Player Matchup

Zeus
Zeus
GermanGunner
Zeus
Level 29
God Stats
1W - 6L
1,318 SR
Queue Stats
234W - 219L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
NoxiousNacht
Ne Zha
Level 69
God Stats
0W - 3L
1,220 SR
Queue Stats
246W - 268L
1,478 Elo+
Party 1
Shiva
Shiva
Spikejaw
Shiva
Level 56
God Stats
45W - 24L
1,618 SR
Queue Stats
235W - 243L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
kavon8mc
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,445 Elo+
Solo
Xbalanque
Xbalanque
liljelli
Xbalanque
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 343L
1,523 Elo+
Party 1
Team Averages
Level 64
1,431 SR
1,485 Elo+

VS

Team Averages
Level 93
1,442 SR
1,420 Elo+
Odin
Odin
Alpha42Wolf0
Odin
Level 38
God Stats
5W - 3L
1,506 SR
Queue Stats
397W - 434L
1,387 Elo+
Party 2
Fenrir
Fenrir
CrayJay
Fenrir
Level 40
God Stats
6W - 9L
1,242 SR
Queue Stats
289W - 330L
1,360 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Especter123
Kumbhakarna
Level 154
God Stats
1W - 0L
1,408 SR
Queue Stats
116W - 104L
1,501 Elo+
Party 3
Neith
Neith
SoyOgma
Neith
Level 135
God Stats
13W - 6L
1,552 SR
Queue Stats
30W - 39L
1,415 Elo+
Party 3
Yu Huang
Yu Huang
o0_DURA_CELL_0o
Yu Huang
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 108L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,302
573
5,615
7,476
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
10
0 / 4 / 2
5,544
504
4,217
10,384
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Spikejaw
Shiva
11
2 / 1 / 0
6,598
600
4,592
8,705
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
kavon8mc
Cthulhu
8
1 / 4 / 0
5,236
476
4,699
9,442
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
liljelli
Xbalanque
8
0 / 3 / 1
4,964
451
4,272
9,009
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,035
549
2,963
7,329
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
CrayJay
Fenrir
11
8 / 0 / 2
6,921
629
7,719
8,750
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Especter123
Kumbhakarna
9
0 / 1 / 7
5,998
545
2,736
9,185
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SoyOgma
Neith
10
5 / 0 / 2
6,285
571
6,771
6,325
2,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
12
1 / 1 / 4
6,831
621
3,431
5,456
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Fenrir
CrayJay
Fenrir
8
0
2
9
W
Kumbhakarna
Especter123
Kumbhakarna
0
1
7
3.5
L
1
3
0
0.33
L
Ne Zha
0
4
2
0.25
W
Neith
SoyOgma
Neith
5
0
2
6
L
Shiva
Spikejaw
Shiva
2
1
0
2
L
Cthulhu
kavon8mc
Cthulhu
1
4
0
0.25
L
Xbalanque
liljelli
Xbalanque
0
3
1
0.17
W
Yu Huang
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
23,620
45,016
Taken
37,045
20,757
Mitigated
17,676
11,323
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,963
368
0
470
7,329
5,851
0
416
6,879
0
36,449
W
Fenrir
CrayJay
Fenrir
7,719
2,314
0
3,658
8,750
3,585
0
2,470
6,092
0
32,093
W
Kumbhakarna
Especter123
Kumbhakarna
2,736
181
1,314
3,140
9,185
3,953
199
2,806
6,379
18,587
0
L
5,615
627
0
1,500
7,476
2,340
0
2,459
5,017
43,694
0
L
Ne Zha
4,217
1,200
0
4,091
10,384
3,765
0
818
9,566
0
39,241
W
Neith
SoyOgma
Neith
6,771
3,531
0
2,955
6,325
2,303
905
909
5,416
0
37,419
L
Shiva
Spikejaw
Shiva
4,592
1,496
0
1,784
8,705
5,203
0
0
8,705
0
41,522
L
Cthulhu
kavon8mc
Cthulhu
4,699
315
61
1,326
9,442
6,633
0
1,477
7,965
17,875
0
L
Xbalanque
liljelli
Xbalanque
4,272
1,156
0
2,561
9,009
2,816
0
1,413
7,596
0
28,911
W
Yu Huang
3,431
188
0
723
5,456
1,984
0
3,243
1,965
45,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
32,070
308
Minions Killed
283
0
Camps Cleared
0
1,106,175
Distance Traveled
1,111,655
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,035
549
74
7
0
225,997
1
W
Fenrir
6,921
629
45
4
0
259,415
0
W
Kumbhakarna
5,998
545
17
2
0
229,351
2
L
Zeus
6,302
573
79
7
0
203,561
0
L
Ne Zha
5,544
504
68
6
0
237,370
0
W
Neith
6,285
571
63
6
0
179,388
0
L
Shiva
6,598
600
87
8
0
228,568
0
L
Cthulhu
5,236
476
19
2
0
226,241
2
L
Xbalanque
4,964
451
55
5
0
210,435
0
W
Yu Huang
6,831
621
84
8
0
217,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role