Player Matchup

Agni
Agni
AleAvalos
Agni
Level 60
God Stats
4W - 3L
1,750 SR
Queue Stats
35W - 44L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Avispadark
Ao Kuang
Level 118
God Stats
12W - 16L
1,522 SR
Queue Stats
727W - 781L
1,324 Elo+
Solo
Charon
Charon
Jah Yayo
Charon
Level 56
God Stats
44W - 36L
1,568 SR
Queue Stats
194W - 205L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
KuramaJinchūriki
Erlang Shen
Level 125
God Stats
10W - 8L
1,486 SR
Queue Stats
103W - 95L
1,485 Elo+
Solo
Thor
Thor
ivaniki
Thor
Level 156
God Stats
21W - 24L
1,637 SR
Queue Stats
629W - 655L
1,547 Elo+
Solo
Team Averages
Level 103
1,593 SR
1,429 Elo+

VS

Team Averages
Level 113
1,497 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Parthenophobia
Hel
Level 101
God Stats
74W - 75L
1,533 SR
Queue Stats
451W - 458L
1,410 Elo+
Solo
Mulan
Mulan
TcDz
Mulan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,572 Elo+
Solo
Skadi
Skadi
VoidRM2793
Skadi
Level 89
God Stats
5W - 0L
1,570 SR
Queue Stats
38W - 27L
1,539 Elo+
Solo
Kali
Kali
saturno123
Kali
Level 159
God Stats
31W - 39L
1,383 SR
Queue Stats
329W - 394L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 1 / 2
6,132
1,226
4,319
3,443
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Avispadark
Ao Kuang
10
1 / 1 / 1
6,064
1,213
2,358
5,482
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Jah Yayo
Charon
10
1 / 5 / 1
6,108
1,222
3,327
8,888
7,751
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
KuramaJinchūriki
Erlang Shen
10
0 / 2 / 2
5,553
1,111
1,710
3,614
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
ivaniki
Thor
11
1 / 1 / 0
6,150
1,230
4,827
5,448
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

327

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 8
6,265
1,253
6,921
3,411
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 8
5,966
1,193
2,860
1,817
502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TcDz
Mulan
12
1 / 1 / 7
6,340
1,268
5,054
4,558
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
12
3 / 0 / 6
7,071
1,414
4,182
2,788
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 1 / 3
7,239
1,448
5,079
5,625
2,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
10
10
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
8
5
L
Agni
0
1
2
1
L
Ao Kuang
Avispadark
Ao Kuang
1
1
1
1.5
L
Charon
Jah Yayo
Charon
1
5
1
0.3
L
Erlang Shen
KuramaJinchūriki
Erlang Shen
0
2
2
0.5
W
0
1
8
4
W
Mulan
TcDz
Mulan
1
1
7
4.5
W
Skadi
3
0
6
6
L
Thor
ivaniki
Thor
1
1
0
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
24,096
26,875
Taken
18,199
16,659
Mitigated
7,108
1,388
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,921
229
1,120
793
3,411
1,097
0
1,235
1,990
18,859
0
L
Agni
4,319
438
0
0
3,443
1,289
0
1,719
1,724
23,171
0
L
Ao Kuang
Avispadark
Ao Kuang
2,358
550
0
819
5,482
3,118
0
1,656
3,733
10,201
0
L
Charon
Jah Yayo
Charon
3,327
662
0
115
8,888
7,751
0
3,732
4,767
3,536
0
L
Erlang Shen
KuramaJinchūriki
Erlang Shen
1,710
926
0
439
3,614
2,496
0
1,129
2,182
0
3,481
W
2,860
139
2,568
406
1,817
502
0
881
745
4,959
0
W
Mulan
TcDz
Mulan
5,054
454
0
457
4,558
2,496
0
2,606
1,401
0
9,844
W
Skadi
4,182
1,707
0
335
2,788
947
0
1,714
686
0
23,191
L
Thor
ivaniki
Thor
4,827
823
0
15
5,448
2,005
0
1,245
4,126
0
12,596
W
5,079
2,149
0
1,021
5,625
2,066
0
2,582
2,692
0
6,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
32,881
104
Minions Killed
111
6
Camps Cleared
5
460,131
Distance Traveled
549,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,265
1,253
23
5
1
117,432
0
L
Agni
6,132
1,226
56
11
0
115,450
0
L
Ao Kuang
6,064
1,213
10
2
3
85,107
0
L
Charon
6,108
1,222
7
1
2
88,292
0
L
Erlang Shen
5,553
1,111
7
1
0
58,995
0
W
Hel
5,966
1,193
5
1
1
116,470
0
W
Mulan
6,340
1,268
19
4
1
108,957
0
W
Skadi
7,071
1,414
55
11
1
99,250
0
L
Thor
6,150
1,230
24
5
1
112,287
0
W
Kali
7,239
1,448
9
2
1
107,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role