Player Matchup

Chaac
Chaac
Edawg8829
Chaac
Level 188
God Stats
3W - 6L
1,261 SR
Queue Stats
535W - 530L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Epinator
Sylvanus
Level 86
God Stats
3W - 2L
1,793 SR
Queue Stats
186W - 176L
1,566 Elo+
Solo
Charybdis
Charybdis
John-Kbec
Charybdis
Level 156
God Stats
1W - 5L
1,433 SR
Queue Stats
177W - 207L
1,519 Elo+
Solo
Susano
Susano
Slimeciclé
Susano
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,534 Elo+
Party 1
Ishtar
Ishtar
Swick-n-Slick
Ishtar
Level 28
God Stats
0W - 1L
1,736 SR
Queue Stats
23W - 25L
1,515 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,539 Elo+

VS

Team Averages
Level 158
1,710 SR
1,529 Elo+
Neith
Neith
DovahsKin7
Neith
Level 68
God Stats
2W - 1L
1,921 SR
Queue Stats
60W - 46L
1,524 Elo+
Solo
Ganesha
Ganesha
RadiantPup80969
Ganesha
Level 152
God Stats
7W - 2L
1,655 SR
Queue Stats
395W - 396L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
SmokeDoggLoKi
Kumbhakarna
Level 127
God Stats
28W - 19L
1,729 SR
Queue Stats
1,885W - 1,896L
1,462 Elo+
Solo
Merlin
Merlin
hakever4ever
Merlin
Level 264
God Stats
11W - 11L
1,542 SR
Queue Stats
806W - 811L
1,513 Elo+
Solo
Ix Chel
Ix Chel
ooJeNoo
Ix Chel
Level 178
God Stats
2W - 1L
1,701 SR
Queue Stats
261W - 267L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Edawg8829
Chaac
19
1 / 5 / 11
10,923
683
22,068
26,805
35,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Epinator
Sylvanus
17
4 / 3 / 8
10,954
685
10,871
19,939
22,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
John-Kbec
Charybdis
17
2 / 6 / 8
10,212
638
17,471
18,054
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
16
2 / 7 / 5
9,698
606
13,818
15,665
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 8
11,265
704
26,536
19,162
9,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 3 / 13
12,852
803
26,167
14,828
10,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 21
10,203
638
6,980
27,171
34,286
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
SmokeDoggLoKi
Kumbhakarna
20
2 / 2 / 22
12,469
779
7,965
34,612
39,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
19
6 / 2 / 16
11,774
736
24,973
18,112
14,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
ooJeNoo
Ix Chel
20
10 / 3 / 12
12,818
801
20,121
21,573
15,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
13
Kills
28
28
Deaths
14
40
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Neith
10
3
13
5.5
L
Chaac
Edawg8829
Chaac
1
5
11
1.3
L
Sylvanus
Epinator
Sylvanus
4
3
8
2.67
L
Charybdis
John-Kbec
Charybdis
2
6
8
1
W
0
4
21
2.63
L
Susano
2
7
5
0.64
W
Kumbhakarna
SmokeDoggLoKi
Kumbhakarna
2
2
22
6.5
L
4
7
8
1.14
W
Merlin
6
2
16
7
W
Ix Chel
ooJeNoo
Ix Chel
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,764
Damage
86,206
99,625
Taken
116,296
80,581
Mitigated
113,619
33,454
Healing
50,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
26,167
9,518
0
3,333
14,828
10,407
3,012
1,932
12,896
0
49,635
L
Chaac
Edawg8829
Chaac
22,068
1,805
474
7,415
26,805
35,292
219
12,788
14,017
533
53,188
L
Sylvanus
Epinator
Sylvanus
10,871
1,535
8,669
7,561
19,939
22,870
0
12,608
7,331
14,277
0
L
Charybdis
John-Kbec
Charybdis
17,471
8,697
1,125
3,799
18,054
6,726
1,127
11,893
6,161
0
26,376
W
6,980
308
1,224
4,245
27,171
34,286
715
1,814
25,357
16,374
0
L
Susano
13,818
1,452
871
798
15,665
6,344
0
10,873
4,792
0
21,919
W
Kumbhakarna
SmokeDoggLoKi
Kumbhakarna
7,965
929
5,585
11,366
34,612
39,104
786
3,690
30,922
14,906
0
L
26,536
17,560
0
2,742
19,162
9,349
1,789
11,877
7,285
0
47,487
W
Merlin
24,973
824
3,972
5,133
18,112
14,578
3,273
1,964
16,148
48,715
0
W
Ix Chel
ooJeNoo
Ix Chel
20,121
2,929
9,862
6,157
21,573
15,244
1,628
2,004
19,569
50,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
60,116
158
Minions Killed
208
0
Camps Cleared
0
1,224,523
Distance Traveled
1,480,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,852
803
84
5
0
268,036
0
L
Chaac
10,923
683
59
4
0
250,241
0
L
Sylvanus
10,954
685
4
0
0
225,971
0
L
Charybdis
10,212
638
31
2
0
238,335
0
W
Ganesha
10,203
638
2
0
0
306,075
0
L
Susano
9,698
606
24
2
0
297,024
0
W
Kumbhakarna
12,469
779
22
1
0
296,428
0
L
Ishtar
11,265
704
40
3
0
212,952
0
W
Merlin
11,774
736
41
3
0
327,581
0
W
Ix Chel
12,818
801
59
4
0
282,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role