Player Matchup

Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Cloudyboy9888
Cerberus
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 2
Janus
Janus
Jckallas21
Janus
Level 21
God Stats
2W - 1L
1,523 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Agni
Agni
SnoopWoot5167
Agni
Level 14
God Stats
2W - 2L
1,462 SR
Queue Stats
3W - 6L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xV3RTIG0
Tsukuyomi
Level 18
God Stats
2W - 3L
1,645 SR
Queue Stats
4W - 6L
1,528 Elo+
Party 3
Team Averages
Level 32
1,526 SR
1,487 Elo+

VS

Team Averages
Level 33
1,267 SR
1,150 Elo+
Ix Chel
Ix Chel
KeithIsLaw
Ix Chel
Level 25
God Stats
0W - 3L
998 SR
Queue Stats
27W - 97L
1,035 Elo+
Party 1
Kali
Kali
Surreal_Alex
Kali
Level 8
God Stats
1W - 12L
1,187 SR
Queue Stats
36W - 116L
982 Elo+
Party 1
Medusa
Medusa
jingojaz
Medusa
Level 101
God Stats
0W - 1L
1,178 SR
Queue Stats
6W - 33L
1,087 Elo+
Party 1
Sol
Sol
just-PRYME7
Sol
Level 14
God Stats
0W - 7L
1,474 SR
Queue Stats
36W - 121L
1,041 Elo+
Party 1
Cthulhu
Cthulhu
pijamastime
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
12 / 0 / 5
9,198
920
13,074
5,867
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Cloudyboy9888
Cerberus
14
2 / 0 / 7
7,608
761
3,037
5,046
2,884
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
15
1 / 0 / 12
8,248
825
8,008
3,532
1,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 5
7,780
778
5,050
7,971
3,033
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xV3RTIG0
Tsukuyomi
14
7 / 1 / 8
8,451
845
10,165
8,602
3,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KeithIsLaw
Ix Chel
13
0 / 8 / 0
6,630
663
5,032
12,426
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 1
6,482
648
3,847
10,689
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
jingojaz
Medusa
15
1 / 3 / 0
7,371
737
4,297
9,694
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 0
6,902
690
2,231
8,393
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
pijamastime
Cthulhu
10
0 / 1 / 0
6,318
632
1,580
3,178
1,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
23
Kills
2
2
Deaths
23
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
0
5
14.5
W
Cerberus
Cloudyboy9888
Cerberus
2
0
7
5.5
W
Janus
1
0
12
7
L
Ix Chel
KeithIsLaw
Ix Chel
0
8
0
0
W
1
1
5
3.5
L
1
6
1
0.25
L
Medusa
jingojaz
Medusa
1
3
0
0.33
L
0
5
0
0
L
Cthulhu
pijamastime
Cthulhu
0
1
0
0
W
Tsukuyomi
xV3RTIG0
Tsukuyomi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
16,987
31,018
Taken
44,380
14,006
Mitigated
18,270
5,450
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,074
4,627
0
1,891
5,867
2,665
965
942
4,925
0
33,101
W
Cerberus
Cloudyboy9888
Cerberus
3,037
530
0
441
5,046
2,884
0
1,972
3,074
15,542
0
W
Janus
8,008
1,165
0
1,162
3,532
1,709
708
815
2,717
30,366
0
L
Ix Chel
KeithIsLaw
Ix Chel
5,032
795
50
116
12,426
4,970
446
6,089
6,337
19,407
0
W
5,050
1,217
0
0
7,971
3,033
1,701
3,845
4,126
33,382
0
L
3,847
1,677
0
260
10,689
4,094
0
1,932
8,757
0
9,736
L
Medusa
jingojaz
Medusa
4,297
1,839
0
2,234
9,694
4,276
259
2,042
7,652
0
23,427
L
2,231
365
0
1,002
8,393
3,002
517
4,620
3,773
17,249
0
L
Cthulhu
pijamastime
Cthulhu
1,580
99
0
630
3,178
1,928
0
1,412
1,766
4,437
0
W
Tsukuyomi
xV3RTIG0
Tsukuyomi
10,165
3,776
0
1,956
8,602
3,715
234
1,269
7,333
0
28,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,285
Gold Earned
33,703
242
Minions Killed
149
0
Camps Cleared
0
1,081,957
Distance Traveled
768,675
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,198
920
44
4
0
231,233
0
W
Cerberus
7,608
761
49
5
0
220,296
0
W
Janus
8,248
825
50
5
0
211,580
0
L
Ix Chel
6,630
663
37
4
0
170,745
0
W
Agni
7,780
778
61
6
0
189,323
0
L
Kali
6,482
648
17
2
0
187,838
0
L
Medusa
7,371
737
45
5
0
195,338
3
L
Sol
6,902
690
44
4
0
144,062
0
L
Cthulhu
6,318
632
6
1
0
70,692
0
W
Tsukuyomi
8,451
845
38
4
0
229,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role