Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
JewBurner88
Chang'e
Level 60
God Stats
3W - 2L
1,663 SR
Queue Stats
29W - 28L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
Nitefog
Guan Yu
Level 65
God Stats
7W - 2L
1,429 SR
Queue Stats
33W - 29L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
PopaUrf
Kuzenbo
Level 6
God Stats
1W - 0L
1,835 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
toastedwaffle77
Danzaburou
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
4W - 10L
1,227 Elo+
Solo
Team Averages
Level 37
1,635 SR
1,434 Elo+

VS

Team Averages
Level 19
1,463 SR
1,424 Elo+
Persephone
Persephone
HIddenCathere
Persephone
Level 7
God Stats
10W - 11L
1,431 SR
Queue Stats
31W - 33L
1,442 Elo+
Solo
Kukulkan
Kukulkan
JakinHagar
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,279 Elo+
Solo
Ra
Ra
KY SK666N D
Ra
Level 25
God Stats
49W - 128L
1,285 SR
Queue Stats
63W - 166L
1,204 Elo+
Solo
Skadi
Skadi
antmane318
Skadi
Level 28
God Stats
110W - 98L
1,598 SR
Queue Stats
144W - 171L
1,450 Elo+
Solo
Chang'e
Chang'e
lanadelrey234
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 2 / 5
7,462
829
8,376
7,177
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JewBurner88
Chang'e
14
2 / 0 / 5
7,317
813
5,271
6,508
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Nitefog
Guan Yu
13
2 / 1 / 5
6,854
762
4,686
8,466
8,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
PopaUrf
Kuzenbo
13
2 / 1 / 2
6,814
757
3,462
6,226
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
toastedwaffle77
Danzaburou
13
0 / 1 / 5
6,626
736
1,945
5,710
2,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HIddenCathere
Persephone
15
2 / 0 / 2
7,989
888
4,824
3,098
1,471
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
JakinHagar
Kukulkan
11
0 / 4 / 0
6,161
685
2,496
6,102
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,558
618
48
343
136
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
14
2 / 2 / 2
7,454
828
8,660
9,586
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
12
1 / 3 / 2
6,391
710
4,309
8,933
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
9
Kills
5
5
Deaths
9
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
5
2.75
L
Persephone
HIddenCathere
Persephone
2
0
2
3
L
Kukulkan
JakinHagar
Kukulkan
0
4
0
0
W
Chang'e
JewBurner88
Chang'e
2
0
5
4.5
L
0
0
0
0
W
Guan Yu
Nitefog
Guan Yu
2
1
5
4.5
W
Kuzenbo
PopaUrf
Kuzenbo
2
1
2
3
L
Skadi
2
2
2
1.5
L
Chang'e
1
3
2
0.67
W
Danzaburou
toastedwaffle77
Danzaburou
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
20,337
34,087
Taken
28,062
24,466
Mitigated
9,765
11,680
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,376
3,573
0
996
7,177
3,167
1,252
1,761
5,416
0
25,493
L
Persephone
HIddenCathere
Persephone
4,824
176
0
841
3,098
1,471
0
955
2,143
29,374
0
L
Kukulkan
JakinHagar
Kukulkan
2,496
588
0
0
6,102
2,416
0
3,359
2,587
15,016
0
W
Chang'e
JewBurner88
Chang'e
5,271
247
2,962
2,585
6,508
2,661
435
2,334
4,174
26,463
0
L
48
0
168
0
343
136
0
0
343
849
0
W
Guan Yu
Nitefog
Guan Yu
4,686
845
1,204
2,212
8,466
8,296
217
3,707
4,759
0
11,983
W
Kuzenbo
PopaUrf
Kuzenbo
3,462
1,185
0
510
6,226
7,882
350
2,283
3,943
11,068
0
L
Skadi
8,660
2,912
83
1,826
9,586
3,484
7
1,548
7,859
0
32,652
L
Chang'e
4,309
191
89
2,371
8,933
2,258
0
2,408
6,397
11,112
0
W
Danzaburou
toastedwaffle77
Danzaburou
1,945
1,114
0
1,211
5,710
2,460
334
1,592
4,118
0
14,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
33,553
167
Minions Killed
169
0
Camps Cleared
0
1,036,775
Distance Traveled
754,748
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,462
829
43
5
0
194,405
0
L
Persephone
7,989
888
65
7
0
196,732
5
L
Kukulkan
6,161
685
25
3
0
162,732
0
W
Chang'e
7,317
813
60
7
0
215,710
0
L
Ra
5,558
618
0
0
0
40,488
0
W
Guan Yu
6,854
762
13
1
0
231,811
0
W
Kuzenbo
6,814
757
17
2
0
216,465
0
L
Skadi
7,454
828
61
7
0
171,725
0
L
Chang'e
6,391
710
18
2
0
183,071
0
W
Danzaburou
6,626
736
34
4
0
178,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role