Player Matchup

Kali
Kali
Gold II
Insideoutoreo_98
Kali
Gold II
Level 87
God Stats
19W - 9L
1,692 SR
Queue Stats
185W - 181L
1,572 MMR
Party 1
Loki
Loki
Bronze III
StallionPhil
Loki
Bronze III
Level 159
God Stats
11W - 8L
1,459 SR
Queue Stats
33W - 35L
1,507 MMR
Solo
Cupid
Cupid
Gold IV
Watchoutformyult
Cupid
Gold IV
Level 161
God Stats
13W - 20L
1,508 SR
Queue Stats
413W - 416L
1,350 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
fantas144
Baron Samedi
Gold IV
Level 156
God Stats
14W - 11L
1,556 SR
Queue Stats
239W - 247L
1,406 MMR
Solo
Geb
Geb
Gold V
mrgoob1209
Geb
Gold V
Level 103
God Stats
37W - 27L
1,583 SR
Queue Stats
242W - 231L
1,179 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,560 SR
1,403 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,543 SR
1,445 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Adame Salami973
Apollo
Bronze III
Level 71
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 7L
1,400 MMR
Solo
Athena
Athena
Bronze III
NDragneel4th
Athena
Bronze III
Level 129
God Stats
1W - 2L
1,698 SR
Queue Stats
3W - 5L
1,486 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Phantomhidace
Kuzenbo
Bronze III
Level 104
God Stats
0W - 1L
1,824 SR
Queue Stats
14W - 13L
1,545 MMR
Solo
Thanatos
Thanatos
Silver IV
Skizmondo007
Thanatos
Silver IV
Level 129
God Stats
0W - 2L
1,410 SR
Queue Stats
8W - 16L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
8,608
662
7,589
8,887
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 2
7,667
590
5,637
11,201
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 4
8,234
633
7,778
5,450
2,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
fantas144
Baron Samedi
13
3 / 2 / 2
7,621
586
5,914
6,705
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 6
6,804
523
4,194
7,090
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AchillesSurtrThorMartichoras

VS

Bans
SetBaba YagaAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 0
7,294
561
6,343
9,081
4,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 4 / 0
6,084
468
2,433
7,516
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
7
0 / 4 / 1
5,396
415
1,721
10,861
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
13
3 / 1 / 1
7,411
570
6,163
9,873
10,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Skizmondo007
Thanatos
10
1 / 5 / 1
6,169
475
3,439
12,768
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
6
6
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
0
1
L
0
4
0
0
W
7
0
3
8.5
L
Athena
0
4
1
0.13
L
Kuzenbo
3
1
1
3.5
L
Thanatos
Skizmondo007
Thanatos
1
5
1
0.3
W
1
4
2
0.5
W
4
0
4
6
W
Baron Samedi
fantas144
Baron Samedi
3
2
2
2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
20,099
39,333
Taken
50,099
18,421
Mitigated
29,501
15,913
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,343
319
0
4,201
9,081
4,831
0
2,962
6,119
65,430
0
L
2,433
2,155
0
1,898
7,516
2,756
0
928
6,588
0
37,947
W
7,589
3,656
0
3,347
8,887
3,524
0
1,676
7,175
0
71,696
L
Athena
1,721
612
0
1,171
10,861
7,004
0
3,741
7,120
9,768
0
L
Kuzenbo
6,163
2,347
0
1,811
9,873
10,241
0
638
9,235
40,689
244
L
Thanatos
Skizmondo007
Thanatos
3,439
1,091
0
7,077
12,768
4,669
0
1,839
10,929
0
43,892
W
5,637
1,470
0
2,195
11,201
5,233
0
5,011
5,827
0
61,474
W
7,778
4,203
463
4,258
5,450
2,334
3,152
386
5,064
0
65,149
W
Baron Samedi
fantas144
Baron Samedi
5,914
533
767
3,240
6,705
2,674
330
3,934
2,771
63,484
0
W
4,194
948
0
1,643
7,090
4,656
0
2,551
4,513
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
32,354
456
Minions Killed
337
0
Camps Cleared
0
1,322,522
Distance Traveled
1,175,045
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,294
561
112
9
0
236,896
0
L
Apollo
6,084
468
67
5
0
224,432
0
W
Kali
8,608
662
106
8
0
310,309
3
L
Athena
5,396
415
13
1
0
219,712
1
L
Kuzenbo
7,411
570
74
6
0
228,021
0
L
Thanatos
6,169
475
71
5
0
265,984
3
W
Loki
7,667
590
106
8
0
255,339
0
W
Cupid
8,234
633
121
9
0
238,397
2
W
Baron Samedi
7,621
586
111
9
0
248,099
0
W
Geb
6,804
523
12
1
0
270,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role