Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DestructivCookie
Chang'e
Level 122
God Stats
6W - 2L
1,668 SR
Queue Stats
114W - 106L
1,504 Elo+
Solo
Charon
Charon
Hitt A Licc1664
Charon
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,438 Elo+
Solo
Guan Yu
Guan Yu
REVEL123
Guan Yu
Level 158
God Stats
4W - 6L
1,698 SR
Queue Stats
286W - 287L
1,437 Elo+
Solo
Kali
Kali
Thekouhai21
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,545 Elo+
Party 2
Team Averages
Level 144
1,573 SR
1,485 Elo+

VS

Team Averages
Level 100
1,493 SR
1,440 Elo+
Shiva
Shiva
BlaqkTheRipper
Shiva
Level 122
God Stats
132W - 104L
1,538 SR
Queue Stats
616W - 602L
1,451 Elo+
Solo
Poseidon
Poseidon
Dark_Pentium507
Poseidon
Level 146
God Stats
10W - 5L
1,584 SR
Queue Stats
71W - 78L
1,425 Elo+
Solo
Cerberus
Cerberus
HunterIan24
Cerberus
Level 68
God Stats
7W - 6L
1,684 SR
Queue Stats
102W - 90L
1,495 Elo+
Party 1
Hachiman
Hachiman
ItsJake3
Hachiman
Level 109
God Stats
10W - 12L
1,357 SR
Queue Stats
164W - 160L
1,456 Elo+
Party 1
Bastet
Bastet
Tyloz
Bastet
Level 54
God Stats
9W - 6L
1,300 SR
Queue Stats
93W - 93L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 1
6,540
545
6,346
11,370
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 4 / 0
6,137
511
1,839
9,412
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,167
514
5,348
5,848
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
REVEL123
Guan Yu
8
0 / 2 / 0
5,322
444
3,037
5,474
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 0
6,849
571
3,599
10,339
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,112
593
4,806
11,124
7,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
3 / 0 / 1
7,314
610
5,864
4,400
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
HunterIan24
Cerberus
10
0 / 0 / 3
6,499
542
1,095
7,466
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ItsJake3
Hachiman
11
1 / 1 / 1
6,441
537
3,940
6,786
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Tyloz
Bastet
12
6 / 1 / 2
7,422
619
7,825
7,799
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
11
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
1
1.5
W
0
2
3
0.75
W
Poseidon
3
0
1
3.5
L
0
4
0
0
L
1
2
1
0.75
W
Cerberus
HunterIan24
Cerberus
0
0
3
1.5
W
Hachiman
ItsJake3
Hachiman
1
1
1
1.5
L
Guan Yu
REVEL123
Guan Yu
0
2
0
0
L
2
2
0
1
W
Bastet
Tyloz
Bastet
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
23,530
42,443
Taken
37,575
19,481
Mitigated
18,334
11,728
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,346
2,321
0
2,862
11,370
6,900
0
1,518
9,852
0
49,745
W
4,806
1,044
0
3,395
11,124
7,055
0
0
10,720
0
46,219
W
Poseidon
5,864
1,234
0
1,765
4,400
1,352
709
817
3,583
58,620
0
L
1,839
83
381
2,912
9,412
2,922
0
3,492
5,920
43,068
0
L
5,348
962
0
1,115
5,848
2,655
43
1,311
4,537
31,968
0
W
Cerberus
HunterIan24
Cerberus
1,095
205
0
2,657
7,466
4,298
27
3,248
4,218
22,939
0
W
Hachiman
ItsJake3
Hachiman
3,940
2,873
0
3,314
6,786
2,852
1,007
2,100
4,686
0
44,313
L
Guan Yu
REVEL123
Guan Yu
3,037
754
0
1,861
5,474
2,899
0
0
5,474
0
20,378
L
3,599
1,417
0
2,597
10,339
4,105
0
638
9,701
0
54,803
W
Bastet
Tyloz
Bastet
7,825
3,375
0
2,597
7,799
2,777
0
1,022
6,735
0
37,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
34,788
334
Minions Killed
353
0
Camps Cleared
0
1,131,460
Distance Traveled
1,261,363
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,540
545
90
8
0
254,060
0
W
Shiva
7,112
593
74
6
0
238,362
0
W
Poseidon
7,314
610
96
8
0
243,996
0
L
Chang'e
6,137
511
82
7
0
222,861
0
L
Charon
6,167
514
35
3
0
236,356
0
W
Cerberus
6,499
542
60
5
0
235,293
3
W
Hachiman
6,441
537
67
6
0
228,751
4
L
Guan Yu
5,322
444
39
3
0
143,258
0
L
Kali
6,849
571
88
7
0
274,925
0
W
Bastet
7,422
619
56
5
0
314,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role