Player Matchup

Charybdis
Charybdis
Gold IV
MyNKoRN
Charybdis
Gold IV
Level 144
God Stats
69W - 51L
1,560 SR
Queue Stats
135W - 130L
1,509 MMR
Solo
Loki
Loki
Gold II
Shepherdofyou
Loki
Gold II
Level 159
God Stats
12W - 12L
1,546 SR
Queue Stats
704W - 734L
1,587 MMR
Party 2
Scylla
Scylla
Silver I
TMurphyy
Scylla
Silver I
Level 128
God Stats
10W - 12L
1,490 SR
Queue Stats
73W - 78L
1,340 MMR
Party 2
Xing Tian
Xing Tian
Platinum IV
TheWitchKing-666
Xing Tian
Platinum IV
Level 183
God Stats
6W - 5L
1,591 SR
Queue Stats
174W - 177L
1,518 MMR
Solo
Shiva
Shiva
Bronze III
fireflew
Shiva
Bronze III
Level 128
God Stats
6W - 2L
1,731 SR
Queue Stats
36W - 27L
1,496 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,584 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,499 SR
1,490 MMR
Ymir
Ymir
Gold IV
AVR vRamPaGe
Ymir
Gold IV
Level 145
God Stats
1W - 1L
1,290 SR
Queue Stats
257W - 281L
1,445 MMR
Party 1
Kukulkan
Kukulkan
Gold III
LACHMICH TOD
Kukulkan
Gold III
Level 215
God Stats
63W - 35L
1,650 SR
Queue Stats
646W - 668L
1,586 MMR
Party 1
Izanami
Izanami
Gold V
PhilipvdMeulen
Izanami
Gold V
Level 146
God Stats
4W - 7L
1,407 SR
Queue Stats
34W - 36L
1,462 MMR
Solo
Da Ji
Da Ji
Gold II
Pitbull2703
Da Ji
Gold II
Level 90
God Stats
5W - 7L
1,595 SR
Queue Stats
203W - 202L
1,496 MMR
Solo
Surtr
Surtr
Gold V
myto00
Surtr
Gold V
Level 68
God Stats
2W - 2L
1,553 SR
Queue Stats
37W - 56L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MyNKoRN
Charybdis
1
0 / 0 / 0
942
188
0
0
0
6
0 / 2 / 1
3,274
655
1,010
3,969
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
TMurphyy
Scylla
7
0 / 0 / 0
3,354
671
502
1,892
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
6
0 / 0 / 0
3,127
625
1,721
4,556
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
fireflew
Shiva
7
3 / 0 / 0
3,705
741
3,026
4,903
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
BellonaAo KuangThanatos

VS

Bans
RavanaKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,373
675
371
2,080
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
LACHMICH TOD
Kukulkan
6
0 / 0 / 1
3,735
747
1,507
883
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,653
731
1,349
3,333
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 1 / 0
3,719
744
1,222
3,279
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
myto00
Surtr
6
1 / 2 / 0
3,546
709
1,991
4,013
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Kukulkan
LACHMICH TOD
Kukulkan
0
0
1
0.5
L
Charybdis
MyNKoRN
Charybdis
0
0
0
0
W
0
0
0
0
W
1
1
0
1
L
0
2
1
0.25
L
Scylla
TMurphyy
Scylla
0
0
0
0
L
Xing Tian
0
0
0
0
L
Shiva
fireflew
Shiva
3
0
0
3
W
Surtr
myto00
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,259
Damage
6,440
15,320
Taken
13,588
6,014
Mitigated
5,091
5,223
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
371
66
0
735
2,080
1,016
0
80
2,000
6,569
0
W
Kukulkan
LACHMICH TOD
Kukulkan
1,507
165
0
597
883
259
0
424
381
21,140
0
L
Charybdis
MyNKoRN
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
1,349
931
0
1,347
3,333
1,157
390
1,641
1,692
0
30,252
W
1,222
324
0
500
3,279
1,013
0
0
3,279
0
17,246
L
1,010
120
0
1,126
3,969
1,115
0
1,141
2,784
0
15,962
L
Scylla
TMurphyy
Scylla
502
0
0
750
1,892
446
0
617
1,199
16,471
0
L
Xing Tian
1,721
372
0
1,544
4,556
2,901
0
0
4,556
14,015
0
L
Shiva
fireflew
Shiva
3,026
714
0
1,803
4,903
1,552
0
49
4,854
0
15,209
W
Surtr
myto00
Surtr
1,991
673
0
1,123
4,013
1,646
0
0
4,013
79
15,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,402
Gold Earned
18,026
112
Minions Killed
170
0
Camps Cleared
0
437,186
Distance Traveled
500,281
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,373
675
10
2
0
95,573
2
W
Kukulkan
3,735
747
42
8
0
100,172
0
L
Charybdis
942
188
0
0
0
0
0
W
Izanami
3,653
731
56
11
0
77,849
0
W
Da Ji
3,719
744
30
6
0
125,009
0
L
Loki
3,274
655
39
8
0
126,830
0
L
Scylla
3,354
671
40
8
0
87,739
0
L
Xing Tian
3,127
625
13
3
0
114,326
0
L
Shiva
3,705
741
20
4
0
108,291
0
W
Surtr
3,546
709
32
6
0
101,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role