Player Matchup

Raijin
Raijin
CyTear
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
h_vwd
Gilgamesh
Level 87
God Stats
2W - 0L
1,547 SR
Queue Stats
11W - 3L
1,910 Elo+
Party 1
Jormungandr
Jormungandr
offballjam
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,542 Elo+
Party 1
Team Averages
Level 80
1,516 SR
1,702 Elo+

VS

Team Averages
Level 85
1,532 SR
1,518 Elo+
Olorun
Olorun
KILLERprofit567
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,504 Elo+
Party 2
Bellona
Bellona
Madiiem
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
VolSkimmer
Poseidon
Level 134
God Stats
3W - 3L
1,596 SR
Queue Stats
20W - 27L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CyTear
Raijin
15
9 / 2 / 7
11,867
913
18,366
10,268
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
h_vwd
Gilgamesh
13
5 / 4 / 11
10,747
827
11,270
15,747
13,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
offballjam
Jormungandr
13
3 / 2 / 12
10,289
791
6,520
12,586
8,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 7
9,571
736
10,048
13,700
5,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Madiiem
Bellona
13
2 / 3 / 4
9,864
759
8,237
16,181
19,137
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
VolSkimmer
Poseidon
13
6 / 7 / 2
10,637
818
13,276
11,890
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
CyTear
Raijin
9
2
7
6.25
L
0
8
7
0.44
L
Bellona
Madiiem
Bellona
2
3
4
1.33
L
Poseidon
VolSkimmer
Poseidon
6
7
2
1
W
Gilgamesh
h_vwd
Gilgamesh
5
4
11
2.63
W
Jormungandr
offballjam
Jormungandr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
31,561
38,601
Taken
41,771
26,453
Mitigated
30,210
7,300
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CyTear
Raijin
18,366
1,659
0
2,353
10,268
4,723
480
5,920
4,348
59,573
0
L
10,048
3,452
366
2,838
13,700
5,898
238
8,751
4,583
42,270
0
L
Bellona
Madiiem
Bellona
8,237
3,676
0
1,332
16,181
19,137
147
9,752
6,034
0
22,132
L
Poseidon
VolSkimmer
Poseidon
13,276
1,546
0
1,987
11,890
5,175
344
5,875
5,697
56,235
0
W
Gilgamesh
h_vwd
Gilgamesh
11,270
3,109
0
2,177
15,747
13,380
728
9,883
5,864
0
27,807
W
Jormungandr
offballjam
Jormungandr
6,520
1,089
0
2,770
12,586
8,350
391
8,024
4,562
20,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
30,072
126
Minions Killed
145
0
Camps Cleared
0
656,362
Distance Traveled
677,001
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,867
913
74
6
0
216,408
0
L
Olorun
9,571
736
54
4
0
208,427
0
L
Bellona
9,864
759
20
2
0
252,104
0
L
Poseidon
10,637
818
71
5
0
216,470
4
W
Gilgamesh
10,747
827
28
2
0
222,456
0
W
Jormungandr
10,289
791
24
2
0
217,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role