Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DpressXpress
Bellona
Level 119
God Stats
14W - 16L
1,497 SR
Queue Stats
132W - 126L
1,431 Elo+
Solo
Ymir
Ymir
Kittjot
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
KrisWavyy
Danzaburou
Level 29
God Stats
8W - 3L
1,715 SR
Queue Stats
26W - 39L
1,348 Elo+
Party 1
Poseidon
Poseidon
sneezyy10
Poseidon
Level 60
God Stats
21W - 20L
1,431 SR
Queue Stats
154W - 211L
1,394 Elo+
Solo
Team Averages
Level 60
1,529 SR
1,394 Elo+

VS

Team Averages
Level 77
1,439 SR
1,367 Elo+
Hera
Hera
Abraahams
Hera
Level 48
God Stats
1W - 2L
1,230 SR
Queue Stats
66W - 91L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DjVamp23211
Morgan Le Fay
Level 80
God Stats
11W - 11L
1,457 SR
Queue Stats
190W - 222L
1,358 Elo+
Party 2
Ao Kuang
Ao Kuang
GOD_Okami5
Ao Kuang
Level 67
God Stats
11W - 10L
1,381 SR
Queue Stats
372W - 426L
1,430 Elo+
Party 2
Lancelot
Lancelot
INFIERNO008
Lancelot
Level 89
God Stats
23W - 11L
1,603 SR
Queue Stats
289W - 268L
1,371 Elo+
Solo
Neith
Neith
Totaku8865
Neith
Level 101
God Stats
6W - 5L
1,525 SR
Queue Stats
83W - 57L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 1
6,011
429
5,165
8,582
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
DpressXpress
Bellona
6
0 / 5 / 0
5,147
368
4,090
8,713
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ymir
Kittjot
Ymir
9
3 / 2 / 2
6,936
495
4,836
10,323
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
KrisWavyy
Danzaburou
13
2 / 2 / 2
7,780
556
7,286
9,290
3,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Poseidon
sneezyy10
Poseidon
11
0 / 4 / 0
6,095
435
3,119
6,793
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 2 / 2
6,079
434
2,161
8,254
3,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
DjVamp23211
Morgan Le Fay
14
5 / 0 / 0
8,128
581
7,883
6,998
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
GOD_Okami5
Ao Kuang
14
7 / 0 / 0
8,704
622
11,550
14,464
10,545
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
INFIERNO008
Lancelot
14
2 / 1 / 3
7,972
569
6,150
7,967
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
12
0 / 3 / 1
7,176
513
3,282
8,607
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
14
14
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
1
1.5
W
Hera
0
2
2
0.5
W
Morgan Le Fay
DjVamp23211
Morgan Le Fay
5
0
0
5
L
Bellona
DpressXpress
Bellona
0
5
0
0
W
Ao Kuang
GOD_Okami5
Ao Kuang
7
0
0
7
W
Lancelot
INFIERNO008
Lancelot
2
1
3
3.5
L
Ymir
Kittjot
Ymir
3
2
2
2
L
Danzaburou
KrisWavyy
Danzaburou
2
2
2
1.5
W
Neith
0
3
1
0.17
L
Poseidon
sneezyy10
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
31,026
43,701
Taken
46,290
24,643
Mitigated
24,427
8,271
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,165
738
0
937
8,582
2,885
0
3,833
4,749
0
36,901
W
Hera
2,161
664
0
1,100
8,254
3,941
0
1,745
6,509
27,099
0
W
Morgan Le Fay
DjVamp23211
Morgan Le Fay
7,883
1,688
0
2,312
6,998
2,969
1,125
3,475
3,523
60,465
0
L
Bellona
DpressXpress
Bellona
4,090
2,450
0
1,937
8,713
5,373
0
6,638
2,075
0
17,372
W
Ao Kuang
GOD_Okami5
Ao Kuang
11,550
3,075
0
6,676
14,464
10,545
359
1,493
12,958
60,558
465
W
Lancelot
INFIERNO008
Lancelot
6,150
1,214
0
502
7,967
3,621
359
468
7,499
0
69,549
L
Ymir
Kittjot
Ymir
4,836
1,138
0
1,840
10,323
10,017
0
5,515
4,808
23,701
0
L
Danzaburou
KrisWavyy
Danzaburou
7,286
3,059
0
3,557
9,290
3,822
669
682
8,608
0
58,074
W
Neith
3,282
834
0
2,181
8,607
3,351
146
761
7,846
0
47,110
L
Poseidon
sneezyy10
Poseidon
3,119
490
0
0
6,793
2,546
57
4,461
2,332
44,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
38,059
284
Minions Killed
410
0
Camps Cleared
0
1,097,358
Distance Traveled
1,366,329
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,011
429
56
4
0
260,244
0
W
Hera
6,079
434
40
3
0
265,113
0
W
Morgan Le Fay
8,128
581
106
8
0
254,339
4
L
Bellona
5,147
368
29
2
0
143,082
0
W
Ao Kuang
8,704
622
104
7
0
269,775
0
W
Lancelot
7,972
569
86
6
0
323,680
0
L
Ymir
6,936
495
27
2
0
234,700
1
L
Danzaburou
7,780
556
100
7
0
233,817
0
W
Neith
7,176
513
74
5
0
253,422
0
L
Poseidon
6,095
435
72
5
0
225,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role