Player Matchup

Tyr
Tyr
MasoThePro
Tyr
Level 121
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 4L
1,672 Elo+
Party 3
Baron Samedi
Baron Samedi
RogueThePain
Baron Samedi
Level 149
God Stats
102W - 90L
1,496 SR
Queue Stats
741W - 751L
1,521 Elo+
Solo
Ravana
Ravana
Th3N3B254
Ravana
Level 67
God Stats
0W - 2L
1,278 SR
Queue Stats
66W - 63L
1,622 Elo+
Party 3
Aphrodite
Aphrodite
kimonster424
Aphrodite
Level 123
God Stats
0W - 1L
1,573 SR
Queue Stats
8W - 8L
1,691 Elo+
Party 3
Medusa
Medusa
xTWITCHx254x
Medusa
Level 87
God Stats
1W - 1L
1,526 SR
Queue Stats
4W - 5L
1,672 Elo+
Party 3
Team Averages
Level 109
1,520 SR
1,635 Elo+

VS

Team Averages
Level 148
1,548 SR
1,487 Elo+
Bacchus
Bacchus
Ashborn074
Bacchus
Level 129
God Stats
13W - 9L
1,747 SR
Queue Stats
153W - 153L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
AutonomousBRANDO
Kuzenbo
Level 179
God Stats
1W - 3L
1,191 SR
Queue Stats
341W - 345L
1,445 Elo+
Party 1
Scylla
Scylla
LadyMariee-
Scylla
Level 156
God Stats
5W - 7L
1,507 SR
Queue Stats
169W - 170L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Shmavi
Baron Samedi
Level 143
God Stats
3W - 5L
1,539 SR
Queue Stats
64W - 77L
1,521 Elo+
Solo
Tyr
Tyr
The1stApollo
Tyr
Level 133
God Stats
2W - 1L
1,754 SR
Queue Stats
132W - 126L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
7,766
647
3,981
8,960
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RogueThePain
Baron Samedi
16
1 / 1 / 3
8,774
731
8,776
8,539
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
Th3N3B254
Ravana
14
1 / 5 / 3
7,739
645
7,339
14,242
10,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Aphrodite
kimonster424
Aphrodite
14
0 / 4 / 4
7,766
647
7,680
10,745
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
3 / 3 / 1
8,521
710
10,213
11,239
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ashborn074
Bacchus
14
1 / 3 / 5
7,926
661
7,174
11,476
9,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 11
8,728
727
6,661
14,570
21,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
17
5 / 0 / 7
9,045
754
10,648
1,482
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Shmavi
Baron Samedi
16
1 / 0 / 7
8,785
732
10,150
6,326
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 5
8,873
739
9,684
13,258
15,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
5
Kills
14
14
Deaths
5
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ashborn074
Bacchus
1
3
5
1.17
W
1
0
11
6.5
W
Scylla
5
0
7
8.5
L
0
1
3
1.5
L
Baron Samedi
RogueThePain
Baron Samedi
1
1
3
2.5
W
Baron Samedi
Shmavi
Baron Samedi
1
0
7
4.5
L
Ravana
Th3N3B254
Ravana
1
5
3
0.5
W
6
2
5
4.25
L
Aphrodite
kimonster424
Aphrodite
0
4
4
0.5
L
Medusa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,989
Damage
44,317
53,725
Taken
47,112
32,227
Mitigated
50,650
17,956
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ashborn074
Bacchus
7,174
304
0
3,478
11,476
9,640
0
3,514
7,962
18,623
0
W
6,661
2,450
0
2,549
14,570
21,330
48
4,893
9,677
10,399
0
W
Scylla
10,648
957
0
642
1,482
651
160
117
1,365
36,383
0
L
3,981
296
0
1,840
8,960
5,108
0
6,416
2,184
0
15,269
L
Baron Samedi
RogueThePain
Baron Samedi
8,776
136
1,495
3,230
8,539
5,752
68
4,687
3,478
38,406
0
W
Baron Samedi
Shmavi
Baron Samedi
10,150
820
805
3,253
6,326
3,643
140
3,159
3,167
44,495
0
L
Ravana
Th3N3B254
Ravana
7,339
1,505
0
1,611
14,242
10,903
0
6,830
6,083
0
23,176
W
9,684
717
0
2,150
13,258
15,386
161
4,773
8,485
698
18,049
L
Aphrodite
kimonster424
Aphrodite
7,680
1,261
4,708
4,364
10,745
5,566
0
6,847
2,877
25,211
0
L
Medusa
10,213
4,968
0
708
11,239
4,898
476
8,914
2,028
0
38,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
43,357
237
Minions Killed
221
0
Camps Cleared
0
1,169,675
Distance Traveled
1,262,229
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,926
661
26
2
0
250,874
0
W
Kuzenbo
8,728
727
4
0
0
269,192
0
W
Scylla
9,045
754
74
6
0
244,773
0
L
Tyr
7,766
647
38
3
0
256,990
0
L
Baron Samedi
8,774
731
61
5
0
237,782
2
W
Baron Samedi
8,785
732
94
8
0
237,260
0
L
Ravana
7,739
645
27
2
0
233,242
0
W
Tyr
8,873
739
23
2
0
260,130
1
L
Aphrodite
7,766
647
56
5
0
222,269
0
L
Medusa
8,521
710
55
5
0
219,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role