Player Matchup

Danzaburou
Danzaburou
A BootyLoony
Danzaburou
Level 39
God Stats
4W - 9L
1,370 SR
Queue Stats
5W - 9L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
YourBoyLemony
Cthulhu
Level 119
God Stats
9W - 8L
1,493 SR
Queue Stats
216W - 229L
1,412 Elo+
Solo
Ra
Ra
thegame2531
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,271 Elo+
Party 2
Team Averages
Level 54
1,454 SR
1,319 Elo+

VS

Team Averages
Level 55
1,545 SR
1,466 Elo+
Anubis
Anubis
Jandro vP
Anubis
Level 104
God Stats
8W - 10L
1,575 SR
Queue Stats
211W - 226L
1,452 Elo+
Solo
Nemesis
Nemesis
useful_chub6969
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
wolfblade691
Jormungandr
Level 52
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A BootyLoony
Danzaburou
16
10 / 2 / 3
13,980
932
16,592
10,797
4,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
14
2 / 2 / 10
11,834
789
10,178
12,854
13,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 9
12,124
808
11,812
10,352
4,042
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jandro vP
Anubis
12
6 / 5 / 2
10,846
723
7,262
14,775
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 6 / 4
9,895
660
6,529
14,895
7,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
wolfblade691
Jormungandr
14
3 / 4 / 5
10,955
730
10,173
15,963
14,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
10
10
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A BootyLoony
Danzaburou
10
2
3
5.75
L
Anubis
Jandro vP
Anubis
6
5
2
1.4
W
Cthulhu
2
2
10
3.5
W
3
6
9
1.25
L
1
6
4
0.5
L
Jormungandr
wolfblade691
Jormungandr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
23,964
34,003
Taken
45,633
21,701
Mitigated
30,100
5,228
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A BootyLoony
Danzaburou
16,592
8,826
0
2,020
10,797
4,573
2,241
6,101
4,696
0
75,197
L
Anubis
Jandro vP
Anubis
7,262
309
0
3,315
14,775
7,759
0
6,353
8,357
29,848
0
W
Cthulhu
10,178
594
569
500
12,854
13,086
100
4,471
8,383
32,899
555
W
11,812
1,783
682
1,457
10,352
4,042
0
6,635
3,717
39,252
0
L
6,529
1,165
0
1,822
14,895
7,560
0
7,718
7,115
0
22,576
L
Jormungandr
wolfblade691
Jormungandr
10,173
1,868
0
1,468
15,963
14,781
0
7,318
8,400
39,376
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
31,696
176
Minions Killed
98
0
Camps Cleared
0
832,346
Distance Traveled
701,968
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,980
932
93
6
0
286,842
0
L
Anubis
10,846
723
37
2
0
197,987
11
W
Cthulhu
11,834
789
27
2
0
285,874
3
W
Ra
12,124
808
56
4
0
259,630
0
L
Nemesis
9,895
660
19
1
0
272,922
0
L
Jormungandr
10,955
730
42
3
0
231,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role