Player Matchup

Thanatos
Thanatos
Jaayaj
Thanatos
Level 84
God Stats
31W - 24L
1,539 SR
Queue Stats
130W - 117L
1,559 Elo+
Party 1
Geb
Geb
PaksTop
Geb
Level 131
God Stats
5W - 4L
1,577 SR
Queue Stats
200W - 195L
1,452 Elo+
Solo
Izanami
Izanami
ZOMZIES
Izanami
Level 102
God Stats
3W - 1L
1,642 SR
Queue Stats
82W - 80L
1,508 Elo+
Party 1
Scylla
Scylla
o-mikachu
Scylla
Level 17
God Stats
9W - 11L
1,448 SR
Queue Stats
12W - 24L
1,386 Elo+
Party 1
Mulan
Mulan
thebestbeast95
Mulan
Level 152
God Stats
5W - 0L
1,900 SR
Queue Stats
262W - 226L
1,574 Elo+
Solo
Team Averages
Level 97
1,621 SR
1,496 Elo+

VS

Team Averages
Level 95
1,569 SR
1,433 Elo+
Susano
Susano
Blazer861
Susano
Level 101
God Stats
7W - 13L
1,379 SR
Queue Stats
250W - 333L
1,425 Elo+
Party 2
Fafnir
Fafnir
KnucklesUnleasH
Fafnir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 160L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
NINJAxBASS
Sun Wukong
Level 109
God Stats
4W - 8L
1,493 SR
Queue Stats
153W - 169L
1,537 Elo+
Solo
Kukulkan
Kukulkan
NecroFells
Kukulkan
Level 48
God Stats
23W - 17L
1,616 SR
Queue Stats
97W - 136L
1,357 Elo+
Party 2
Neith
Neith
ilovebuns-_-
Neith
Level 106
God Stats
2W - 1L
1,859 SR
Queue Stats
171W - 229L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jaayaj
Thanatos
16
9 / 1 / 3
9,735
608
10,212
17,003
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
11
0 / 0 / 1
7,519
470
3,309
11,397
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
ZOMZIES
Izanami
11
1 / 2 / 0
7,151
447
8,420
11,770
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
o-mikachu
Scylla
15
1 / 1 / 4
8,602
538
5,033
7,177
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 6
10,241
640
12,343
15,279
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Blazer861
Susano
12
1 / 3 / 0
7,253
453
2,582
10,827
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 4
7,854
491
4,506
10,109
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
NINJAxBASS
Sun Wukong
12
0 / 5 / 1
7,346
459
8,357
15,957
14,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
NecroFells
Kukulkan
16
2 / 3 / 0
9,403
588
5,901
9,560
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
2 / 2 / 0
7,170
448
12,636
13,133
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Blazer861
Susano
1
3
0
0.33
W
Thanatos
Jaayaj
Thanatos
9
1
3
10.5
L
0
2
4
1
L
Sun Wukong
NINJAxBASS
Sun Wukong
0
5
1
0.1
L
Kukulkan
NecroFells
Kukulkan
2
3
0
0.67
W
Geb
0
0
1
0.5
W
Izanami
ZOMZIES
Izanami
1
2
0
0.5
L
2
2
0
1
W
Scylla
o-mikachu
Scylla
1
1
4
3
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,317
Damage
33,982
62,626
Taken
59,586
37,495
Mitigated
39,195
27,384
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Blazer861
Susano
2,582
468
0
1,910
10,827
3,823
0
507
10,225
0
51,590
W
Thanatos
Jaayaj
Thanatos
10,212
2,592
0
12,829
17,003
6,955
0
1,802
15,197
0
73,450
L
4,506
971
0
1,818
10,109
11,747
197
1,918
8,076
23,538
0
L
Sun Wukong
NINJAxBASS
Sun Wukong
8,357
1,092
0
1,948
15,957
14,429
0
1,996
12,971
0
46,510
L
Kukulkan
NecroFells
Kukulkan
5,901
972
0
2,527
9,560
4,138
619
2,357
7,043
87,540
0
W
Geb
3,309
185
296
3,995
11,397
8,397
299
1,821
9,576
30,742
0
W
Izanami
ZOMZIES
Izanami
8,420
5,273
0
2,384
11,770
4,612
0
1,692
10,078
0
54,636
L
12,636
4,878
0
2,726
13,133
5,058
609
1,720
11,309
0
56,031
W
Scylla
o-mikachu
Scylla
5,033
294
0
1,270
7,177
2,836
517
3,781
3,380
54,499
0
W
12,343
1,288
0
6,610
15,279
14,695
0
1,760
13,519
3,289
79,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
39,026
445
Minions Killed
422
0
Camps Cleared
0
1,641,595
Distance Traveled
1,561,776
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,253
453
84
5
0
326,186
0
W
Thanatos
9,735
608
84
5
0
366,606
4
L
Fafnir
7,854
491
30
2
0
319,421
2
L
Sun Wukong
7,346
459
63
4
0
318,837
3
L
Kukulkan
9,403
588
170
11
0
290,638
6
W
Geb
7,519
470
41
3
0
319,917
1
W
Izanami
7,151
447
81
5
0
321,336
1
L
Neith
7,170
448
75
5
0
306,694
0
W
Scylla
8,602
538
104
7
0
311,873
3
W
Mulan
10,241
640
135
8
0
321,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role