Player Matchup

Amaterasu
Amaterasu
Bdog312002
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 1
Cerberus
Cerberus
D0gw00d51178
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
DarkMessiah223
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,468 Elo+
Party 1
Loki
Loki
ProjectSanZTTV
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,123 Elo+
Party 1
Apollo
Apollo
Robogamer0502
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,036 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,254 Elo+

VS

Team Averages
Level 48
1,457 SR
1,398 Elo+
Geb
Geb
 
Geb
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ALB1N0M0NK3
Jing Wei
Level 37
God Stats
3W - 2L
1,476 SR
Queue Stats
120W - 138L
1,318 Elo+
Party 2
Mulan
Mulan
JrxRoman
Mulan
Level 57
God Stats
3W - 6L
1,224 SR
Queue Stats
234W - 290L
1,400 Elo+
Party 3
Thanatos
Thanatos
Nico_Vieyra3004
Thanatos
Level 69
God Stats
42W - 49L
1,545 SR
Queue Stats
487W - 550L
1,367 Elo+
Party 3
Anubis
Anubis
felibarre
Anubis
Level 43
God Stats
55W - 68L
1,540 SR
Queue Stats
177W - 233L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bdog312002
Amaterasu
11
1 / 12 / 0
7,110
418
5,141
20,987
13,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
D0gw00d51178
Cerberus
8
0 / 7 / 5
6,684
393
5,405
16,131
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 0
8,061
474
9,626
11,973
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 12 / 2
5,815
342
4,619
15,194
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 12 / 2
7,164
421
7,137
20,820
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
8 / 1 / 13
9,462
557
7,337
12,471
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ALB1N0M0NK3
Jing Wei
14
7 / 3 / 13
9,513
560
16,135
12,528
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
JrxRoman
Mulan
16
10 / 1 / 5
10,571
622
17,095
11,669
10,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
15
16 / 1 / 10
10,562
621
13,179
12,952
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
felibarre
Anubis
15
7 / 1 / 7
9,400
553
13,100
10,074
5,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
7
Kills
48
48
Deaths
7
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
8
1
13
14.5
W
Jing Wei
ALB1N0M0NK3
Jing Wei
7
3
13
4.5
L
Amaterasu
Bdog312002
Amaterasu
1
12
0
0.08
L
Cerberus
D0gw00d51178
Cerberus
0
7
5
0.36
L
3
5
0
0.6
W
Mulan
JrxRoman
Mulan
10
1
5
12.5
W
Thanatos
16
1
10
21
L
0
12
2
0.08
L
3
12
2
0.33
W
Anubis
felibarre
Anubis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
66,846
85,105
Taken
59,694
38,584
Mitigated
35,459
9,732
Healing
29,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,337
1,877
0
3,292
12,471
8,981
279
3,919
8,552
41,521
0
W
Jing Wei
ALB1N0M0NK3
Jing Wei
16,135
13,433
0
4,911
12,528
5,021
787
3,827
8,701
0
62,512
L
Amaterasu
Bdog312002
Amaterasu
5,141
2,206
0
2,181
20,987
13,935
0
351
19,752
0
35,048
L
Cerberus
D0gw00d51178
Cerberus
5,405
882
0
3,175
16,131
10,255
0
4,423
11,708
14,140
0
L
9,626
1,323
0
715
11,973
4,064
0
5,868
5,999
54,626
0
W
Mulan
JrxRoman
Mulan
17,095
2,241
0
5,595
11,669
10,707
50
496
11,173
0
74,896
W
Thanatos
13,179
4,324
0
9,895
12,952
5,623
0
2,086
10,866
0
60,727
L
4,619
1,678
0
763
15,194
3,692
0
4,096
11,046
0
17,838
L
7,137
4,172
0
2,898
20,820
6,638
288
5,699
15,069
0
39,277
W
Anubis
felibarre
Anubis
13,100
55
0
5,799
10,074
5,127
1,273
4,703
5,371
72,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
49,508
248
Minions Killed
460
0
Camps Cleared
0
1,643,667
Distance Traveled
1,676,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,462
557
42
2
0
346,405
1
W
Jing Wei
9,513
560
93
5
0
324,465
0
L
Amaterasu
7,110
418
62
4
0
308,803
0
L
Cerberus
6,684
393
27
2
0
332,282
0
L
Vulcan
8,061
474
85
5
0
346,172
0
W
Mulan
10,571
622
122
7
0
300,495
0
W
Thanatos
10,562
621
88
5
0
395,805
0
L
Loki
5,815
342
22
1
0
358,312
0
L
Apollo
7,164
421
52
3
0
298,098
0
W
Anubis
9,400
553
115
7
0
309,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role