Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Danses
Cupid
Level 121
God Stats
8W - 5L
1,582 SR
Queue Stats
706W - 722L
1,465 Elo+
Solo
Ravana
Ravana
EggFuuYoung23
Ravana
Level 158
God Stats
0W - 4L
1,181 SR
Queue Stats
899W - 927L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheNerrari
Morgan Le Fay
Level 101
God Stats
1W - 1L
1,784 SR
Queue Stats
69W - 57L
1,569 Elo+
Solo
Vulcan
Vulcan
lovelycc
Vulcan
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,484 Elo+
Solo
Team Averages
Level 152
1,509 SR
1,502 Elo+

VS

Team Averages
Level 141
1,483 SR
1,499 Elo+
Charon
Charon
Akacie
Charon
Level 107
God Stats
1W - 1L
1,292 SR
Queue Stats
416W - 415L
1,556 Elo+
Solo
Loki
Loki
SecndToNone
Loki
Level 177
God Stats
5W - 8L
1,326 SR
Queue Stats
375W - 361L
1,454 Elo+
Solo
Cupid
Cupid
St0len profile
Cupid
Level 161
God Stats
2W - 5L
1,214 SR
Queue Stats
458W - 460L
1,468 Elo+
Solo
Nemesis
Nemesis
XionFinesse
Nemesis
Level 157
God Stats
15W - 6L
1,749 SR
Queue Stats
814W - 829L
1,494 Elo+
Solo
Ishtar
Ishtar
conahab
Ishtar
Level 103
God Stats
5W - 2L
1,834 SR
Queue Stats
360W - 366L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 2 / 6
8,803
629
6,381
15,272
16,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Danses
Cupid
20
2 / 0 / 6
10,571
755
6,782
9,034
5,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

1
0 / 0 / 0
3,492
249
0
0
0
Morgan Le Fay
TheNerrari
Morgan Le Fay
18
5 / 4 / 5
9,962
712
23,658
14,277
9,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
lovelycc
Vulcan
15
2 / 4 / 4
8,897
636
15,025
13,691
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Akacie
Charon
20
5 / 1 / 5
11,906
850
15,912
14,025
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 3 / 3
9,746
696
8,449
12,370
5,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 3 / 3
8,639
617
7,159
14,212
6,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
XionFinesse
Nemesis
14
1 / 1 / 5
9,118
651
5,271
8,808
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
conahab
Ishtar
17
0 / 3 / 9
9,723
695
8,821
10,937
4,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
11
Kills
10
10
Deaths
11
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
2
6
2.5
W
Charon
Akacie
Charon
5
1
5
7.5
L
Cupid
Danses
Cupid
2
0
6
5
L
0
0
0
0
W
4
3
3
1.83
W
0
3
3
0.5
L
Morgan Le Fay
TheNerrari
Morgan Le Fay
5
4
5
1.88
W
Nemesis
XionFinesse
Nemesis
1
1
5
3.5
W
Ishtar
conahab
Ishtar
0
3
9
1.5
L
Vulcan
lovelycc
Vulcan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,846
Damage
45,612
52,274
Taken
60,352
37,482
Mitigated
36,843
25,201
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,381
203
1,457
2,518
15,272
16,017
0
3,250
11,765
0
9,427
W
Charon
Akacie
Charon
15,912
920
1,309
4,326
14,025
15,314
424
8,084
5,800
31,979
954
L
Cupid
Danses
Cupid
6,782
2,091
9,316
4,074
9,034
5,189
136
3,731
5,217
0
39,134
L
0
0
0
0
0
0
0
0
0
0
0
W
8,449
678
1,129
2,412
12,370
5,833
541
7,779
4,412
0
34,788
W
7,159
3,663
5,144
6,484
14,212
6,218
104
9,621
4,321
0
17,991
L
Morgan Le Fay
TheNerrari
Morgan Le Fay
23,658
569
1,459
1,506
14,277
9,504
0
3,681
10,117
35,089
0
W
Nemesis
XionFinesse
Nemesis
5,271
847
1,442
3,659
8,808
4,682
315
4,462
4,234
0
11,958
W
Ishtar
conahab
Ishtar
8,821
3,428
607
1,882
10,937
4,796
312
7,893
2,902
0
28,071
L
Vulcan
lovelycc
Vulcan
15,025
8,165
1,292
3,579
13,691
6,772
56
4,296
9,270
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
49,132
140
Minions Killed
175
0
Camps Cleared
0
1,008,036
Distance Traveled
1,205,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,803
629
0
0
0
251,101
0
W
Charon
11,906
850
39
3
0
290,161
0
L
Cupid
10,571
755
68
5
0
261,957
0
L
Ravana
3,492
249
0
0
0
0
0
W
Loki
9,746
696
29
2
0
266,811
0
W
Cupid
8,639
617
47
3
0
229,248
0
L
Morgan Le Fay
9,962
712
29
2
0
252,082
0
W
Nemesis
9,118
651
6
0
0
174,478
0
W
Ishtar
9,723
695
54
4
0
245,136
0
L
Vulcan
8,897
636
43
3
0
242,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role