Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FIFETES
Gilgamesh
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Legendariov12
Kukulkan
Level 147
God Stats
9W - 3L
1,742 SR
Queue Stats
56W - 55L
1,493 Elo+
Solo
Fafnir
Fafnir
SamanastiK
Fafnir
Level 101
God Stats
0W - 1L
1,454 SR
Queue Stats
45W - 37L
1,516 Elo+
Party 1
He Bo
He Bo
arcamons
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,457 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,483 Elo+

VS

Team Averages
Level 110
1,609 SR
1,484 Elo+
Sylvanus
Sylvanus
HANNUKHA
Sylvanus
Level 148
God Stats
15W - 14L
1,490 SR
Queue Stats
417W - 382L
1,507 Elo+
Solo
Thanatos
Thanatos
HaqTheRipper
Thanatos
Level 108
God Stats
39W - 36L
1,415 SR
Queue Stats
256W - 270L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
Rapzter21
Nu Wa
Level 79
God Stats
54W - 48L
1,600 SR
Queue Stats
233W - 194L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Sadis
Danzaburou
Level 125
God Stats
8W - 2L
1,672 SR
Queue Stats
157W - 148L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
agash2407
Morgan Le Fay
Level 88
God Stats
8W - 1L
1,868 SR
Queue Stats
204W - 201L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,404
567
3,330
4,136
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
FIFETES
Gilgamesh
7
0 / 0 / 0
3,776
629
901
5,353
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Kukulkan
Legendariov12
Kukulkan
8
0 / 1 / 0
4,027
671
1,546
2,098
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
SamanastiK
Fafnir
6
0 / 1 / 0
3,362
560
2,809
5,533
4,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
arcamons
He Bo
5
0 / 2 / 0
3,282
547
1,352
3,390
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HANNUKHA
Sylvanus
7
1 / 0 / 1
4,185
698
1,982
3,958
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
HaqTheRipper
Thanatos
9
2 / 0 / 2
4,994
832
3,033
6,154
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
Rapzter21
Nu Wa
8
1 / 0 / 0
4,923
821
1,735
3,092
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Sadis
Danzaburou
7
0 / 0 / 1
4,017
670
2,238
3,508
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
agash2407
Morgan Le Fay
8
1 / 0 / 3
4,837
806
2,438
1,610
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Gilgamesh
FIFETES
Gilgamesh
0
0
0
0
W
Sylvanus
HANNUKHA
Sylvanus
1
0
1
1.5
W
Thanatos
HaqTheRipper
Thanatos
2
0
2
3
L
Kukulkan
Legendariov12
Kukulkan
0
1
0
0
W
Nu Wa
Rapzter21
Nu Wa
1
0
0
1
W
Danzaburou
Sadis
Danzaburou
0
0
1
0.5
L
Fafnir
SamanastiK
Fafnir
0
1
0
0
W
Morgan Le Fay
agash2407
Morgan Le Fay
1
0
3
2.5
L
He Bo
arcamons
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,938
Damage
11,426
20,510
Taken
18,322
9,346
Mitigated
7,277
7,105
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,330
1,447
0
1,146
4,136
1,316
0
1,868
2,268
0
21,939
L
Gilgamesh
FIFETES
Gilgamesh
901
236
0
2,693
5,353
1,817
0
1,043
4,310
0
17,264
W
Sylvanus
HANNUKHA
Sylvanus
1,982
539
469
1,491
3,958
2,506
499
720
3,238
16,284
5,764
W
Thanatos
HaqTheRipper
Thanatos
3,033
325
0
4,983
6,154
2,175
0
1,670
4,484
0
27,523
L
Kukulkan
Legendariov12
Kukulkan
1,546
273
0
375
2,098
705
0
1,097
1,001
23,986
0
W
Nu Wa
Rapzter21
Nu Wa
1,735
384
0
870
3,092
931
0
1,410
1,546
29,654
0
W
Danzaburou
Sadis
Danzaburou
2,238
709
0
1,395
3,508
1,183
566
1,491
2,017
0
18,466
L
Fafnir
SamanastiK
Fafnir
2,809
567
0
1,947
5,533
4,778
0
867
4,666
10,926
0
W
Morgan Le Fay
agash2407
Morgan Le Fay
2,438
416
0
572
1,610
482
417
280
1,330
25,945
0
L
He Bo
arcamons
He Bo
1,352
0
0
944
3,390
730
0
1,146
2,244
12,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,851
Gold Earned
22,956
143
Minions Killed
223
0
Camps Cleared
0
637,244
Distance Traveled
645,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,404
567
31
5
0
129,433
0
L
Gilgamesh
3,776
629
35
6
0
141,116
0
W
Sylvanus
4,185
698
39
7
0
106,415
0
W
Thanatos
4,994
832
45
8
0
156,861
0
L
Kukulkan
4,027
671
48
8
0
136,629
0
W
Nu Wa
4,923
821
67
11
0
117,665
1
W
Danzaburou
4,017
670
24
4
0
130,738
0
L
Fafnir
3,362
560
11
2
0
137,294
1
W
Morgan Le Fay
4,837
806
48
8
0
133,479
0
L
He Bo
3,282
547
18
3
0
92,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role