Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BAKAblade671
Susano
Level 127
God Stats
10W - 10L
1,470 SR
Queue Stats
187W - 201L
1,539 Elo+
Solo
Achilles
Achilles
EVASIVEMISTS
Achilles
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 50L
1,496 Elo+
Solo
Izanami
Izanami
PsychoSkyzzz-_-
Izanami
Level 143
God Stats
1W - 2L
1,470 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 2
Team Averages
Level 111
1,488 SR
1,484 Elo+

VS

Team Averages
Level 112
1,396 SR
1,437 Elo+
Discordia
Discordia
GratefulCosine9
Discordia
Level 123
God Stats
2W - 5L
1,855 SR
Queue Stats
110W - 107L
1,537 Elo+
Solo
Athena
Athena
ItsyBitsyPsycho
Athena
Level 89
God Stats
1W - 4L
1,177 SR
Queue Stats
7W - 10L
1,253 Elo+
Party 1
Thanatos
Thanatos
NBK_Chaseypoo-
Thanatos
Level 118
God Stats
15W - 21L
923 SR
Queue Stats
68W - 64L
1,439 Elo+
Party 1
Erlang Shen
Erlang Shen
iAngxl01
Erlang Shen
Level 109
God Stats
8W - 7L
1,442 SR
Queue Stats
515W - 504L
1,472 Elo+
Solo
Anubis
Anubis
mr_darksouls64
Anubis
Level 120
God Stats
22W - 16L
1,583 SR
Queue Stats
304W - 305L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 3 / 1
8,589
614
11,295
14,748
11,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
 
Scylla
13
0 / 4 / 0
7,342
524
691
6,789
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
12
5 / 0 / 0
7,632
545
3,937
9,952
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
EVASIVEMISTS
Achilles
10
2 / 3 / 2
6,114
437
4,934
11,163
9,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 4
6,786
485
5,003
10,551
2,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GratefulCosine9
Discordia
15
3 / 0 / 2
8,661
619
6,462
6,312
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 4
7,360
526
3,774
7,463
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
15
5 / 0 / 2
8,877
634
5,427
9,211
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
iAngxl01
Erlang Shen
14
2 / 2 / 1
8,151
582
9,896
15,422
12,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 4 / 2
8,661
619
12,982
10,888
5,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
15
15
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
L
Scylla
 
Scylla
0
4
0
0
L
Susano
5
0
0
5
L
Achilles
EVASIVEMISTS
Achilles
2
3
2
1
W
Discordia
GratefulCosine9
Discordia
3
0
2
4
W
1
2
4
1.5
W
Thanatos
5
0
2
6
L
0
5
4
0.4
W
Erlang Shen
iAngxl01
Erlang Shen
2
2
1
1.25
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,860
Damage
38,541
53,203
Taken
49,296
28,845
Mitigated
29,510
9,918
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,295
4,833
0
4,294
14,748
11,635
476
0
14,748
0
72,969
L
Scylla
 
Scylla
691
44
0
1,025
6,789
2,078
0
3,181
3,368
49,981
0
L
Susano
3,937
1,216
0
500
9,952
3,445
0
4,844
5,032
0
49,202
L
Achilles
EVASIVEMISTS
Achilles
4,934
1,110
0
2,362
11,163
9,109
0
6,744
4,339
0
17,068
W
Discordia
GratefulCosine9
Discordia
6,462
84
0
750
6,312
2,323
0
994
5,280
72,464
0
W
3,774
941
0
1,329
7,463
5,500
94
0
7,303
20,934
0
W
Thanatos
5,427
1,454
0
10,373
9,211
3,872
0
563
8,614
0
78,247
L
5,003
3,627
0
1,737
10,551
2,578
0
8,053
2,498
0
50,172
W
Erlang Shen
iAngxl01
Erlang Shen
9,896
5,439
0
7,285
15,422
12,419
0
0
15,422
0
60,058
W
12,982
1,847
0
5,105
10,888
5,396
1,360
0
10,778
80,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
41,710
428
Minions Killed
487
0
Camps Cleared
0
1,438,002
Distance Traveled
1,458,808
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,589
614
133
10
0
257,507
4
L
Scylla
7,342
524
100
7
0
282,392
5
L
Susano
7,632
545
85
6
0
340,102
3
L
Achilles
6,114
437
19
1
0
288,717
2
W
Discordia
8,661
619
118
8
0
278,511
0
W
Athena
7,360
526
23
2
0
311,840
4
W
Thanatos
8,877
634
107
8
0
349,900
0
L
Izanami
6,786
485
91
7
0
269,284
2
W
Erlang Shen
8,151
582
96
7
0
281,246
4
W
Anubis
8,661
619
143
10
0
237,311
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role