Player Matchup

Guan Yu
Guan Yu
BigJoeKing4
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Gnarly yeet
Mulan
Level 107
God Stats
0W - 1L
1,591 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 1
Skadi
Skadi
GoldishMember
Skadi
Level 85
God Stats
0W - 2L
1,680 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
IWvvy_8
Merlin
Level 103
God Stats
2W - 1L
1,629 SR
Queue Stats
13W - 13L
1,726 Elo+
Solo
Medusa
Medusa
goobieee
Medusa
Level 44
God Stats
0W - 2L
1,535 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 68
1,587 SR
1,583 Elo+

VS

Team Averages
Level 119
1,600 SR
1,502 Elo+
Vamana
Vamana
GodlySpeed___
Vamana
Level 81
God Stats
1W - 0L
1,299 SR
Queue Stats
9W - 5L
1,609 Elo+
Solo
Bastet
Bastet
I Am Zen God
Bastet
Level 126
God Stats
2W - 2L
1,751 SR
Queue Stats
17W - 24L
1,439 Elo+
Solo
Olorun
Olorun
JIMENEZ SNIPER
Olorun
Level 156
God Stats
5W - 5L
1,566 SR
Queue Stats
248W - 274L
1,477 Elo+
Solo
Ganesha
Ganesha
davidmiranda
Ganesha
Level 146
God Stats
4W - 0L
1,783 SR
Queue Stats
19W - 8L
1,556 Elo+
Solo
Artemis
Artemis
pandadestroyer8
Artemis
Level 86
God Stats
4W - 4L
1,603 SR
Queue Stats
113W - 120L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigJoeKing4
Guan Yu
12
0 / 8 / 1
6,538
654
2,968
13,303
8,067
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 1
6,972
697
10,389
15,649
14,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 0
7,119
712
4,590
9,155
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
IWvvy_8
Merlin
14
0 / 0 / 2
7,638
764
8,748
6,772
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
goobieee
Medusa
14
2 / 6 / 1
7,756
776
4,498
11,513
4,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
8,781
878
11,073
8,612
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
15
7 / 1 / 6
8,453
845
12,323
11,786
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 5
9,287
929
13,190
8,634
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
davidmiranda
Ganesha
14
0 / 0 / 15
8,178
818
5,586
8,144
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 7
7,604
760
4,854
6,302
2,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
22
22
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigJoeKing4
Guan Yu
0
8
1
0.06
L
1
5
1
0.3
W
7
1
7
10.5
L
0
3
0
0
W
Bastet
7
1
6
10
L
Merlin
IWvvy_8
Merlin
0
0
2
1
W
7
1
5
9.5
W
Ganesha
davidmiranda
Ganesha
0
0
15
7.5
L
Medusa
goobieee
Medusa
2
6
1
0.42
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
47,026
56,392
Taken
43,478
33,752
Mitigated
26,911
3,301
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigJoeKing4
Guan Yu
2,968
868
210
264
13,303
8,067
0
3,934
9,204
0
5,850
L
10,389
367
62
724
15,649
14,887
0
4,371
10,793
0
20,565
W
11,073
4,933
0
1,122
8,612
7,627
0
3,097
5,515
0
24,804
L
4,590
1,421
0
60
9,155
3,552
502
2,329
6,646
0
22,537
W
Bastet
12,323
4,143
0
1,316
11,786
4,481
384
1,446
9,140
0
31,248
L
Merlin
IWvvy_8
Merlin
8,748
699
0
484
6,772
2,682
0
2,151
4,449
42,560
0
W
13,190
7,101
508
2,417
8,634
4,270
1,263
1,352
7,282
45,089
0
W
Ganesha
davidmiranda
Ganesha
5,586
579
0
1,854
8,144
7,822
187
2,331
5,813
14,542
0
L
Medusa
goobieee
Medusa
4,498
1,605
0
1,497
11,513
4,564
212
5,991
5,522
0
14,585
W
4,854
1,706
0
1,484
6,302
2,711
1,167
522
5,780
0
24,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
42,303
174
Minions Killed
200
0
Camps Cleared
0
993,727
Distance Traveled
1,133,322
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,538
654
10
1
0
189,649
0
L
Mulan
6,972
697
21
2
0
221,620
0
W
Vamana
8,781
878
36
4
0
252,246
0
L
Skadi
7,119
712
55
6
0
196,657
0
W
Bastet
8,453
845
46
5
0
238,712
0
L
Merlin
7,638
764
71
7
0
203,343
0
W
Olorun
9,287
929
76
8
0
203,515
0
W
Ganesha
8,178
818
0
0
0
234,580
3
L
Medusa
7,756
776
17
2
0
182,458
0
W
Artemis
7,604
760
42
4
0
204,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role