Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BigPapaSkrimp
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 52L
1,510 Elo+
Party 4
Hades
Hades
HasturBThicc
Hades
Level 69
God Stats
1W - 0L
1,255 SR
Queue Stats
50W - 52L
1,453 Elo+
Party 4
Artio
Artio
Hossen
Artio
Level 106
God Stats
2W - 0L
1,862 SR
Queue Stats
58W - 44L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xxMAZER47xx
Cu Chulainn
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,374 Elo+
Solo
Team Averages
Level 76
1,523 SR
1,468 Elo+

VS

Team Averages
Level 81
1,563 SR
1,325 Elo+
Baron Samedi
Baron Samedi
BlackTzir
Baron Samedi
Level 76
God Stats
5W - 1L
1,500 SR
Queue Stats
281W - 295L
1,361 Elo+
Solo
Ravana
Ravana
JokerG_Goto
Ravana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,397 Elo+
Party 3
Ares
Ares
Snowsknight
Ares
Level 122
God Stats
2W - 2L
1,814 SR
Queue Stats
106W - 125L
1,357 Elo+
Party 2
Freya
Freya
TartBarbie
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,114 Elo+
Party 2
He Bo
He Bo
nekras18
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 2 / 17
11,191
799
7,154
14,911
16,153
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 1 / 13
11,569
826
15,650
11,615
5,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 14
10,378
741
14,296
12,550
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Hossen
Artio
18
4 / 2 / 18
10,310
736
8,915
18,070
23,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cu Chulainn
xxMAZER47xx
Cu Chulainn
16
5 / 4 / 14
9,973
712
11,324
10,096
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackTzir
Baron Samedi
17
2 / 4 / 6
9,111
651
17,653
11,454
7,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ravana
17
3 / 5 / 7
9,472
677
12,253
15,049
13,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 6
9,304
665
12,520
20,097
21,525
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
16
2 / 5 / 6
9,562
683
8,308
11,997
6,515
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
nekras18
He Bo
14
1 / 7 / 8
8,775
627
6,873
11,136
5,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
28
Kills
11
11
Deaths
28
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
17
6.75
W
9
1
13
15.5
L
Baron Samedi
BlackTzir
Baron Samedi
2
4
6
1.25
W
5
2
14
6
W
Artio
Hossen
Artio
4
2
18
6.5
L
Ravana
3
5
7
1.3
L
3
7
6
0.86
L
Freya
2
5
6
1
L
He Bo
nekras18
He Bo
1
7
8
0.71
W
Cu Chulainn
xxMAZER47xx
Cu Chulainn
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,339
Damage
57,607
67,242
Taken
69,733
57,024
Mitigated
54,965
33,522
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,154
657
1,946
3,658
14,911
16,153
178
11,273
3,638
11,989
0
W
15,650
9,327
769
5,148
11,615
5,386
2,127
6,959
4,656
0
43,293
L
Baron Samedi
BlackTzir
Baron Samedi
17,653
2,059
2,401
2,708
11,454
7,322
38
4,378
7,076
33,284
0
W
14,296
2,028
2,415
4,540
12,550
6,997
33
8,035
4,515
24,028
0
W
Artio
Hossen
Artio
8,915
1,315
5,867
8,067
18,070
23,957
116
12,442
5,628
17,258
0
L
Ravana
12,253
2,308
645
962
15,049
13,963
48
7,278
7,771
0
18,824
L
12,520
545
876
1,846
20,097
21,525
48
7,345
12,752
21,740
0
L
Freya
8,308
2,944
0
1,627
11,997
6,515
106
6,703
5,294
22,268
0
L
He Bo
nekras18
He Bo
6,873
1,638
22
676
11,136
5,640
0
4,661
6,475
13,632
0
W
Cu Chulainn
xxMAZER47xx
Cu Chulainn
11,324
3,675
588
524
10,096
4,531
0
6,645
3,451
0
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,421
Gold Earned
46,224
125
Minions Killed
107
0
Camps Cleared
0
1,206,989
Distance Traveled
1,062,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,191
799
13
1
0
223,813
0
W
Anhur
11,569
826
48
3
0
260,195
0
L
Baron Samedi
9,111
651
33
2
0
184,994
0
W
Hades
10,378
741
35
3
0
258,505
0
W
Artio
10,310
736
10
1
0
274,136
0
L
Ravana
9,472
677
15
1
0
230,193
0
L
Ares
9,304
665
15
1
0
242,111
0
L
Freya
9,562
683
32
2
0
210,761
0
L
He Bo
8,775
627
12
1
0
194,448
0
W
Cu Chulainn
9,973
712
19
1
0
190,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role