Player Matchup

Danzaburou
Danzaburou
BK-PapasFritas-_
Danzaburou
Level 143
God Stats
4W - 2L
1,694 SR
Queue Stats
41W - 41L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 66
God Stats
432W - 414L
1,474 SR
Queue Stats
432W - 415L
1,400 Elo+
Solo
Nox
Nox
NosoyOne
Nox
Level 88
God Stats
15W - 22L
1,362 SR
Queue Stats
644W - 606L
1,536 Elo+
Solo
Thor
Thor
Rossiter
Thor
Level 49
God Stats
6W - 4L
1,473 SR
Queue Stats
95W - 110L
1,333 Elo+
Solo
Bacchus
Bacchus
alexace246
Bacchus
Level 149
God Stats
10W - 4L
1,626 SR
Queue Stats
43W - 42L
1,530 Elo+
Party 1
Team Averages
Level 99
1,526 SR
1,463 Elo+

VS

Team Averages
Level 72
1,630 SR
1,451 Elo+
Hachiman
Hachiman
KingWavyLive
Hachiman
Level 67
God Stats
2W - 1L
1,696 SR
Queue Stats
2W - 1L
1,740 Elo+
Solo
Cerberus
Cerberus
LastKnightXI
Cerberus
Level 65
God Stats
7W - 8L
1,476 SR
Queue Stats
257W - 253L
1,407 Elo+
Solo
Arachne
Arachne
Meliodas5993
Arachne
Level 69
God Stats
140W - 113L
1,540 SR
Queue Stats
240W - 218L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
RcJayKnight
Gilgamesh
Level 66
God Stats
1W - 1L
1,583 SR
Queue Stats
2W - 3L
1,130 Elo+
Solo
Ah Puch
Ah Puch
xXcristusXx
Ah Puch
Level 93
God Stats
2W - 3L
1,856 SR
Queue Stats
7W - 9L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BK-PapasFritas-_
Danzaburou
11
1 / 2 / 3
6,422
494
4,611
8,320
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 1
7,236
557
6,483
5,127
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 2
7,694
592
5,752
7,107
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
11
1 / 2 / 3
6,469
498
3,838
10,034
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
alexace246
Bacchus
10
0 / 2 / 7
6,548
504
6,749
11,009
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingWavyLive
Hachiman
9
2 / 2 / 0
5,559
428
5,476
8,936
3,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
LastKnightXI
Cerberus
9
1 / 3 / 3
6,300
485
3,961
11,009
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Meliodas5993
Arachne
13
4 / 2 / 3
7,383
568
5,843
9,491
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RcJayKnight
Gilgamesh
8
1 / 2 / 0
5,195
400
4,476
8,062
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
xXcristusXx
Ah Puch
1
0 / 0 / 0
3,885
299
0
1,031
266

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
8
8
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BK-PapasFritas-_
Danzaburou
1
2
3
1.25
W
2
1
1
2.5
L
Hachiman
KingWavyLive
Hachiman
2
2
0
1
L
Cerberus
LastKnightXI
Cerberus
1
3
3
0.83
L
Arachne
Meliodas5993
Arachne
4
2
3
2.75
W
5
1
2
6
L
Gilgamesh
RcJayKnight
Gilgamesh
1
2
0
0.5
W
Thor
1
2
3
1.25
W
Bacchus
alexace246
Bacchus
0
2
7
1.75
L
Ah Puch
xXcristusXx
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
19,756
41,597
Taken
38,529
22,631
Mitigated
21,918
11,847
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BK-PapasFritas-_
Danzaburou
4,611
1,782
45
2,456
8,320
3,455
0
1,502
6,818
0
44,546
W
6,483
1,102
0
2,050
5,127
1,520
0
0
4,801
46,295
0
L
Hachiman
KingWavyLive
Hachiman
5,476
2,373
0
3,547
8,936
3,203
0
4,916
3,828
0
34,189
L
Cerberus
LastKnightXI
Cerberus
3,961
226
0
2,970
11,009
9,135
0
3,917
6,962
28,349
0
L
Arachne
Meliodas5993
Arachne
5,843
3,876
0
2,271
9,491
4,140
0
5,433
3,866
0
44,465
W
5,752
510
0
488
7,107
2,896
248
377
6,730
54,668
0
L
Gilgamesh
RcJayKnight
Gilgamesh
4,476
1,469
0
1,376
8,062
5,174
0
2,845
4,889
0
21,557
W
Thor
3,838
855
0
4,022
10,034
3,892
89
587
9,324
0
44,959
W
Bacchus
alexace246
Bacchus
6,749
1,091
392
2,394
11,009
10,868
0
1,495
9,514
19,439
0
L
Ah Puch
xXcristusXx
Ah Puch
0
0
0
0
1,031
266
0
839
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
28,322
355
Minions Killed
222
0
Camps Cleared
0
1,191,597
Distance Traveled
957,971
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,422
494
71
5
0
205,220
1
W
Nu Wa
7,236
557
88
7
0
225,618
0
L
Hachiman
5,559
428
61
5
0
208,028
2
L
Cerberus
6,300
485
67
5
0
248,489
0
L
Arachne
7,383
568
73
6
0
245,410
0
W
Nox
7,694
592
82
6
0
255,540
1
L
Gilgamesh
5,195
400
21
2
0
256,044
0
W
Thor
6,469
498
87
7
0
254,232
0
W
Bacchus
6,548
504
27
2
0
250,987
3
L
Ah Puch
3,885
299
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role