Player Matchup

Bastet
Bastet
Helpbabycakes
Bastet
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 111L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Nxrthener
Nu Wa
Level 56
God Stats
4W - 1L
1,592 SR
Queue Stats
62W - 80L
1,466 Elo+
Solo
Sylvanus
Sylvanus
ProdSwanson
Sylvanus
Level 68
God Stats
20W - 20L
1,419 SR
Queue Stats
224W - 249L
1,369 Elo+
Solo
Artemis
Artemis
peacemakerA94
Artemis
Level 129
God Stats
45W - 55L
1,465 SR
Queue Stats
469W - 505L
1,462 Elo+
Solo
Ares
Ares
temp-46321948
Ares
Level 48
God Stats
71W - 74L
1,479 SR
Queue Stats
167W - 191L
1,404 Elo+
Solo
Team Averages
Level 73
1,491 SR
1,434 Elo+

VS

Team Averages
Level 98
1,600 SR
1,453 Elo+
Fenrir
Fenrir
IVERHAS60FPS
Fenrir
Level 69
God Stats
15W - 14L
1,814 SR
Queue Stats
163W - 140L
1,463 Elo+
Solo
Ares
Ares
MrLongChops
Ares
Level 47
God Stats
1W - 3L
1,204 SR
Queue Stats
22W - 35L
1,343 Elo+
Solo
Ah Puch
Ah Puch
WARxREAPER
Ah Puch
Level 163
God Stats
6W - 6L
1,716 SR
Queue Stats
390W - 311L
1,534 Elo+
Solo
Artio
Artio
ZRaptorX99
Artio
Level 124
God Stats
5W - 5L
1,738 SR
Queue Stats
398W - 374L
1,506 Elo+
Solo
Cupid
Cupid
savageJosh2020
Cupid
Level 88
God Stats
14W - 10L
1,528 SR
Queue Stats
244W - 260L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,593
533
13,861
17,546
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Nxrthener
Nu Wa
16
2 / 2 / 9
10,164
565
13,675
8,874
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ProdSwanson
Sylvanus
15
7 / 3 / 1
10,159
564
10,080
14,933
7,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
16
4 / 2 / 6
9,920
551
10,788
10,597
4,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 1 / 6
9,027
502
9,986
13,956
14,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 4 / 2
9,366
520
8,705
17,250
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 6 / 3
6,983
388
2,670
17,131
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
WARxREAPER
Ah Puch
15
3 / 3 / 0
9,392
522
12,313
13,645
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
14
1 / 3 / 3
8,665
481
8,478
20,838
19,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
7,055
392
7,140
13,719
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
21
Kills
9
9
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Fenrir
5
4
2
1.5
L
0
6
3
0.25
W
Nu Wa
Nxrthener
Nu Wa
2
2
9
3.25
W
Sylvanus
ProdSwanson
Sylvanus
7
3
1
2.5
L
Ah Puch
WARxREAPER
Ah Puch
3
3
0
1
L
Artio
1
3
3
0.83
W
Artemis
4
2
6
3.5
L
0
5
2
0.2
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,390
Damage
39,306
65,906
Taken
82,583
38,047
Mitigated
50,907
15,381
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,861
4,025
0
5,649
17,546
7,725
720
3,506
13,753
0
74,703
L
Fenrir
8,705
1,467
0
2,093
17,250
8,260
696
4,130
13,042
0
66,879
L
2,670
253
250
2,164
17,131
13,347
0
7,803
9,286
13,449
0
W
Nu Wa
Nxrthener
Nu Wa
13,675
5,561
0
730
8,874
3,535
1,400
4,431
4,118
89,186
0
W
Sylvanus
ProdSwanson
Sylvanus
10,080
2,079
689
4,084
14,933
7,821
389
6,661
7,358
52,076
0
L
Ah Puch
WARxREAPER
Ah Puch
12,313
506
0
5,266
13,645
4,716
0
7,030
6,605
74,977
0
L
Artio
8,478
747
800
5,052
20,838
19,849
0
10,732
9,506
54,841
0
W
Artemis
10,788
5,009
95
1,755
10,597
4,750
3,384
2,514
7,965
0
78,215
L
7,140
3,291
666
3,381
13,719
4,735
0
3,671
10,008
0
44,011
W
9,986
322
0
2,379
13,956
14,216
321
4,448
9,251
27,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
41,461
480
Minions Killed
393
0
Camps Cleared
0
1,718,618
Distance Traveled
1,625,298
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,593
533
89
5
0
401,660
0
L
Fenrir
9,366
520
92
5
0
363,798
2
L
Ares
6,983
388
19
1
0
254,351
0
W
Nu Wa
10,164
565
141
8
0
328,923
0
W
Sylvanus
10,159
564
95
5
0
317,625
0
L
Ah Puch
9,392
522
146
8
0
339,582
0
L
Artio
8,665
481
86
5
0
360,233
9
W
Artemis
9,920
551
136
8
0
304,190
0
L
Cupid
7,055
392
50
3
0
307,334
0
W
Ares
9,027
502
19
1
0
366,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role