Player Matchup

Shiva
Shiva
Colt7160
Shiva
Level 28
God Stats
2W - 7L
1,553 SR
Queue Stats
103W - 177L
1,366 Elo+
Solo
Anubis
Anubis
Militaris_Lucis
Anubis
Level 126
God Stats
1W - 5L
1,440 SR
Queue Stats
70W - 83L
1,443 Elo+
Party 1
Yemoja
Yemoja
PRJ00
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,487 Elo+
Solo
Martichoras
Martichoras
RusticApprentice
Martichoras
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 41L
1,463 Elo+
Party 1
Pele
Pele
temp-457033
Pele
Level 47
God Stats
0W - 2L
1,330 SR
Queue Stats
50W - 62L
1,505 Elo+
Party 1
Team Averages
Level 51
1,465 SR
1,453 Elo+

VS

Team Averages
Level 76
1,546 SR
1,477 Elo+
King Arthur
King Arthur
DarkinxRhausst
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Scylla
Scylla
Misrupt
Scylla
Level 93
God Stats
5W - 5L
1,288 SR
Queue Stats
337W - 313L
1,451 Elo+
Solo
Sobek
Sobek
Pauleywalnut
Sobek
Level 136
God Stats
6W - 5L
1,725 SR
Queue Stats
406W - 397L
1,532 Elo+
Solo
Thor
Thor
TroyWRLD
Thor
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 77L
1,490 Elo+
Solo
Hel
Hel
catonodikmoanyo
Hel
Level 67
God Stats
2W - 0L
1,717 SR
Queue Stats
128W - 135L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Colt7160
Shiva
14
3 / 3 / 7
8,134
739
8,856
9,235
6,152
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 9
9,034
821
10,929
11,847
5,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
PRJ00
Yemoja
15
3 / 4 / 12
8,647
786
7,520
10,807
4,899
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
RusticApprentice
Martichoras
17
4 / 3 / 13
9,445
859
9,465
12,196
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 7 / 7
9,541
867
12,635
15,699
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkinxRhausst
King Arthur
14
4 / 5 / 10
8,535
776
8,145
12,306
11,654
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Misrupt
Scylla
18
10 / 4 / 7
10,953
996
16,710
9,609
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 14
8,540
776
8,842
13,924
15,963
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
15
4 / 4 / 13
8,780
798
9,424
11,829
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 5
8,643
786
5,996
8,010
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
21
Kills
22
22
Deaths
21
48
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Shiva
Colt7160
Shiva
3
3
7
2.17
W
King Arthur
DarkinxRhausst
King Arthur
4
5
10
1.8
L
4
5
9
1.7
W
Scylla
Misrupt
Scylla
10
4
7
3.38
L
Yemoja
PRJ00
Yemoja
3
4
12
2.25
W
2
5
14
1.8
L
Martichoras
RusticApprentice
Martichoras
4
3
13
3.5
W
Thor
4
4
13
2.63
W
2
3
5
1.5
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
49,117
59,784
Taken
55,678
28,423
Mitigated
37,873
16,936
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Colt7160
Shiva
8,856
1,125
991
940
9,235
6,152
297
5,495
3,740
0
13,775
W
King Arthur
DarkinxRhausst
King Arthur
8,145
672
695
680
12,306
11,654
42
5,208
7,098
1,989
8,038
L
10,929
123
1,429
3,924
11,847
5,965
391
4,790
7,057
20,769
0
W
Scylla
Misrupt
Scylla
16,710
427
903
1,150
9,609
3,318
842
2,365
7,244
35,525
0
L
Yemoja
PRJ00
Yemoja
7,520
1,918
2,820
389
10,807
4,899
208
7,119
3,688
17,229
0
W
8,842
364
972
2,093
13,924
15,963
158
4,657
9,267
13,880
0
L
Martichoras
RusticApprentice
Martichoras
9,465
1,129
719
2,576
12,196
4,981
180
8,002
4,194
0
22,556
W
Thor
9,424
1,074
250
1,883
11,829
4,250
414
4,034
7,795
0
19,216
W
5,996
1,781
2,689
2,068
8,010
2,688
234
2,185
5,825
15,468
0
L
12,635
1,467
278
2,870
15,699
6,426
0
7,896
7,803
0
24,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
45,451
112
Minions Killed
93
0
Camps Cleared
0
1,027,293
Distance Traveled
959,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,134
739
12
1
0
226,214
0
W
King Arthur
8,535
776
4
0
0
194,661
0
L
Anubis
9,034
821
21
2
0
186,463
0
W
Scylla
10,953
996
49
4
0
204,839
0
L
Yemoja
8,647
786
28
3
0
185,730
0
W
Sobek
8,540
776
4
0
0
205,527
0
L
Martichoras
9,445
859
29
3
0
229,077
0
W
Thor
8,780
798
17
2
0
188,444
0
W
Hel
8,643
786
19
2
0
166,406
0
L
Pele
9,541
867
22
2
0
199,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role