
1
0.75
W
Ne Zha
MxsterZ
Ne Zha
2
2
5
2.25
W
4
1
6
7
W
Hachiman
kershOn
Hachiman
3
2
2
2
L
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
25,928
53,460
Taken
56,456
25,587
Mitigated
27,900
26,816
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,883
4,739
0
6,254
12,197
4,783
414
2,582
9,615
0
64,570
L
King Arthur
CBRR2004
King Arthur
3,939
288
0
380
12,681
6,899
0
9,080
3,601
1,278
24,213
W
Anubis
10,957
356
0
5,609
9,650
4,772
36
1,449
8,085
69,822
0
L
Nu Wa
Elrendyl
Nu Wa
6,393
1,828
0
334
8,870
2,812
0
6,503
2,367
39,958
0
W
Morgan Le Fay
GamingRaptor55
Morgan Le Fay
8,556
891
0
2,738
10,517
4,512
634
3,739
6,512
61,859
0
L
Cliodhna
KinderAbuser
Cliodhna
3,723
326
0
1,657
8,572
2,789
0
2,444
6,128
0
36,234
W
Ne Zha
MxsterZ
Ne Zha
6,005
2,064
0
5,894
10,863
4,951
0
1,711
9,016
0
55,672
W
6,049
695
2,461
6,477
11,106
7,545
170
2,659
8,323
21,509
0
W
Hachiman
kershOn
Hachiman
8,643
6,032
0
3,637
11,324
3,807
702
2,184
9,076
0
54,170
L
Ymir
4,990
659
146
2,983
14,136
10,617
0
4,953
9,183
27,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
31,662
395
Minions Killed
317
0
Camps Cleared
0
1,229,334
Distance Traveled
1,212,021
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,036
541
103
8
0
228,572
0
L
King Arthur
6,090
468
56
4
0
227,462
0
W
Anubis
9,013
693
101
8
0
244,240
4
L
Nu Wa
6,138
472
69
5
0
228,059
0
W
Morgan Le Fay
7,401
569
98
8
0
235,559
0
L
Cliodhna
6,023
463
48
4
0
291,900
0
W
Ne Zha
7,246
557
93
7
0
294,614
0
W
Hel
7,713
593
22
2
0
236,478
2
W
Hachiman
7,243
557
81
6
0
218,443
0
L
Ymir
6,375
490
41
3
0
236,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role