Player Matchup

Izanami
Izanami
ChampDaddyAP
Izanami
Level 28
God Stats
1W - 2L
1,603 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 1
Loki
Loki
Cronter
Loki
Level 39
God Stats
1W - 5L
1,230 SR
Queue Stats
22W - 37L
1,294 Elo+
Solo
Jormungandr
Jormungandr
FyumiSenpai
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
HIPPO DOCTOR
Janus
Level 146
God Stats
23W - 25L
1,502 SR
Queue Stats
507W - 470L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Soggysanwich925
Ratatoskr
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Team Averages
Level 72
1,467 SR
1,502 Elo+

VS

Team Averages
Level 93
1,529 SR
1,495 Elo+
Ymir
Ymir
DemonlyIsane
Ymir
Level 117
God Stats
13W - 4L
1,541 SR
Queue Stats
369W - 355L
1,515 Elo+
Solo
Ne Zha
Ne Zha
GOMEZPJ
Ne Zha
Level 64
God Stats
3W - 1L
1,603 SR
Queue Stats
49W - 43L
1,532 Elo+
Party 2
Vulcan
Vulcan
Islanders104762
Vulcan
Level 69
God Stats
2W - 6L
1,207 SR
Queue Stats
225W - 230L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Wobasaki
Danzaburou
Level 109
God Stats
22W - 19L
1,606 SR
Queue Stats
151W - 152L
1,489 Elo+
Solo
Izanami
Izanami
xPablohonduras
Izanami
Level 104
God Stats
14W - 11L
1,687 SR
Queue Stats
162W - 168L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChampDaddyAP
Izanami
9
1 / 2 / 2
5,640
564
2,866
6,811
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Cronter
Loki
10
0 / 1 / 1
5,399
540
3,362
6,732
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
FyumiSenpai
Jormungandr
5
0 / 8 / 0
4,317
432
2,118
10,115
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 2
6,272
627
1,349
4,546
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Soggysanwich925
Ratatoskr
10
2 / 0 / 1
5,779
578
2,482
7,094
2,398
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,252
625
2,942
6,333
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
GOMEZPJ
Ne Zha
12
3 / 1 / 1
6,459
646
3,847
11,004
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 2
5,983
598
5,328
3,132
1,157
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wobasaki
Danzaburou
10
1 / 0 / 3
6,270
627
4,445
4,483
1,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
6 / 1 / 4
6,487
649
5,685
6,118
2,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChampDaddyAP
Izanami
1
2
2
1
L
Loki
Cronter
Loki
0
1
1
0.5
W
1
1
0
1
L
Jormungandr
FyumiSenpai
Jormungandr
0
8
0
0
W
Ne Zha
GOMEZPJ
Ne Zha
3
1
1
3.5
L
1
1
2
2
W
1
1
2
2
L
Ratatoskr
Soggysanwich925
Ratatoskr
2
0
1
2.5
W
Danzaburou
Wobasaki
Danzaburou
1
0
3
2.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,177
Damage
22,247
35,298
Taken
31,070
15,799
Mitigated
12,773
3,574
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChampDaddyAP
Izanami
2,866
2,122
0
1,393
6,811
2,043
0
918
5,893
0
28,718
L
Loki
Cronter
Loki
3,362
623
0
750
6,732
3,181
0
2,812
3,601
0
35,360
W
2,942
1,074
0
1,995
6,333
3,733
156
0
6,333
43,723
0
L
Jormungandr
FyumiSenpai
Jormungandr
2,118
766
0
246
10,115
6,718
0
2,815
7,300
11,074
0
W
Ne Zha
GOMEZPJ
Ne Zha
3,847
1,075
0
3,105
11,004
4,198
0
134
10,846
0
53,211
L
1,349
0
0
920
4,546
1,459
0
1,215
3,331
46,866
0
W
5,328
3,090
0
1,250
3,132
1,157
0
1,369
1,713
43,278
0
L
Ratatoskr
Soggysanwich925
Ratatoskr
2,482
531
0
265
7,094
2,398
0
191
6,903
0
43,331
W
Danzaburou
Wobasaki
Danzaburou
4,445
2,713
0
3,743
4,483
1,585
1,597
699
3,784
0
35,363
W
5,685
3,290
0
2,440
6,118
2,100
391
1,177
4,927
0
44,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
31,451
293
Minions Killed
360
0
Camps Cleared
0
1,050,696
Distance Traveled
1,100,736
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,640
564
51
5
0
176,616
0
L
Loki
5,399
540
58
6
0
211,915
0
W
Ymir
6,252
625
69
7
0
198,442
0
L
Jormungandr
4,317
432
10
1
0
211,779
0
W
Ne Zha
6,459
646
88
9
0
258,919
0
L
Janus
6,272
627
102
10
0
204,117
2
W
Vulcan
5,983
598
79
8
0
210,305
4
L
Ratatoskr
5,779
578
72
7
0
246,269
0
W
Danzaburou
6,270
627
55
6
0
214,099
6
W
Izanami
6,487
649
69
7
0
218,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role