Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Cameron11238
Amaterasu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 155L
1,342 Elo+
Party 3
Hades
Hades
RedDragonn1011
Hades
Level 98
God Stats
5W - 3L
1,656 SR
Queue Stats
52W - 83L
1,357 Elo+
Party 3
Bakasura
Bakasura
RedStar7
Bakasura
Level 129
God Stats
1W - 0L
1,873 SR
Queue Stats
21W - 19L
1,506 Elo+
Party 2
Sol
Sol
twinlife10
Sol
Level 84
God Stats
20W - 10L
1,622 SR
Queue Stats
34W - 33L
1,497 Elo+
Party 2
Team Averages
Level 108
1,630 SR
1,441 Elo+

VS

Team Averages
Level 109
1,559 SR
1,537 Elo+
Awilix
Awilix
ImDaBabyNig
Awilix
Level 68
God Stats
8W - 5L
1,710 SR
Queue Stats
31W - 30L
1,501 Elo+
Party 1
Ullr
Ullr
Quickiie
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,576 Elo+
Solo
Ares
Ares
SaucySooz
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 155L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Slaughter512
Sun Wukong
Level 157
God Stats
10W - 3L
1,776 SR
Queue Stats
83W - 79L
1,513 Elo+
Solo
He Bo
He Bo
dburke30
He Bo
Level 108
God Stats
4W - 4L
1,309 SR
Queue Stats
174W - 161L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 5 / 0
7,280
560
4,445
8,744
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Cameron11238
Amaterasu
12
4 / 0 / 1
7,823
602
4,444
8,779
6,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 3
6,255
481
8,939
8,950
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
RedStar7
Bakasura
14
3 / 1 / 3
7,967
613
6,021
12,484
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 4
7,912
609
7,692
7,633
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 0 / 1
7,193
553
5,628
10,257
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
0 / 2 / 0
5,916
455
5,010
9,176
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
8
0 / 4 / 0
5,820
448
4,044
10,306
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Slaughter512
Sun Wukong
9
1 / 2 / 1
5,876
452
1,838
6,301
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
dburke30
He Bo
13
3 / 3 / 2
7,794
600
8,055
10,251
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
8
9
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
5
0
0.2
W
Amaterasu
Cameron11238
Amaterasu
4
0
1
4.5
L
Awilix
4
0
1
4.5
L
Ullr
0
2
0
0
W
0
1
3
1.5
W
Bakasura
RedStar7
Bakasura
3
1
3
4.5
L
Ares
0
4
0
0
L
Sun Wukong
Slaughter512
Sun Wukong
1
2
1
0.75
L
He Bo
dburke30
He Bo
3
3
2
1.33
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,541
Damage
24,575
46,590
Taken
46,291
21,366
Mitigated
22,835
15,147
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,445
646
0
833
8,744
2,863
1,376
4,612
4,132
46,723
0
W
Amaterasu
Cameron11238
Amaterasu
4,444
1,309
1,382
2,714
8,779
6,814
504
1,932
6,847
0
27,637
L
Awilix
5,628
1,904
0
2,721
10,257
3,931
0
3,114
6,753
0
44,573
L
Ullr
5,010
2,391
0
2,166
9,176
3,378
0
4,672
4,072
0
39,355
W
8,939
517
390
2,246
8,950
4,293
350
2,047
6,903
36,017
0
W
Bakasura
RedStar7
Bakasura
6,021
4,310
0
4,210
12,484
4,907
913
1,582
10,902
0
58,215
L
Ares
4,044
361
0
2,100
10,306
7,903
0
4,000
5,780
23,212
0
L
Sun Wukong
Slaughter512
Sun Wukong
1,838
195
0
730
6,301
4,032
0
3,067
3,224
0
28,023
L
He Bo
dburke30
He Bo
8,055
232
0
1,000
10,251
3,591
127
5,367
4,535
54,865
0
W
7,692
3,030
0
3,372
7,633
2,489
1,687
1,926
5,707
51,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
32,599
359
Minions Killed
282
0
Camps Cleared
0
1,361,489
Distance Traveled
1,221,030
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,280
560
69
5
0
241,546
0
W
Amaterasu
7,823
602
39
3
0
290,339
2
L
Awilix
7,193
553
65
5
0
331,340
0
L
Ullr
5,916
455
50
4
0
240,282
0
W
Hades
6,255
481
62
5
0
258,185
0
W
Bakasura
7,967
613
108
8
0
311,648
0
L
Ares
5,820
448
35
3
0
248,116
1
L
Sun Wukong
5,876
452
47
4
0
169,243
4
L
He Bo
7,794
600
85
7
0
232,049
0
W
Sol
7,912
609
81
6
0
259,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role