Player Matchup

Danzaburou
Danzaburou
Cornwithsauce
Danzaburou
Level 101
God Stats
8W - 5L
1,779 SR
Queue Stats
166W - 170L
1,567 Elo+
Party 1
Chang'e
Chang'e
Marx5377
Chang'e
Level 39
God Stats
1W - 1L
1,309 SR
Queue Stats
21W - 26L
1,425 Elo+
Party 1
Janus
Janus
abbanop
Janus
Level 68
God Stats
95W - 81L
1,546 SR
Queue Stats
326W - 269L
1,546 Elo+
Solo
Serqet
Serqet
darkpie1881
Serqet
Level 116
God Stats
6W - 5L
1,622 SR
Queue Stats
215W - 212L
1,481 Elo+
Solo
Amaterasu
Amaterasu
sanguinesmite
Amaterasu
Level 69
God Stats
20W - 15L
1,525 SR
Queue Stats
319W - 413L
1,480 Elo+
Party 1
Team Averages
Level 79
1,556 SR
1,500 Elo+

VS

Team Averages
Level 109
1,511 SR
1,452 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DyrKral
Hades
Level 147
God Stats
3W - 1L
1,671 SR
Queue Stats
539W - 539L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Pinocchio_J19
Ne Zha
Level 77
God Stats
7W - 11L
1,448 SR
Queue Stats
313W - 271L
1,465 Elo+
Solo
Mercury
Mercury
RATEDDEV
Mercury
Level 123
God Stats
12W - 7L
1,613 SR
Queue Stats
341W - 310L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuperiorSoul489
Cu Chulainn
Level 44
God Stats
3W - 7L
1,322 SR
Queue Stats
13W - 26L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cornwithsauce
Danzaburou
10
5 / 1 / 3
6,823
620
8,192
7,617
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Marx5377
Chang'e
9
1 / 0 / 5
5,914
538
3,777
6,520
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
abbanop
Janus
12
1 / 0 / 4
6,622
602
5,703
4,304
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
11
5 / 1 / 1
6,392
581
3,628
7,493
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
sanguinesmite
Amaterasu
11
2 / 0 / 0
6,219
565
6,181
13,450
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 0
5,655
514
2,500
5,799
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
DyrKral
Hades
8
0 / 5 / 1
5,423
493
4,952
10,467
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 0
5,995
545
4,184
8,991
6,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
RATEDDEV
Mercury
10
1 / 2 / 1
5,740
522
2,651
9,234
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SuperiorSoul489
Cu Chulainn
10
0 / 2 / 0
6,310
574
9,678
10,106
8,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
W
Danzaburou
Cornwithsauce
Danzaburou
5
1
3
6.5
L
Hades
DyrKral
Hades
0
5
1
0.1
W
Chang'e
Marx5377
Chang'e
1
0
5
3.5
L
1
2
0
0.5
L
Mercury
RATEDDEV
Mercury
1
2
1
0.75
L
Cu Chulainn
SuperiorSoul489
Cu Chulainn
0
2
0
0
W
Janus
abbanop
Janus
1
0
4
3
W
Serqet
5
1
1
5.5
W
Amaterasu
sanguinesmite
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
23,965
39,384
Taken
44,597
19,125
Mitigated
24,324
17,612
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,500
415
0
799
5,799
1,960
0
1,691
4,034
36,100
0
W
Danzaburou
Cornwithsauce
Danzaburou
8,192
4,616
0
3,663
7,617
2,836
599
1,829
5,730
0
43,650
L
Hades
DyrKral
Hades
4,952
548
505
3,667
10,467
4,826
0
3,201
7,033
42,113
0
W
Chang'e
Marx5377
Chang'e
3,777
830
1,233
3,812
6,520
3,950
240
1,486
4,954
14,935
0
L
4,184
550
131
2,907
8,991
6,283
0
1,957
7,034
0
27,830
L
Mercury
RATEDDEV
Mercury
2,651
1,920
0
625
9,234
3,244
0
1,608
7,362
0
37,590
L
Cu Chulainn
SuperiorSoul489
Cu Chulainn
9,678
3,039
0
1,822
10,106
8,011
0
622
9,033
0
51,319
W
Janus
abbanop
Janus
5,703
671
0
1,342
4,304
1,446
0
2,140
2,142
47,473
0
W
Serqet
3,628
603
0
622
7,493
3,010
0
1,311
6,155
0
36,008
W
Amaterasu
sanguinesmite
Amaterasu
6,181
2,767
0
6,940
13,450
7,883
0
472
12,951
0
42,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
29,123
321
Minions Killed
328
0
Camps Cleared
0
1,124,762
Distance Traveled
1,016,216
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,655
514
68
6
0
193,056
0
W
Danzaburou
6,823
620
74
7
0
193,401
0
L
Hades
5,423
493
77
7
0
166,102
0
W
Chang'e
5,914
538
18
2
0
213,907
2
L
Ne Zha
5,995
545
36
3
0
234,076
0
L
Mercury
5,740
522
62
6
0
245,668
0
L
Cu Chulainn
6,310
574
85
8
0
177,314
0
W
Janus
6,622
602
96
9
0
221,616
2
W
Serqet
6,392
581
58
5
0
253,015
0
W
Amaterasu
6,219
565
75
7
0
242,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role