Player Matchup

Anubis
Anubis
BigJac
Anubis
Level 51
God Stats
41W - 41L
1,515 SR
Queue Stats
80W - 77L
1,425 Elo+
Party 1
Thoth
Thoth
Cyberzd
Thoth
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,272 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Will650
Tsukuyomi
Level 33
God Stats
5W - 6L
1,354 SR
Queue Stats
79W - 77L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
guerts69
Kumbhakarna
Level 163
God Stats
2W - 9L
1,500 SR
Queue Stats
448W - 478L
1,474 Elo+
Solo
Hou Yi
Hou Yi
läpǔläs
Hou Yi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 97L
1,701 Elo+
Solo
Team Averages
Level 75
1,474 SR
1,458 Elo+

VS

Team Averages
Level 73
1,478 SR
1,431 Elo+
Maui
Maui
Darkblazingstar
Maui
Level 60
God Stats
32W - 39L
1,475 SR
Queue Stats
110W - 115L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
HeroShadeLink
Nu Wa
Level 108
God Stats
66W - 71L
1,418 SR
Queue Stats
147W - 155L
1,451 Elo+
Party 2
Skadi
Skadi
Kev_Staytipsy209
Skadi
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo
Cupid
Cupid
tattoomonkey187
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,379 Elo+
Solo
Vamana
Vamana
thegreatsheer
Vamana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigJac
Anubis
16
3 / 3 / 11
10,842
1,084
14,692
10,371
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
Cyberzd
Thoth
16
1 / 1 / 11
10,175
1,018
10,910
4,979
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Will650
Tsukuyomi
16
4 / 3 / 6
10,231
1,023
6,943
12,635
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
guerts69
Kumbhakarna
16
3 / 1 / 9
10,792
1,079
3,367
10,838
11,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
läpǔläs
Hou Yi
17
8 / 0 / 5
11,452
1,145
22,259
8,614
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,604
960
3,270
9,999
10,927
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 5
10,421
1,042
12,732
5,054
1,825
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 11 / 5
9,846
985
10,655
18,046
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 3
9,594
959
9,506
12,403
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 2 / 4
9,407
941
3,984
15,930
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
19
Kills
8
8
Deaths
19
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
BigJac
Anubis
3
3
11
2.83
W
Thoth
Cyberzd
Thoth
1
1
11
6.5
L
1
3
5
1.17
L
3
1
5
5.5
L
1
11
5
0.32
W
Tsukuyomi
Will650
Tsukuyomi
4
3
6
2.33
W
Kumbhakarna
guerts69
Kumbhakarna
3
1
9
7.5
W
Hou Yi
läpǔläs
Hou Yi
8
0
5
10.5
L
2
2
3
1.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,171
Damage
40,147
47,437
Taken
61,432
30,382
Mitigated
39,481
9,781
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BigJac
Anubis
14,692
743
0
2,802
10,371
6,162
0
3,678
6,396
44,418
0
W
Thoth
Cyberzd
Thoth
10,910
375
0
500
4,979
2,059
0
3,031
1,716
35,860
0
L
3,270
153
0
0
9,999
10,927
0
5,043
4,806
8,925
0
L
12,732
4,291
230
427
5,054
1,825
0
2,148
2,606
41,507
0
L
10,655
4,662
0
135
18,046
7,625
0
7,966
9,930
0
30,955
W
Tsukuyomi
Will650
Tsukuyomi
6,943
2,001
0
991
12,635
6,235
0
4,908
7,415
0
18,452
W
Kumbhakarna
guerts69
Kumbhakarna
3,367
389
1,036
2,133
10,838
11,197
0
4,538
5,917
16,649
0
W
Hou Yi
läpǔläs
Hou Yi
22,259
14,200
0
2,319
8,614
4,729
0
2,717
5,660
0
47,525
L
9,506
3,091
677
1,440
12,403
5,114
0
3,838
8,265
0
23,971
L
3,984
972
0
395
15,930
13,990
0
10,063
5,567
0
11,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
48,872
267
Minions Killed
182
12
Camps Cleared
4
923,492
Distance Traveled
901,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,842
1,084
68
7
2
166,647
0
W
Thoth
10,175
1,018
77
8
0
183,835
0
L
Maui
9,604
960
19
2
0
161,318
0
L
Nu Wa
10,421
1,042
51
5
1
180,534
0
L
Skadi
9,846
985
57
6
2
147,261
0
W
Tsukuyomi
10,231
1,023
19
2
2
177,443
0
W
Kumbhakarna
10,792
1,079
22
2
0
198,209
0
W
Hou Yi
11,452
1,145
81
8
8
197,358
0
L
Cupid
9,594
959
38
4
1
182,172
0
L
Vamana
9,407
941
17
2
0
229,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role