Player Matchup

Chronos
Chronos
Gold II
Cοunt
Chronos
Gold II
Level 106
God Stats
38W - 17L
1,759 SR
Queue Stats
297W - 300L
1,591 MMR
Party 1
Danzaburou
Danzaburou
Gold III
OnyxV0id454_
Danzaburou
Gold III
Level 158
God Stats
11W - 11L
1,602 SR
Queue Stats
637W - 676L
1,526 MMR
Solo
Yu Huang
Yu Huang
Gold III
ReapingImmortal
Yu Huang
Gold III
Level 177
God Stats
17W - 20L
1,534 SR
Queue Stats
703W - 710L
1,416 MMR
Party 1
Athena
Athena
Gold III
TheBLACKGuyAGAIN
Athena
Gold III
Level 172
God Stats
11W - 9L
1,854 SR
Queue Stats
265W - 276L
1,456 MMR
Solo
Fenrir
Fenrir
Gold IV
deluxe2tyt
Fenrir
Gold IV
Level 115
God Stats
3W - 2L
1,671 SR
Queue Stats
123W - 142L
1,446 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,684 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,628 SR
1,486 MMR
Bacchus
Bacchus
Bronze III
BroadProduct61
Bacchus
Bronze III
Level 135
God Stats
0W - 2L
1,551 SR
Queue Stats
2W - 8L
1,453 MMR
Solo
Amaterasu
Amaterasu
Silver I
GrimmBlueEyes
Amaterasu
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,441 MMR
Solo
Discordia
Discordia
Gold I
Reap3r0939
Discordia
Gold I
Level 123
God Stats
5W - 1L
1,875 SR
Queue Stats
90W - 97L
1,613 MMR
Party 2
Hachiman
Hachiman
Silver II
TheSaintOfGods
Hachiman
Silver II
Level 147
God Stats
19W - 8L
1,848 SR
Queue Stats
31W - 15L
1,505 MMR
Solo
Bastet
Bastet
Silver II
Turtlezzs-
Bastet
Silver II
Level 109
God Stats
1W - 6L
1,366 SR
Queue Stats
22W - 34L
1,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cοunt
Chronos
16
5 / 2 / 7
9,950
553
18,082
20,079
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
OnyxV0id454_
Danzaburou
16
4 / 2 / 3
9,472
526
10,355
16,496
7,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
15
4 / 3 / 7
9,602
533
10,458
11,700
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 8
9,232
513
6,674
17,468
14,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
deluxe2tyt
Fenrir
18
7 / 4 / 5
10,981
610
13,641
18,482
16,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SurtrLokiThanatosCharon

VS

Bans
MulanKaliRatatoskrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
8,622
479
10,276
20,895
21,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
GrimmBlueEyes
Amaterasu
12
3 / 9 / 0
8,435
469
10,536
22,345
22,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Reap3r0939
Discordia
14
1 / 4 / 1
8,636
480
9,643
11,424
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
18
5 / 2 / 1
10,664
592
13,271
12,974
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Turtlezzs-
Bastet
14
2 / 4 / 3
8,333
463
8,638
15,725
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
14
15
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Chronos
Cοunt
Chronos
5
2
7
4.25
L
Amaterasu
GrimmBlueEyes
Amaterasu
3
9
0
0.33
W
Danzaburou
OnyxV0id454_
Danzaburou
4
2
3
2.75
L
Discordia
Reap3r0939
Discordia
1
4
1
0.38
W
Yu Huang
4
3
7
2.5
W
2
4
8
1.5
L
Hachiman
5
2
1
2.75
L
Bastet
Turtlezzs-
Bastet
2
4
3
0.88
W
Fenrir
deluxe2tyt
Fenrir
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,210
Damage
52,364
84,225
Taken
83,363
53,234
Mitigated
59,495
20,408
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,276
1,311
1,744
3,195
20,895
21,633
0
10,976
9,616
30,100
1,068
W
Chronos
Cοunt
Chronos
18,082
4,749
0
4,705
20,079
8,692
283
4,458
15,526
86,621
0
L
Amaterasu
GrimmBlueEyes
Amaterasu
10,536
4,175
0
3,718
22,345
22,028
0
3,999
18,274
0
49,349
W
Danzaburou
OnyxV0id454_
Danzaburou
10,355
4,211
0
7,125
16,496
7,647
0
5,305
11,191
0
84,847
L
Discordia
Reap3r0939
Discordia
9,643
591
0
1,400
11,424
4,344
0
6,273
4,661
74,776
0
W
Yu Huang
10,458
564
0
500
11,700
5,642
0
5,131
6,469
75,206
0
W
6,674
2,041
2,792
2,307
17,468
14,441
9
3,731
13,643
26,742
0
L
Hachiman
13,271
8,352
0
5,867
12,974
5,166
1,164
4,768
8,155
0
106,085
L
Bastet
Turtlezzs-
Bastet
8,638
2,781
0
3,457
15,725
6,324
0
7,818
7,443
0
52,891
W
Fenrir
deluxe2tyt
Fenrir
13,641
4,058
0
2,979
18,482
16,812
367
1,251
16,442
0
77,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
44,690
518
Minions Killed
460
0
Camps Cleared
0
1,815,837
Distance Traveled
1,775,498
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,622
479
33
2
0
344,571
6
W
Chronos
9,950
553
128
7
0
358,849
2
L
Amaterasu
8,435
469
62
3
0
327,779
1
W
Danzaburou
9,472
526
115
6
0
352,832
6
L
Discordia
8,636
480
130
7
0
356,371
5
W
Yu Huang
9,602
533
125
7
0
355,304
0
W
Athena
9,232
513
38
2
0
391,055
5
L
Hachiman
10,664
592
163
9
0
346,315
5
L
Bastet
8,333
463
72
4
0
400,462
0
W
Fenrir
10,981
610
112
6
0
357,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role