Player Matchup

Discordia
Discordia
FurmentedSox
Discordia
Level 158
God Stats
5W - 4L
1,435 SR
Queue Stats
187W - 201L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
JerryZheng
Erlang Shen
Level 107
God Stats
8W - 11L
1,500 SR
Queue Stats
346W - 351L
1,484 Elo+
Solo
Sol
Sol
LeananFae
Sol
Level 129
God Stats
10W - 16L
1,333 SR
Queue Stats
780W - 767L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
OTFxPri3st95
Ratatoskr
Level 86
God Stats
7W - 5L
1,685 SR
Queue Stats
265W - 252L
1,457 Elo+
Solo
Izanami
Izanami
Tenashido
Izanami
Level 68
God Stats
17W - 13L
1,540 SR
Queue Stats
81W - 71L
1,502 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,478 Elo+

VS

Team Averages
Level 87
1,450 SR
1,464 Elo+
Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AJRJMJ
Ah Muzen Cab
Level 83
God Stats
5W - 5L
1,538 SR
Queue Stats
166W - 155L
1,506 Elo+
Party 1
Sobek
Sobek
Jake1-up
Sobek
Level 123
God Stats
19W - 12L
1,448 SR
Queue Stats
207W - 210L
1,439 Elo+
Party 1
Hel
Hel
liablepepehands
Hel
Level 149
God Stats
3W - 9L
1,433 SR
Queue Stats
544W - 513L
1,539 Elo+
Solo
Ra
Ra
pcoiv
Ra
Level 31
God Stats
1W - 2L
1,333 SR
Queue Stats
11W - 24L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FurmentedSox
Discordia
17
6 / 3 / 9
11,201
659
11,436
11,298
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JerryZheng
Erlang Shen
15
4 / 0 / 9
10,018
589
6,323
17,179
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 14
11,571
681
21,083
12,170
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
OTFxPri3st95
Ratatoskr
16
12 / 4 / 8
10,915
642
15,190
14,943
6,738
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Tenashido
Izanami
17
3 / 0 / 1
10,181
599
12,101
9,714
4,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 5 / 2
9,112
536
7,353
17,876
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
AJRJMJ
Ah Muzen Cab
13
1 / 5 / 0
7,884
464
9,535
13,568
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Jake1-up
Sobek
12
3 / 6 / 1
8,375
493
8,256
23,275
23,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 3 / 2
9,648
568
7,376
14,421
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ra
12
0 / 11 / 4
7,587
446
4,956
14,365
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
30
Kills
9
9
Deaths
30
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
2
0.6
L
Ah Muzen Cab
AJRJMJ
Ah Muzen Cab
1
5
0
0.2
W
Discordia
FurmentedSox
Discordia
6
3
9
3.5
L
Sobek
Jake1-up
Sobek
3
6
1
0.58
W
Erlang Shen
JerryZheng
Erlang Shen
4
0
9
8.5
W
5
2
14
6
W
Ratatoskr
OTFxPri3st95
Ratatoskr
12
4
8
4
W
Izanami
Tenashido
Izanami
3
0
1
3.5
L
3
3
2
1.33
L
Ra
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,133
Damage
37,476
65,304
Taken
83,505
42,114
Mitigated
47,828
20,066
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,353
2,629
0
1,225
17,876
6,802
13
4,089
13,701
0
56,215
L
Ah Muzen Cab
AJRJMJ
Ah Muzen Cab
9,535
3,136
0
813
13,568
5,686
142
3,518
9,986
0
56,961
W
Discordia
FurmentedSox
Discordia
11,436
931
0
1,582
11,298
4,708
1,593
2,587
8,711
91,244
0
L
Sobek
Jake1-up
Sobek
8,256
592
502
4,470
23,275
23,466
0
10,561
12,578
21,686
0
W
Erlang Shen
JerryZheng
Erlang Shen
6,323
1,869
77
5,707
17,179
20,282
194
7,290
9,790
0
40,441
W
21,083
9,816
0
5,373
12,170
5,691
3,598
4,638
7,532
100,634
0
W
Ratatoskr
OTFxPri3st95
Ratatoskr
15,190
6,848
0
3,946
14,943
6,738
0
4,522
10,347
0
70,945
W
Izanami
Tenashido
Izanami
12,101
8,107
0
3,381
9,714
4,695
3,791
1,766
7,864
0
96,886
L
7,376
450
809
7,488
14,421
6,177
624
8,033
6,316
79,191
0
L
Ra
4,956
767
421
1,148
14,365
5,697
0
5,626
8,405
43,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,886
Gold Earned
42,606
585
Minions Killed
431
0
Camps Cleared
0
1,737,431
Distance Traveled
1,508,666
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,112
536
89
5
0
323,442
0
L
Ah Muzen Cab
7,884
464
94
6
0
293,615
0
W
Discordia
11,201
659
150
9
0
314,728
0
L
Sobek
8,375
493
28
2
0
331,916
0
W
Erlang Shen
10,018
589
62
4
0
381,739
0
W
Sol
11,571
681
133
8
0
320,884
0
W
Ratatoskr
10,915
642
84
5
0
386,923
1
W
Izanami
10,181
599
156
9
0
333,157
0
L
Hel
9,648
568
146
9
0
281,669
2
L
Ra
7,587
446
74
4
0
278,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role