Player Matchup

Odin
Odin
FATTYBIGZIE
Odin
Level 118
God Stats
2W - 3L
1,522 SR
Queue Stats
105W - 137L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
MrDragonBalls
Heimdallr
Level 143
God Stats
10W - 9L
1,252 SR
Queue Stats
194W - 166L
1,516 Elo+
Solo
Olorun
Olorun
PuppyyPunter
Olorun
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 175L
1,458 Elo+
Party 2
Anubis
Anubis
RuiSoonMa
Anubis
Level 106
God Stats
35W - 27L
1,550 SR
Queue Stats
196W - 157L
1,491 Elo+
Solo
Zeus
Zeus
SquareLeaf14479
Zeus
Level 66
God Stats
3W - 6L
1,305 SR
Queue Stats
349W - 338L
1,507 Elo+
Solo
Team Averages
Level 108
1,426 SR
1,476 Elo+

VS

Team Averages
Level 116
1,578 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Endertronic
Da Ji
Level 125
God Stats
3W - 1L
1,472 SR
Queue Stats
145W - 141L
1,422 Elo+
Solo
Xing Tian
Xing Tian
JUMAGA
Xing Tian
Level 86
God Stats
2W - 0L
1,736 SR
Queue Stats
14W - 16L
1,485 Elo+
Party 1
Poseidon
Poseidon
MortxL II
Poseidon
Level 124
God Stats
7W - 3L
1,626 SR
Queue Stats
169W - 148L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
MrFrenesick
Sun Wukong
Level 142
God Stats
6W - 6L
1,557 SR
Queue Stats
266W - 267L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,854
485
3,217
8,750
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
MrDragonBalls
Heimdallr
10
3 / 2 / 0
6,281
628
5,501
8,520
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
9
2 / 1 / 0
5,469
547
6,351
6,397
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
RuiSoonMa
Anubis
11
0 / 2 / 0
5,948
595
3,387
6,700
2,909
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 2
5,228
523
3,352
6,596
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 3
5,672
567
7,631
8,093
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
7 / 3 / 2
6,662
666
6,568
8,309
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
JUMAGA
Xing Tian
9
2 / 0 / 4
5,715
572
2,293
9,493
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
MortxL II
Poseidon
12
0 / 0 / 4
6,659
666
3,185
4,364
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MrFrenesick
Sun Wukong
11
2 / 2 / 0
6,325
633
5,793
9,841
6,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
7
3
2
2.67
L
0
4
2
0.25
W
Xing Tian
JUMAGA
Xing Tian
2
0
4
4
W
Poseidon
MortxL II
Poseidon
0
0
4
2
L
Heimdallr
MrDragonBalls
Heimdallr
3
2
0
1.5
W
Sun Wukong
MrFrenesick
Sun Wukong
2
2
0
1
L
Olorun
2
1
0
2
L
Anubis
RuiSoonMa
Anubis
0
2
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
25,470
36,963
Taken
40,100
13,960
Mitigated
20,721
10,662
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,631
4,191
0
4,581
8,093
2,748
224
3,083
5,010
0
44,292
W
6,568
1,517
0
530
8,309
3,263
0
2,624
5,685
0
35,578
L
3,217
691
209
1,386
8,750
3,116
0
1,028
7,722
0
13,590
W
Xing Tian
JUMAGA
Xing Tian
2,293
297
0
3,153
9,493
6,746
168
3,958
5,535
9,982
0
W
Poseidon
MortxL II
Poseidon
3,185
224
0
1,348
4,364
1,134
484
3,083
1,281
52,765
0
L
Heimdallr
MrDragonBalls
Heimdallr
5,501
2,936
0
2,894
8,520
4,017
0
0
8,520
0
36,522
W
Sun Wukong
MrFrenesick
Sun Wukong
5,793
1,658
0
1,877
9,841
6,830
64
342
9,499
0
44,089
L
Olorun
6,351
2,521
582
2,445
6,397
2,203
0
756
5,641
33,975
0
L
Anubis
RuiSoonMa
Anubis
3,387
51
0
3,106
6,700
2,909
644
2,557
4,143
48,589
0
L
3,352
790
0
40
6,596
1,715
0
1,137
5,459
32,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
31,033
268
Minions Killed
286
0
Camps Cleared
0
975,628
Distance Traveled
1,153,983
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,672
567
63
6
0
187,167
0
W
Da Ji
6,662
666
42
4
0
246,268
3
L
Odin
4,854
485
23
2
0
220,411
2
W
Xing Tian
5,715
572
10
1
0
232,709
2
W
Poseidon
6,659
666
103
10
0
234,410
0
L
Heimdallr
6,281
628
61
6
0
172,836
3
W
Sun Wukong
6,325
633
68
7
0
253,429
0
L
Olorun
5,469
547
46
5
0
214,188
1
L
Anubis
5,948
595
89
9
0
186,970
3
L
Zeus
5,228
523
49
5
0
181,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role