Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Trev42301
Chaac
Level 156
God Stats
1W - 4L
1,505 SR
Queue Stats
209W - 206L
1,543 Elo+
Party 2
Ymir
Ymir
frumdahude
Ymir
Level 100
God Stats
0W - 1L
1,544 SR
Queue Stats
48W - 72L
1,365 Elo+
Party 3
Thor
Thor
geenieweenie98
Thor
Level 156
God Stats
0W - 1L
1,743 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 3
Agni
Agni
grimkxdo
Agni
Level 126
God Stats
18W - 15L
1,604 SR
Queue Stats
701W - 717L
1,494 Elo+
Solo
Team Averages
Level 137
1,579 SR
1,456 Elo+

VS

Team Averages
Level 150
1,542 SR
1,499 Elo+
Persephone
Persephone
 
Persephone
Level 312
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Getspokel
Horus
Level 145
God Stats
1W - 2L
1,267 SR
Queue Stats
315W - 322L
1,482 Elo+
Solo
Fenrir
Fenrir
JoexMidgley
Fenrir
Level 85
God Stats
14W - 5L
1,778 SR
Queue Stats
511W - 496L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
MeatMan70163
Sun Wukong
Level 99
God Stats
4W - 2L
1,631 SR
Queue Stats
129W - 127L
1,513 Elo+
Party 1
Geb
Geb
White Hors3 976
Geb
Level 109
God Stats
13W - 11L
1,533 SR
Queue Stats
167W - 160L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 1
5,734
637
2,393
3,711
2,290
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Trev42301
Chaac
14
2 / 1 / 2
7,220
802
10,789
9,829
10,751
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 2 / 4
6,441
716
4,188
12,119
8,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 3 / 2
6,538
726
5,004
8,886
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
1 / 4 / 3
7,053
784
7,369
7,016
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 0 / 6
8,353
928
11,129
2,826
1,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Getspokel
Horus
13
2 / 1 / 7
7,975
886
6,150
9,241
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
12
1 / 1 / 8
6,918
769
4,233
8,131
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MeatMan70163
Sun Wukong
13
2 / 2 / 7
7,197
800
8,039
8,112
6,473
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 8
7,298
811
6,976
14,730
10,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
5
Kills
11
11
Deaths
5
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
W
Persephone
 
Persephone
4
0
6
7
W
Horus
Getspokel
Horus
2
1
7
5.5
W
Fenrir
1
1
8
5
W
Sun Wukong
MeatMan70163
Sun Wukong
2
2
7
2.75
L
Chaac
Trev42301
Chaac
2
1
2
3
W
2
1
8
6
L
0
2
4
1
L
2
3
2
1
L
Agni
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
36,527
41,561
Taken
43,040
28,619
Mitigated
36,392
14,586
Healing
23,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,393
1,039
1,610
1,350
3,711
2,290
0
2,225
1,448
817
3,296
W
Persephone
 
Persephone
11,129
895
396
1,012
2,826
1,234
290
313
2,513
30,089
0
W
Horus
Getspokel
Horus
6,150
2,274
3,750
4,764
9,241
9,511
84
2,703
6,538
2,352
9,204
W
Fenrir
4,233
1,206
194
691
8,131
8,901
28
2,088
6,043
0
6,305
W
Sun Wukong
MeatMan70163
Sun Wukong
8,039
1,545
1,327
1,942
8,112
6,473
695
2,000
6,112
0
11,873
L
Chaac
Trev42301
Chaac
10,789
718
564
4,167
9,829
10,751
0
4,360
5,205
0
22,190
W
6,976
98
2,395
6,868
14,730
10,273
65
4,984
9,746
16,126
0
L
4,188
626
0
3,989
12,119
8,502
0
4,911
7,119
8,137
0
L
5,004
787
31
1,082
8,886
4,142
0
5,009
3,742
0
9,162
L
Agni
7,369
505
0
1,793
7,016
2,934
0
3,277
3,658
19,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
37,741
66
Minions Killed
90
0
Camps Cleared
0
756,203
Distance Traveled
940,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,734
637
4
0
0
109,052
0
W
Persephone
8,353
928
49
5
0
194,942
0
W
Horus
7,975
886
7
1
0
181,597
0
W
Fenrir
6,918
769
6
1
0
190,819
0
W
Sun Wukong
7,197
800
14
2
0
184,556
0
L
Chaac
7,220
802
22
2
0
211,493
0
W
Geb
7,298
811
14
2
0
188,922
0
L
Ymir
6,441
716
7
1
0
165,831
0
L
Thor
6,538
726
7
1
0
134,642
0
L
Agni
7,053
784
26
3
0
135,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role