Player Matchup

Kali
Kali
FadedPlan3t
Kali
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 191L
1,500 Elo+
Solo
Sol
Sol
GFC-_-G
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,222 Elo+
Solo
Ao Kuang
Ao Kuang
housekilla10
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,111 Elo+
Solo
Thanatos
Thanatos
lluuven
Thanatos
Level 138
God Stats
7W - 7L
1,385 SR
Queue Stats
197W - 185L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
かいさん
Ratatoskr
Level 27
God Stats
0W - 3L
1,173 SR
Queue Stats
87W - 100L
1,489 Elo+
Solo
Team Averages
Level 72
1,412 SR
1,352 Elo+

VS

Team Averages
Level 116
1,496 SR
1,442 Elo+
Chaac
Chaac
AtylaHuryel
Chaac
Level 109
God Stats
4W - 1L
1,448 SR
Queue Stats
141W - 130L
1,451 Elo+
Solo
Charon
Charon
KaputConstant9
Charon
Level 157
God Stats
1W - 2L
1,191 SR
Queue Stats
232W - 224L
1,450 Elo+
Solo
Nike
Nike
Revan0616
Nike
Level 156
God Stats
6W - 2L
1,708 SR
Queue Stats
216W - 201L
1,431 Elo+
Solo
Ymir
Ymir
Siglor
Ymir
Level 115
God Stats
5W - 3L
1,634 SR
Queue Stats
98W - 97L
1,448 Elo+
Solo
Thoth
Thoth
SrThunderbolt
Thoth
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
9,396
783
10,818
13,116
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
14
3 / 3 / 7
8,064
672
12,152
7,468
2,712
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
housekilla10
Ao Kuang
17
2 / 3 / 11
8,294
691
5,111
12,566
9,149
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
lluuven
Thanatos
16
6 / 3 / 6
9,009
751
10,949
10,730
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
かいさん
Ratatoskr
14
1 / 5 / 5
7,792
649
4,351
13,701
7,318
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,541
795
14,002
13,919
17,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 14
9,427
786
8,476
11,082
9,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
14
0 / 5 / 9
8,447
704
7,786
17,313
11,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Siglor
Ymir
17
5 / 4 / 8
10,197
850
8,936
19,045
23,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 4 / 7
10,146
846
10,781
8,935
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
18
Kills
17
17
Deaths
19
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
6
3
6
3
L
Sol
3
3
7
2.17
W
1
2
14
4
W
Nike
0
5
9
0.9
W
Ymir
Siglor
Ymir
5
4
8
2.25
W
7
4
7
2.63
L
Ao Kuang
housekilla10
Ao Kuang
2
3
11
2.5
L
Thanatos
lluuven
Thanatos
6
3
6
3
L
Ratatoskr
かいさん
Ratatoskr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,381
Damage
49,981
57,581
Taken
70,294
31,540
Mitigated
65,705
21,548
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,002
238
1,311
2,799
13,919
17,602
1,316
2,616
11,138
0
25,934
L
10,818
5,044
2,128
4,707
13,116
7,581
0
6,099
7,017
0
19,073
L
Sol
12,152
2,742
185
1,953
7,468
2,712
132
3,721
3,747
17,972
0
W
8,476
1,336
658
1,832
11,082
9,925
1,484
1,547
9,399
21,082
0
W
Nike
7,786
822
576
2,794
17,313
11,479
2,090
4,654
12,574
0
15,738
W
Ymir
Siglor
Ymir
8,936
638
795
2,696
19,045
23,007
381
6,520
12,252
15,986
436
W
10,781
1,058
0
298
8,935
3,692
730
1,690
7,200
22,356
0
L
Ao Kuang
housekilla10
Ao Kuang
5,111
1,552
303
1,175
12,566
9,149
0
6,501
6,065
10,881
236
L
Thanatos
lluuven
Thanatos
10,949
1,051
0
5,788
10,730
4,780
0
4,609
6,121
0
16,346
L
Ratatoskr
かいさん
Ratatoskr
4,351
1,044
1,200
4,109
13,701
7,318
0
6,827
6,874
0
21,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
47,758
90
Minions Killed
108
0
Camps Cleared
0
1,063,790
Distance Traveled
1,091,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,541
795
18
2
0
248,770
0
L
Kali
9,396
783
15
1
0
211,706
0
L
Sol
8,064
672
16
1
0
194,899
0
W
Charon
9,427
786
29
2
0
215,311
0
W
Nike
8,447
704
25
2
0
209,540
0
W
Ymir
10,197
850
13
1
0
201,717
0
W
Thoth
10,146
846
23
2
0
216,162
0
L
Ao Kuang
8,294
691
14
1
0
210,787
0
L
Thanatos
9,009
751
14
1
0
218,468
0
L
Ratatoskr
7,792
649
31
3
0
227,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role