Player Matchup

Heimdallr
Heimdallr
BullyHunter76
Heimdallr
Level 105
God Stats
2W - 1L
1,426 SR
Queue Stats
15W - 23L
1,352 Elo+
Party 1
Surtr
Surtr
CRAPalicious78
Surtr
Level 42
God Stats
5W - 8L
1,267 SR
Queue Stats
13W - 12L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
Carnefrita456
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,142 Elo+
Party 1
Danzaburou
Danzaburou
OG Coolship
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 1
Athena
Athena
OgreCheese
Athena
Level 90
God Stats
3W - 0L
1,860 SR
Queue Stats
15W - 18L
1,411 Elo+
Party 1
Team Averages
Level 56
1,511 SR
1,292 Elo+

VS

Team Averages
Level 33
1,322 SR
1,233 Elo+
Cerberus
Cerberus
HRTZELL
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,119 Elo+
Party 2
Shiva
Shiva
Who Mystzz
Shiva
Level 13
God Stats
3W - 4L
1,124 SR
Queue Stats
11W - 15L
1,119 Elo+
Party 2
Hachiman
Hachiman
WhoSlipzz
Hachiman
Level 67
God Stats
2W - 4L
1,451 SR
Queue Stats
56W - 58L
1,298 Elo+
Party 2
Bastet
Bastet
XOakTeacherX
Bastet
Level 27
God Stats
2W - 6L
1,034 SR
Queue Stats
39W - 38L
1,296 Elo+
Party 2
Agni
Agni
ganzzz09
Agni
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BullyHunter76
Heimdallr
16
6 / 1 / 6
10,015
501
14,787
16,641
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 3
10,924
546
13,457
16,670
13,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Carnefrita456
Hun Batz
18
7 / 0 / 2
10,911
546
10,121
14,258
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OG Coolship
Danzaburou
17
3 / 0 / 3
10,843
542
9,258
9,181
4,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
OgreCheese
Athena
15
4 / 3 / 10
10,004
500
11,069
18,321
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HRTZELL
Cerberus
10
0 / 8 / 0
7,180
359
3,590
21,944
17,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
13
0 / 5 / 2
8,067
403
7,820
20,297
13,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
WhoSlipzz
Hachiman
15
1 / 2 / 0
8,779
439
5,596
10,651
4,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
15
3 / 5 / 2
9,303
465
9,021
21,441
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
15
1 / 3 / 2
8,946
447
18,912
15,194
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
23
Kills
5
5
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BullyHunter76
Heimdallr
6
1
6
9
W
3
1
3
4.5
W
Hun Batz
Carnefrita456
Hun Batz
7
0
2
8
L
Cerberus
HRTZELL
Cerberus
0
8
0
0
W
Danzaburou
OG Coolship
Danzaburou
3
0
3
4.5
W
Athena
OgreCheese
Athena
4
3
10
3
L
Shiva
0
5
2
0.2
L
Hachiman
WhoSlipzz
Hachiman
1
2
0
0.5
L
Bastet
3
5
2
0.8
L
Agni
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,692
Damage
44,939
75,071
Taken
89,527
48,528
Mitigated
49,198
20,125
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BullyHunter76
Heimdallr
14,787
5,614
0
5,135
16,641
7,635
434
9,570
7,071
0
77,276
W
13,457
5,561
0
7,859
16,670
13,317
1,344
0
16,670
2,605
81,885
W
Hun Batz
Carnefrita456
Hun Batz
10,121
2,341
0
500
14,258
6,915
0
4,450
9,808
0
107,346
L
Cerberus
HRTZELL
Cerberus
3,590
499
0
3,968
21,944
17,191
0
4,438
17,506
28,419
0
W
Danzaburou
OG Coolship
Danzaburou
9,258
6,132
0
4,312
9,181
4,337
3,630
588
8,593
0
81,231
W
Athena
OgreCheese
Athena
11,069
4,018
0
2,319
18,321
16,324
1
7,894
10,427
37,191
0
L
Shiva
7,820
1,990
0
2,963
20,297
13,013
0
895
19,402
0
50,977
L
Hachiman
WhoSlipzz
Hachiman
5,596
2,583
0
4,617
10,651
4,078
0
977
9,674
0
56,379
L
Bastet
9,021
2,431
0
5,901
21,441
8,616
0
1,976
19,465
0
73,285
L
Agni
18,912
766
0
1,000
15,194
6,300
154
3,678
11,516
86,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
42,275
523
Minions Killed
454
0
Camps Cleared
0
1,959,371
Distance Traveled
2,023,130
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,015
501
86
4
0
371,158
1
W
Surtr
10,924
546
111
6
0
347,511
0
W
Hun Batz
10,911
546
159
8
0
469,691
0
L
Cerberus
7,180
359
45
2
0
374,096
0
W
Danzaburou
10,843
542
119
6
0
369,961
0
W
Athena
10,004
500
48
2
0
401,050
2
L
Shiva
8,067
403
77
4
0
416,196
0
L
Hachiman
8,779
439
106
5
0
323,497
0
L
Bastet
9,303
465
108
5
0
456,328
0
L
Agni
8,946
447
118
6
0
453,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role