Player Matchup

Chang'e
Chang'e
GretasWrath
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
HepCUL8er
Cthulhu
Level 26
God Stats
25W - 19L
1,510 SR
Queue Stats
57W - 63L
1,395 Elo+
Party 2
Scylla
Scylla
NeechieV1
Scylla
Level 45
God Stats
3W - 1L
1,539 SR
Queue Stats
83W - 93L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
diablojr42
Tsukuyomi
Level 127
God Stats
42W - 19L
1,694 SR
Queue Stats
183W - 174L
1,492 Elo+
Solo
Mulan
Mulan
richrobber3
Mulan
Level 99
God Stats
3W - 6L
1,091 SR
Queue Stats
180W - 170L
1,536 Elo+
Solo
Team Averages
Level 73
1,467 SR
1,437 Elo+

VS

Team Averages
Level 86
1,532 SR
1,478 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JoseGzlz
Heimdallr
Level 55
God Stats
3W - 1L
1,728 SR
Queue Stats
12W - 16L
1,558 Elo+
Solo
Janus
Janus
SSGS Vegeta
Janus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,370 Elo+
Solo
Hun Batz
Hun Batz
TheLordHades773
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 233L
1,478 Elo+
Party 1
Achilles
Achilles
YOUNGRAPHAEL268
Achilles
Level 67
God Stats
2W - 6L
1,430 SR
Queue Stats
62W - 63L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GretasWrath
Chang'e
12
0 / 0 / 6
6,726
1,121
5,184
5,731
2,333
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HepCUL8er
Cthulhu
12
0 / 0 / 5
6,844
1,141
5,723
6,501
6,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
NeechieV1
Scylla
12
2 / 0 / 5
7,074
1,179
5,749
1,910
742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
diablojr42
Tsukuyomi
13
5 / 2 / 2
8,170
1,362
8,340
8,129
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 5
7,317
1,220
8,079
7,709
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

383

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 3 / 2
6,454
1,076
8,507
14,473
16,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
JoseGzlz
Heimdallr
11
0 / 0 / 0
5,993
999
0
868
298
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 1
7,479
1,247
7,974
6,044
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
11
1 / 3 / 1
6,696
1,116
7,802
8,328
4,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
12
0 / 0 / 3
6,778
1,130
3,391
8,748
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
9
Kills
3
3
Deaths
9
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
Chang'e
GretasWrath
Chang'e
0
0
6
3
W
Cthulhu
HepCUL8er
Cthulhu
0
0
5
2.5
L
Heimdallr
JoseGzlz
Heimdallr
0
0
0
0
W
Scylla
NeechieV1
Scylla
2
0
5
4.5
L
2
3
1
0.83
L
Hun Batz
1
3
1
0.5
L
Achilles
0
0
3
1.5
W
Tsukuyomi
diablojr42
Tsukuyomi
5
2
2
3
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
27,674
29,980
Taken
38,461
19,984
Mitigated
29,176
7,879
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,507
1,788
0
0
14,473
16,566
0
6,686
7,261
21,198
0
W
Chang'e
GretasWrath
Chang'e
5,184
905
3,038
2,582
5,731
2,333
0
3,335
2,351
14,018
0
W
Cthulhu
HepCUL8er
Cthulhu
5,723
729
0
176
6,501
6,279
0
3,986
2,256
13,969
0
L
Heimdallr
JoseGzlz
Heimdallr
0
0
0
38
868
298
0
343
525
0
924
W
Scylla
NeechieV1
Scylla
5,749
738
0
65
1,910
742
0
1,193
717
14,377
0
L
7,974
42
17
424
6,044
2,179
0
1,592
4,003
25,002
0
L
Hun Batz
7,802
2,570
0
405
8,328
4,391
0
3,860
4,198
0
12,748
L
Achilles
3,391
865
0
2,047
8,748
5,742
0
4,792
3,524
0
7,540
W
Tsukuyomi
diablojr42
Tsukuyomi
8,340
3,714
0
1,071
8,129
3,378
0
3,932
4,076
0
20,826
W
8,079
1,182
0
947
7,709
7,252
0
4,035
3,506
1,453
13,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
33,400
141
Minions Killed
94
6
Camps Cleared
3
640,662
Distance Traveled
540,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,454
1,076
15
3
0
121,784
0
W
Chang'e
6,726
1,121
17
3
4
123,767
0
W
Cthulhu
6,844
1,141
26
4
0
125,734
0
L
Heimdallr
5,993
999
0
0
0
15,684
0
W
Scylla
7,074
1,179
44
7
0
125,037
0
L
Janus
7,479
1,247
54
9
2
119,623
0
L
Hun Batz
6,696
1,116
12
2
0
141,905
0
L
Achilles
6,778
1,130
13
2
1
141,660
0
W
Tsukuyomi
8,170
1,362
28
5
2
125,928
0
W
Mulan
7,317
1,220
26
4
0
140,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role